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Specimen 7: Difference between revisions

From The Codex
Line 21: Line 21:
'''Age:''' Unknown   
'''Age:''' Unknown   


'''Classification:''' Abstract Specimen
'''Classification:''' Specimen
 
'''Species:''' Abstract Entity
 
'''Occupation:''' None


'''[[Status]]:  Alive'''
'''[[Status]]:  Alive'''

Revision as of 06:04, 22 September 2023

"Mature Content"
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these.

Background

Specimen 7 is the sixth dangerous specimen inside Spooky's Manor. It's described to be a specimen appearing only in traumatized travelers.

Statistics

Tier: 9-B

Name: Specimen 7

Origin: Spooky's Jumpscare Mansion

Sex: Sexless

Age: Unknown

Classification: Specimen

Species: Abstract Entity

Occupation: None

Status: Alive

Alignment: Unaligned (Is a being spawned by psychological trauma)

Dimensionality: 3-D

Attack Potency: At least Wall level (One shots The Protagonist)

Durability: Unknown

Striking Strength: At least Wall Class

Lifting Strength: Unknown

Travel Speed: Athletic Human (Should be comprable to The Protagonist.)

Combat Speed: Athletic Human

Reaction Speed: Athletic Human

Stamina: Limitless (As a being that appears only out of trauma and is it the concept of it, it should naturally have no way of getting exhausted)

Range: Below Average human (Takes the form of a moving wall), Hundreds of Meters with Hax

Intelligence: Unknown


Powers and Abilities

Superhuman Physical Characteristics, Intangibility, Incorporeality, and Transformation (Shapeshifting; Stated by CAT-DOS to be constantly changing form and attributes depending on the foes personality), Mind Manipulation and Illusion Manipulation ("Real" Illusions; In Specimen 7's chase, it makes a maze with distracting images on the wall. Created a red tunnel before the chase. Despite being implied to be all in the players mind, the walls can't be phased through.), Perception Manipulation (covers what's infront of the player with a red smoke, and makes everything around dark and red), possibly Technological Manipulation (It's implied that Specimen 7 is responsible for distorting the computers), Abstract Existence and Immortality (Type 2 and Reliance; Person; Stated to only appear to those who are psychologically traumatized by CAT-DOS. Implied by the White cat to be the players shadow, a projection of themselves, and something they mask inside. The chase itself is within the threshold of consciousness)


Standard Equipment

None notable


Other

Standard Tactics: Specimen 7 will attempt to display itself and shapeshift as the targets trauma, trapping it in a dark red maze with flashing imagery on the wall.

Weaknesses: Seems to only appear in those with trauma or psychological issues.

Battle Records

None.

None.

None.

Discussions (Link For Mobile Users):

Discussion threads involving Specimen 7