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Goat (Minecraft): Difference between revisions
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Revision as of 17:40, 14 March 2022
Background
Goats are horned, four-legged mammals that spawn on mountains. They have small horns and will ram into other mobs, usually knocking them off of ledges and killing them due to the fall damage, and can perform long jumps in order to hop over gaps or climb mountains.
Goats will drop 1-3 points of experience, and will drop a goat horn when ramming into blocks, up to two times. Additionally, goats can also be milked, and will take a decreased amount of fall damage.
Statistics
Tier: 9-B
Name: Goat
Origin: Minecraft
Sex: None (Notch mentions that Sex doesn't exist in Minecraft)
Age: Unknown
Classification: Goat
Attack Potency: Wall level (Capable of harming Steve and Pillagers, alongside mobs such as Sheep, Wolves, Llamas, Villagers, etc.)
Dimensionality: 3-D
Travel Speed: Average Human, higher when ramming
Combat Speed: Superhuman (Comparable to Steve and other mobs)
Reaction Speed: Superhuman
Lifting Strength: Unknown
Striking Strength: Wall level
Durability: Wall level
Stamina: Unknown
Range: Standard melee range
Powers and Abilities: Superhuman Physical Characteristics, Resistance to Heat Manipulation (Can live in the Nether without any harm)
Intelligence: Animalistic (Goats will attempt to headbutt anything in front of them, even if it would be their cause of death or cause them to lose their horns)
Standard Tactics: Goats will headbutt anything in front of them, lowering their head and charging forward.
Weaknesses: None notable
Battle Records
Notable Victories:
Notable Losses:
Inconclusive Matches:
Discussions (Link For Mobile Users):
Discussion threads involving Goat (Minecraft) |