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Monster 4: Difference between revisions

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| rowspan="2" width="50px" align="center" style="padding: 5px;" |[[File:Phoenix-Wright-Hold-It.png|90px]]
| rowspan="2" width="50px" align="center" style="padding: 5px;" |[[File:Minigun Spook.png|104x104px]]
| align="center" |<font size="3px">'''"Mature Content"'''</font>
| align="center" |<font size="3px">'''"Mature Content"'''</font>
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|This {{{1|character or verse}}} has mature themes and concepts, thus those of young age are ill-advised to look through these.
| Hold up soldier! This {{{1|character or verse}}} has mature themes and concepts, thus those of young age are ill-advised to look through these. Scare safely!
|}
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[[File:Spooky Monster4.png|center]]
[[File:Spooky Monster4.png|center]]

Revision as of 16:16, 24 October 2023

"Mature Content"
Hold up soldier! This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. Scare safely!

Background

Monster 4 is one of the monsters found inside the Karamari Hospital, inside the secret laboratory. Once the player picks up a key, it starts its chase.

Statistics

Tier: 9-B

Name: Monster 4

Origin: Spooky's jumpscare Mansion

Sex: Unknown

Age: Unknown

Classification: Monster

Species: Hanged creature

Occupation: None

Status: Likely Undead

Alignment: Chaotic Evil (Attacks the player to "Feed it to the worms in its brain" )

Dimensionality: 3-D

Attack Potency: Wall level (Should be comparable to specimen 3, who can burrow through the roof)

Durability: Wall level (Can take hits from The Protagonist)

Striking Strength: Wall Class

Lifting Strength: Unknown

Travel Speed: Immobile (only moves by teleporting)

Combat Speed: Athletic Human (Should be comparable to The Protagonist)

Reaction Speed: Athletic Human

Stamina: Superhuman (Should be comparable to The Protagonist)

Range: Standard Meelee Range

Intelligence: Average


Powers and Abilities

Superhuman Physical Characteristics, Non-Euclidean Physiology (All Specimens are able to go through impossible rooms such as doors having rooms while against an open stairway or doors leading to rooms that are bigger on the inside),Teleportation (Teleports as its main method of moving), Limited Invisibility (Flashes), Natural Weaponry (has Sharp teeth), Illusion Manipulation (Makes an illusion of a hanging person appear), Likely Immortality (Undead; is implied to be the hanging man by the game over such as a family and suicide note)


Other

Standard Tactics: Will teleport and bite the opponent when not looking at them

Weaknesses: Only moves when not looked at, only able to turn when seen.

Battle Records

None.

None.

None.

Discussions (Link For Mobile Users):

Discussion threads involving Monster 4