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Marx (Smash Bros.): Difference between revisions

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'''Inconclusive Matches:'''
'''Inconclusive Matches:'''
[[Category:Super Smash Bros.]]
[[Category:Video Game Characters]]
[[Category:Nintendo]]
[[Category:Flight Users]]
[[Category:Tier 2]]
[[Category:Tier 2-B]]
[[Category:Ice Users]]
[[Category:Black Hole Users]]
[[Category:Body Control Users]]
[[Category:Plant Users]]
[[Category:Darkness Users]]
[[Category:Energy Users]]
[[Category:Aliens]]

Revision as of 15:58, 24 July 2021

Background

Marx is one of the bosses in Super Smash Bros. Ultimate. It is found in the World of Light adventure mode, being fought in the Dark Realm as a requirement before the player can fight Galeem and Dharkon. It is also found at the end of Classic Mode for some characters like Kirby

Powers and Stats

Tier: 2-B

Name: Marx

Origin: Super Smash Bros. (Originally from Kirby)

Gender: Genderless

Age: Unknown

Classification: Boss, Cosmic Jester

Attack Potency: Multiverse level (Can trade blows with the fighters)

Dimensionality: 3-D

Travel Speed: Superhuman (Faster than the fighters)

Combat Speed: Extra-Temporal (Comparable to the fighters and can sometimes catch them off guard)

Reaction Speed: Extra-Temporal (Can react to the fighters)

Lifting Strength: Unknown

Striking Strength: Multiverse Class

Durability: Multiverse level

Stamina: Self-explanatory

Range: Tens of meters

Powers and Abilities: Superhuman Physical Characteristics, Flight (Can fly), Darkness Manipulation (Is able to hide in the shadows and other attacks are from darkness), Teleportation (Can teleport), Homing Attack, Body Control (Can control his wings and split its body into two), Ice Manipulation and Status Effect Inducement (Can create balls of Ice which freezes someone on contact), Black Hole Creation (Can create a Black Hole), Energy Projection (Can emit lasers from its body), Plant Manipulation (Can summon long vines to come out of the ground)

Standard Equipment: None

Intelligence: Unknown

Standard Tactics: Marx is somewhat of a wild card, but it has some moves it uses more, such as him going into the shadows and jumping out of the ground, or causing thorny vines to emerge out of the ground. Marx may also teleport and fly around so it could not be hit. When it is closer to death, it may use moves such as Eye Lasers or Carpillary Expansion

Weaknesses: None notable

Notable Attacks/Techniques:

Move Damage Description
4-Way Cutter Attack Sends out four Cutter boomerangs from his body that all circle back to him. At low health, he'll perform this move twice in a row, a reference to when Marx Soul does the attack. The blades can be reflected or eaten. This attack is referred to as {Shooter Cutter in the Kirby series.
Extra-Thick Laser Marx teleports to the player's vertical position. He charges up and fires a laser that crosses the entire stage. This attack can not be shielded, but can be blocked by attacks such as Kirby's Stone. This move is referred to as Marx Cannon in the Kirby series.
Ice Bomb Floats to the top of the screen and drops a large Ice Ball. The Ice Ball explodes into two icy shockwaves when it reaches the player's current vertical position, spreading out horizontally and freezing the player on contact. It can be reflected or eaten. The icy shockwaves can also be absorbed. This move is referred to as Ice Bowl in the Kirby series.
Makai Plant Flies offscreen and drops five to seven seeds that disappear into the ground. Afterwards, large, thorny vines will grow upward from where the seeds landed. At low health more seeds will fall; they will also fall and grow faster. Unlike in Kirby Super Star and Kirby Super Star Ultra, shielding the seeds does not destroy them. This move is referred to as Seed Attack in the Kirby series.
Jump Out of the Ground A shadow appears on the ground and follows the player. After a bit of time, the shadow doubles in size and Marx flies out of it. Marx often uses this attack after using another attack that puts him offscreen, doing so more frequently at low health. This move is referred to as Shadow Upper in the Kirby series.
Black Hole Marx splits in two, opening a Black Hole that will attempt to suck in the player. If the player gets caught, they will take massive damage and get spiked into the ground. Marx prefaces this attack with three teleports from side to side, until stopping at the exact center of the screen. Marx is can be damaged prior to splitting but is intangible afterwards.
Tracking Eye Marx's eyes go completely black, then black balls come out of them and start bouncing around the stage, homing on the player and dealing damage to the player upon contact. At low health, Marx will spawn more black balls, up to 6.
Capillary Expansion Moves to the middle of the screen and retracts his wings, where pink, branching appendages resembling blood vessels grow out instead, spreading across the screen and dealing damage to the player upon contact. The attack is vertically mirrored. There are two variations: one in which the appendages fill the center bottom of the screen while leaving the corners untouched and vice-versa.
Compound Eye Laser Grows large compound eyes that send out multiple laser beams from the eyes. The lasers are evenly spaced from each other and have a random rotation. At low health, more lasers will be sent from each eye.

Battle Records

Notable Victories:

Notable Losses:

Inconclusive Matches: