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Nutcracker (Lethal Company): Difference between revisions

From The Codex
GiverOfThePeace
GiverOfThePeace (talk | contribs) (→‎Codex Statistics: clean up and re-categorisation per CFD, replaced: Combat Speed → Attack Speed)
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'''Occupation:''' N/A
'''Occupation:''' N/A


'''[[Status]]:''' Alive
'''[[Status]]:''' '''Alive'''


'''[[Alignment]]:''' Unaligned (According to the Bestiary, [https://lethal-company.fandom.com/wiki/Nutcracker#Bestiary they act as guardians])
'''[[Alignment]]:''' '''Unaligned''' (According to the Bestiary, [https://lethal-company.fandom.com/wiki/Nutcracker#Bestiary they act as guardians])


==Codex Statistics==
==Codex Statistics==
'''[[Tiering System|Tier]]:''' '''9-B'''
'''[[Tiering System|Tier]]:''' '''9-B'''
'''[[Cardinality]]:''' '''Finite'''


'''[[Dimensionality]]:''' 3-D
'''[[Dimensionality]]:''' 3-D


'''[[Attack Potency]]:''' '''Wall level''' (It's kick will [https://youtu.be/1Az8yBHpXVg?t=12 one Shot] the Employee. Its attack potency should be relative to its durability.)
'''[[Attack Potency]]:''' '''Wall level (Potency)''' (It's kick will [https://youtu.be/1Az8yBHpXVg?t=12 one Shot] the Employee. Its attack potency should be relative to its durability.)


'''[[Durability]]:''' '''Wall level''' (It's body protects its Eye from [https://youtu.be/tpapIiqUaoA?t=18 shotgun blasts], [https://youtu.be/84MTXf_wy1M?t=25 landmines] and attacks from the [https://youtu.be/1Az8yBHpXVg?t=7 shovel] casually),  
'''[[Durability]]:''' '''Wall level''' (It's body protects its Eye from [https://youtu.be/tpapIiqUaoA?t=18 shotgun blasts], [https://youtu.be/84MTXf_wy1M?t=25 landmines] and attacks from the [https://youtu.be/1Az8yBHpXVg?t=7 shovel] casually),  


'''[[Striking Strength]]:''' '''Wall level'''
'''[[Striking Strength]]:''' '''Wall Class (Potency)'''


'''[[Lifting Strength]]:''' '''Unknown'''
'''[[Lifting Strength]]:''' '''Unknown'''
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'''[[Range]]:''' '''Standard Melee Range''', '''Tens of Meters''' with Shotgun
'''[[Range]]:''' '''Standard Melee Range''', '''Tens of Meters''' with Shotgun


'''[[Intelligence]]: Below Average'''  
'''[[Intelligence]]:''' '''Below Average Intelligence'''  
<tabber>
<tabber>
|-|General Intelligence= '''Below Average''' (Knows how to use a shotgun)
|-|General Intelligence= '''Below Average Intelligence''' (Knows how to use a shotgun)


|-|Combat Intelligence= '''Below Average''' (will simply shoot at its target, attempting to walk closer if the target goes behind cover or after it reloads)
|-|Combat Intelligence= '''Below Average Intelligence''' (Will simply shoot at its target, attempting to walk closer if the target goes behind cover or after it reloads)
</tabber>


</tabber>
'''[[Knowledge]]:''' '''Journeyman level'''
----
----
==[[Powers and Techniques]]==
==[[Powers and Techniques]]==
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----
----
==[[Equipment]]==
==[[Equipment]]==
<tabber>
Shotgun, shotgun shells
|-|Standard=
{{#tag:Tabber|
{{!}}-{{!}}On Hand= Shotgun, shotgun shells
 
{{!}}-{{!}}Equipment=
 
}}
|-|Optional=
{{#tag:Tabber|
{{!}}-{{!}}Optional Equipment=
 
{{!}}-{{!}}One Use Equipment=
 
}}
|-|Discarded=
 
</tabber>
----
----
==Other==
==Other==
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'''Standard Tactics:''' Will walk around, peeking out to find movement. If it finds a target, it will shoot at them.
'''Standard Tactics:''' Will walk around, peeking out to find movement. If it finds a target, it will shoot at them.


'''Weaknesses:'''  Can only see movement, forcing its eye to peek outside the head of the statue, being a major weakpoint that allows the Employees to kill it with 5 hits using the shovel. The shotgun can only shoot twice before it needs reloading.
'''Weaknesses:'''  Can only see movement, forcing its eye to peek outside the head of the statue, being a major weak point that allows the Employees to kill it with 5 hits using the shovel. The shotgun can only shoot twice before it needs reloading.
 
==Battle Records==
==Battle Records==
<tabber>
<tabber>

Latest revision as of 06:41, 5 October 2024

Background

The Nutcracker is one of the entities found inside the dungeons of Lethal company. It's a Nutcracker statue figure that wanders around until it spots an employee moving, where it immediately shoots to take them out. Inside the statue is an eye that acts as it's only way of sensing movement, and its weak point.

General Information

Name: Nutcracker

Origin: Lethal Company

Sex: Unknown (As a Species, the sex they have is unknown)

Age: Unknown

Classification: "Guardians of the house"

Species: Living Nutcracker Figures

Occupation: N/A

Status: Alive

Alignment: Unaligned (According to the Bestiary, they act as guardians)

Codex Statistics

Tier: 9-B

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Wall level (Potency) (It's kick will one Shot the Employee. Its attack potency should be relative to its durability.)

Durability: Wall level (It's body protects its Eye from shotgun blasts, landmines and attacks from the shovel casually),

Striking Strength: Wall Class (Potency)

Lifting Strength: Unknown

Travel Speed: Average Human

Attack Speed: Average Human, Supersonic with Shotgun

Reaction Speed: Average Human

Stamina: Unknown

Range: Standard Melee Range, Tens of Meters with Shotgun

Intelligence: Below Average Intelligence

Below Average Intelligence (Knows how to use a shotgun)
Below Average Intelligence (Will simply shoot at its target, attempting to walk closer if the target goes behind cover or after it reloads)

Knowledge: Journeyman level


Powers and Techniques

Superhuman Physical Characteristics, Body Control (It's body can do a full 360 turn to scout around), Limited Sound Manipulation (When attacking, it will play a song), Weapon Usage (Marksmanship; Uses a Shotgun), Berserk Mode (At 1 Hp, it will shoot faster than normal)


Equipment

Shotgun, shotgun shells


Other

Standard Tactics: Will walk around, peeking out to find movement. If it finds a target, it will shoot at them.

Weaknesses: Can only see movement, forcing its eye to peek outside the head of the statue, being a major weak point that allows the Employees to kill it with 5 hits using the shovel. The shotgun can only shoot twice before it needs reloading.

Battle Records

None

None

None