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Headless Statue: Difference between revisions
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'''[[Dimensionality]]:''' '''3-D''' | '''[[Dimensionality]]:''' '''3-D''' | ||
'''[[Attack Potency]]:''' '''Wall level | '''[[Attack Potency]]:''' '''Wall level''' (Can harm [[Hat Kid]]) | ||
'''[[Durability]]:''' '''Wall level | '''[[Durability]]:''' '''Wall level''' (Incapable of being harmed by [[Hat Kid]]) | ||
'''[[Striking Strength]]:''' '''Wall Class | '''[[Striking Strength]]:''' '''Wall Class''' | ||
'''[[Lifting Strength]]:''' '''Unknown''' | '''[[Lifting Strength]]:''' '''Unknown''' |
Revision as of 01:46, 9 September 2023
Background
Headless statues are an invincible and uncommon headless angel statue enemy found in Subcon Forest. Three are found in the forest itself and another two are found near Queen Vanessa's Manor. When Hat Kid turns away from them or spends too long in their trigger radius, they will begin to sprint after her. In this activated state, they will damage the player, being able to quickly drain their health.
It is advised to stay away from these enemies at all times though in the instance that one runs after Hat Kid it is best to run away from them as fast as possible with the Sprint Hat. Running for long enough and far enough away from the area where the Statue originated from causes it to retreat and return to its faux-inanimate state.
These enemies appear to be the successor to a cut enemy known as the Roughpatch or Bushcat, an enemy that would hide in the bushes of Subcon forest and give chase when Hat Kid went near them.
Statistics
Tier: 9-B
Name: Headless Statue
Origin: A Hat in Time
Sex: Unknown
Age: Unknown
Classification: Egg, Enemies
Status: Alive
Alignment: Unaligned (Merely an attacking statue)
Dimensionality: 3-D
Attack Potency: Wall level (Can harm Hat Kid)
Durability: Wall level (Incapable of being harmed by Hat Kid)
Striking Strength: Wall Class
Lifting Strength: Unknown
Travel Speed: At least Supersonic (Can move as fast or faster then Hat Kid)
Combat Speed: FTL (Can tag Hat Kid)
Reaction Speed: FTL
Stamina: Unknown
Range: Standard Melee
Intelligence: Animalistic
Powers and Abilities
Superhuman Physical Characteristics, Inorganic Physiology
Standard Equipment
None notable
Other
Standard Tactics: If an enemy gets near them then turns away or stays in their radius for too long they sprint at the enemy and attack.
Weaknesses: None notable
Battle Records
None.
None.
Discussions (Link For Mobile Users):
Discussion threads involving Headless Statue |