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User:Cerberusleuth/Sandbox: Difference between revisions

From The Codex
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'''[[Range]]:'''  
'''[[Range]]:'''  


'''[[Hax|Powers and Abilities]]:''' [[Superhuman Physical Characteristics]], [[Subjective Reality]] and [[Immersion]] (Like all characters in Problem Sleuth, DMK can enter the imaginary world, [[Reality Warping|along with being able to do anything they please in it]]), [[Supernatural Luck]] ([https://www.homestuck.com/problem-sleuth/646 Shown here]), [[Summoning]] ([https://www.homestuck.com/problem-sleuth/670 Can summon clowns]),  
'''[[Hax|Powers and Abilities]]:''' [[Superhuman Physical Characteristics]], [[Subjective Reality]] and [[Immersion]] (Like all characters in Problem Sleuth, DMK can enter the imaginary world, [[Reality Warping|along with being able to do anything they please in it]]), [[Supernatural Luck]] ([https://www.homestuck.com/problem-sleuth/646 Shown here]), [[Summoning]] ([https://www.homestuck.com/problem-sleuth/670 Can summon clowns] and [https://www.homestuck.com/problem-sleuth/796 Milford Brimley]), [[Absorption]] (Via [https://www.homestuck.com/problem-sleuth/714 Extortion]), [[Immortality]] (Type 8: All Problem Sleuth characters will go to the underworld upon death, where they can get out if [[Death (Problem Sleuth)|Death]] [https://www.homestuck.com/problem-sleuth/793 is distracted] or if they beat Death in a game), [[Resurrection]] (Via [https://www.homestuck.com/problem-sleuth/795 Insulin Shot]),  


'''[[Standard Equipment]]:'''  
'''[[Standard Equipment]]:'''  

Revision as of 00:21, 9 June 2021

"Mature Content"
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these.
The room above is a busy speakeasy. The clients boisterously enjoy illicit libations.

There is a bust of the speakeasy's owner, the MOBSTER KINGPIN. He is obviously the scourge of this pseudo-prohibition era universe. Nobody fucks with him.

~ Narration

Background

Mobster Kingpin is the main antagonist of Problem Sleuth

Powers and Stats

Tier:

Name: Mobster Kingpin | Dark Matter Mobster Kingpin, Black Hole Mobster Kingpin | Demonhead Mobster Kingpin

Origin: Problem Sleuth

Gender:

Age:

Classification:

Attack Potency:

Dimensionality:

Travel Speed:

Combat Speed:

Reaction Speed:

Lifting Strength:

Striking Strength:

Durability:

Stamina:

Range:

Powers and Abilities: Superhuman Physical Characteristics, Subjective Reality and Immersion (Like all characters in Problem Sleuth, DMK can enter the imaginary world, along with being able to do anything they please in it), Supernatural Luck (Shown here), Summoning (Can summon clowns and Milford Brimley), Absorption (Via Extortion), Immortality (Type 8: All Problem Sleuth characters will go to the underworld upon death, where they can get out if Death is distracted or if they beat Death in a game), Resurrection (Via Insulin Shot),

Standard Equipment:

Intelligence:

Standard Tactics:

Weaknesses: Vulnerable to attacks if he has high blood sugar

Battle Records

Notable Victories:

Notable Losses:

Inconclusive Matches: