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Sleepy Racoon: Difference between revisions

From The Codex
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GiverBot (talk | contribs) (Unicodifying, replaced: Large Island level → Island level, Large Island Class → Island Class (2), Category:High 6-C → Category:6-C)
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==Powers and Stats==
==Powers and Stats==
'''[[DebatesJungle Tiering System|Tier]]:''' At least '''9-B''', possibly '''High 6-C'''
'''[[DebatesJungle Tiering System|Tier]]:''' '''6-C'''


'''Name:''' Sleep Racoon
'''Name:''' Sleep Racoon
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'''Classification:''' Racoons, Enemies
'''Classification:''' Racoons, Enemies


'''[[Attack Potency]]:''' At least '''Wall level''', possibly '''Island level''' (Can harm [[Hat Kid]]),
'''[[Attack Potency]]:''' '''Island level''' (Can harm [[Hat Kid]]),


'''[[Dimensionality]]:''' '''3-D'''  
'''[[Dimensionality]]:''' '''3-D'''  
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'''[[Lifting Strength]]:''' '''Unknown'''
'''[[Lifting Strength]]:''' '''Unknown'''


'''[[Striking Strength]]:''' '''Wall Class''', possibly '''Island Class'''
'''[[Striking Strength]]:''' '''Island Class'''


'''[[Durability]]:''' '''Wall level''', possibly '''Island Class'''
'''[[Durability]]:''' '''Island Class'''


'''[[Stamina]]:''' Unknown
'''[[Stamina]]:''' Unknown
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[[Category:Non-Humans]]
[[Category:Non-Humans]]
[[Category:Non-Playable Characters]]
[[Category:Non-Playable Characters]]
[[Category:Tier 9]]
[[Category:9-B]]
[[Category:Tier 6]]
[[Category:Tier 6]]
[[Category:6-C]]
[[Category:6-C]]

Revision as of 23:26, 1 November 2021

Background

The Sleepy Raccoon is a floating enemy encountered in various areas and Acts. It sleeps and makes a bubble from its nose to float. When Hat Kid walks under it, the raccoon wakes up and falls downwards to try and crush her. If Hat Kid is under the enemy, she takes damage. However, it can easily be avoided as long as Hat Kid keeps moving.

After landing, the raccoon looks around for a moment before returning to sleep. In this awake state, it does not damage Hat Kid on contact, making it the only enemy besides Mafia Goons where direct contact does not result in damage or retaliation of any type.

  • Normal Raccoons are the more prolific version of the enemy type, found in almost all the Chapters. They can be damaged normally.
  • Dweller Raccoons is a variant found exclusively in the Twilight Bell, which is functionally identical to the regular variant except that they are non-solid, and thus invulnerable, if outside of the Dweller's Mask active sphere.


Powers and Stats

Tier: 6-C

Name: Sleep Racoon

Origin: A Hat in Time

Sex: Varies

Age: Unknown

Classification: Racoons, Enemies

Attack Potency: Island level (Can harm Hat Kid),

Dimensionality: 3-D

Travel Speed: Unknown

Combat Speed: FTL (Can tag Hat Kid)

Reaction Speed: FTL

Lifting Strength: Unknown

Striking Strength: Island Class

Durability: Island Class

Stamina: Unknown

Range: Standard Melee Range, Low Multiversal as Dweller Racoon (Can attack Hat Kid while in another dimension)

Powers and Abilities:

Standard Equipment: None notable

Intelligence: Average

Standard Tactics: The Racoon will sleep and float above it’s enemy then wake up and slam down on them.

Weaknesses: None notable

Battle Records

Notable Victories:

Notable Losses:

Inconclusive Matches:

Discussions (Link For Mobile Users):

Discussion threads involving Sleepy Racoon