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Crash Man: Difference between revisions

From The Codex
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'''[[Intelligence]]:''' '''Gifted''' (Can keep up with Mega Man in combat)
'''[[Intelligence]]:''' '''Gifted''' (Can keep up with Mega Man in combat)
 
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'''[[Hax|Powers and Abilities]]:''' [[Superhuman Physical Characteristics]], [[Self-Sustenance]], [[Explosion Manipulation]] ([https://youtu.be/Lx1Zh-AEe-4?t=439 With Crash Bombs]), [[Inorganic Physiology]] (Type 2. Crash Man is a robot), [[Regeneration]] (Mid. Should scale to [https://youtu.be/_0iEGsMh-fk?t=1089 all the] [https://youtu.be/ES2aI4Fp-AU?t=1829 other] [https://youtu.be/s_hl_sZzxQo?t=482 Robot] [https://youtu.be/XiKejz9CoZc?t=537 Masters] [https://youtu.be/XiKejz9CoZc?t=144 who all regenerate after being flattened] in ''Mega Man Powered Up''), [[Resistance]] to [[Mind Manipulation]] and [[Soul Manipulation]] (As a robot, Crash Man does not have a soul or mind, and functions on AI programming), [[Time Stop]] ([https://megaman.fandom.com/wiki/Flash_Man All Robots Masters in Mega Man 2 have built in devices making them immune to time stop, however Quick Man's has an error and hurts him instead])  
===[[Hax|Powers and Abilities]]===
 
[[Superhuman Physical Characteristics]], [[Self-Sustenance]], [[Explosion Manipulation]] ([https://youtu.be/Lx1Zh-AEe-4?t=439 With Crash Bombs]), [[Inorganic Physiology]] (Type 2. Crash Man is a robot), [[Regeneration]] (Mid. Should scale to [https://youtu.be/_0iEGsMh-fk?t=1089 all the] [https://youtu.be/ES2aI4Fp-AU?t=1829 other] [https://youtu.be/s_hl_sZzxQo?t=482 Robot] [https://youtu.be/XiKejz9CoZc?t=537 Masters] [https://youtu.be/XiKejz9CoZc?t=144 who all regenerate after being flattened] in ''Mega Man Powered Up''), [[Resistance]] to [[Mind Manipulation]] and [[Soul Manipulation]] (As a robot, Crash Man does not have a soul or mind, and functions on AI programming), [[Time Stop]] ([https://megaman.fandom.com/wiki/Flash_Man All Robots Masters in Mega Man 2 have built in devices making them immune to time stop, however Quick Man's has an error and hurts him instead])  
'''[[Standard Equipment]]:''' None Notable
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===[[Standard Equipment]]===
None Notable
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===Other===
'''Standard Tactics:''' Crash Man jumps around and shoots Crash Bombs at his opponent.   
'''Standard Tactics:''' Crash Man jumps around and shoots Crash Bombs at his opponent.   



Revision as of 02:29, 21 February 2022

I am the destroyer!
~ Crash Man

Background

Crash Man, known as Clash Man (クラッシュマン Kurasshuman) in Japan, is a Robot Master from Mega Man 2 that was built by Dr. Wily using the designs of Bomb Man and Guts Man as a base with high speed and agility, the use of high explosives as primary weapons, and clad in a thick armor that can effectively withstand explosions. His Special Weapon is the Crash Bomber, which are powerful time bombs that attach themselves to their targets before detonating.

Statistics

Tier: 5-B

Name: Crash Man, DWN-013

Origin: Mega Man

Sex: Male

Age: Unknown

Classification: Robot Master

Dimensionality: 3-D

Attack Potency: Planet level+ (Can harm Mega Man)

Durability: Planet level+ (Can take hits from Mega Man)

Striking Strength: Planet Class+

Lifting Strength: Class T (Several Robot Masters are made on par with or even stronger than Mega Man's lifting strength such as Guts Man)

Travel Speed: Massively FTL (Is comparable to Mega Man)

Combat Speed: Massively FTL (Can keep up with Mega Man)

Reaction Speed: Massively FTL (Can keep up with Mega Man)

Stamina: Essentially Limitless due to being a robot

Range: Hundreds of Meters

Intelligence: Gifted (Can keep up with Mega Man in combat)


Powers and Abilities

Superhuman Physical Characteristics, Self-Sustenance, Explosion Manipulation (With Crash Bombs), Inorganic Physiology (Type 2. Crash Man is a robot), Regeneration (Mid. Should scale to all the other Robot Masters who all regenerate after being flattened in Mega Man Powered Up), Resistance to Mind Manipulation and Soul Manipulation (As a robot, Crash Man does not have a soul or mind, and functions on AI programming), Time Stop (All Robots Masters in Mega Man 2 have built in devices making them immune to time stop, however Quick Man's has an error and hurts him instead)


Standard Equipment

None Notable


Other

Standard Tactics: Crash Man jumps around and shoots Crash Bombs at his opponent.

Weaknesses: Air Shooter, Rolling Cutter

Battle Records

Discussions (Link For Mobile Users):

Discussion threads involving Crash Man