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Mushmuncher: Difference between revisions
Volt12121 (talk | contribs) (Created page with "right|300px ==Background== '''Mushmuncher''' is an Earth-type monster in Vulpin Adventure. The player can encounter them in Woods. It is a bipedal cr...") |
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[[Category:Characters]] | |||
[[Category:Monsters]] | |||
[[Category:Monster Characters]] | |||
[[Category:Vulpin Adventure]] | |||
[[Category:Internet Characters]] | |||
[[Category:Species]] | |||
[[Category:Non-Humans]] | |||
[[Category:Game Characters]] | |||
[[Category:Game Enemies]] | |||
[[Category:Video Game Characters]] | |||
[[Category:Antagonists]] | |||
[[Category:Superhumans]] | |||
[[Category:Enhanced Senses Users]] | |||
[[Category:Natural Weaponry Users]] | |||
[[Category:Tier 9]] | |||
[[Category:Tier 9-B]] |
Revision as of 16:50, 9 September 2021
Background
Mushmuncher is an Earth-type monster in Vulpin Adventure. The player can encounter them in Woods. It is a bipedal creature, shaped somewhat like an ostrich. It has no front limbs and only has two dark brown legs. The rest of its body is patterned like a toadstool, with a paled-off white underbelly and a red coat, complete with a sprinkling of white spots. It lacks any visible eyes, but its head sprouts a pair of long, thin antennae tipped with red, which it most likely uses to sense its way around. Its lower jaw sports ridges like those seen on the underside of a mushroom's cap. Its tail has a little frill near the end, and past this frill is the tip of the Mushmuncher's tail, colored gray and lacking the red coloration that the rest of its body has.
Powers and Stats
Tier: 9-B
Name: Mushmuncher
Origin: Vulpin Adventure
Gender: likely varies
Age: Unknown
Classification: Mushmuncher, Earth Type Monster
Attack Potency: Wall level (Should be comparable to Hedgewolf)
Dimensionality: 3-D
Travel Speed: Superhuman (Should be comparable to Hedgewolf)
Combat Speed: Superhuman
Reaction Speed: Superhuman
Lifting Strength: Unknown
Striking Strength: Wall Class
Durability: Wall level
Stamina: Unknown
Range: Standard Melee Range
Powers and Abilities: Superhuman Physical Characteristics, Enhanced Senses (Has the faculty of sight, dispite having no eyes), Natural Weaponry (Via Fangs), Resistance to Water Manipulation and Ice Manipulation (Mots take less damage from Water-type moves)
Standard Equipment: None Notable
Intelligence: Unknown likely Animalistic
Standard Tactics: Mot goes for physical attacks
Weaknesses: They are weak to Air-type moves
Battle Records
Notable Victories:
Notable Losses:
Inconclusive Matches:
Discussions (Link For Mobile Users):
Discussion threads involving Mushmuncher |