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Monster 6: Difference between revisions
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===[[Hax|Powers and Abilities]]=== | ===[[Hax|Powers and Abilities]]=== | ||
'''[[Superhuman Physical Characteristics]]''', '''[[Incorporeality]]''' (is a ghost), '''[[Intangibility]]''' ([https://youtu.be/cray6I_prV4?t=48 Goes through the doors and walls])''',''' Limited '''[[Invisibility]]''' ([https://youtu.be/cray6I_prV4?t=42 Flashes]), '''[[Flight]]''' (floats), '''[[Teleportation]]''' ([https://youtu.be/cray6I_prV4?t=62 Teleports away after hitting the opponent] or [https://youtu.be/cray6I_prV4?t=41 if they're unable to catch them]), '''[[Perception Manipulation]]''' ([https://youtu.be/cray6I_prV4?t=37 Covers the opponents vision in fog]) | '''[[Superhuman Physical Characteristics]]''','''[[Non-Euclidean Physiology]]''' (All Specimens are able to go through impossible rooms such as [https://static.wikia.nocookie.net/spookys-house-of-jump-scares/images/d/dd/Impossible_door.jpg/revision/latest?cb=20210922150858 doors having rooms while against an open stairway] or [https://giphy.com/gifs/BLso3lVAAP532GsWBL doors leading to rooms that are bigger on the inside]), '''[[Incorporeality]]''' (is a ghost), '''[[Intangibility]]''' ([https://youtu.be/cray6I_prV4?t=48 Goes through the doors and walls])''',''' Limited '''[[Invisibility]]''' ([https://youtu.be/cray6I_prV4?t=42 Flashes]), '''[[Flight]]''' (floats), '''[[Teleportation]]''' ([https://youtu.be/cray6I_prV4?t=62 Teleports away after hitting the opponent] or [https://youtu.be/cray6I_prV4?t=41 if they're unable to catch them]), '''[[Perception Manipulation]]''' ([https://youtu.be/cray6I_prV4?t=37 Covers the opponents vision in fog]) | ||
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===Other=== | ===Other=== |
Revision as of 18:11, 21 October 2023
"Mature Content" | |
Hold up soldier! This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. Scare safely! |
Background
Monster 6 is one of the monsters found inside the Karamari hospital inside the Mansion. She will be found inside the Laboratory, guarding a long hallway.
Statistics
Tier: 9-B
Name: Monster 6
Origin: Spooky's Jumpscare Mansion
Sex: Female
Age: Unknown
Classification: Monster
Species Ghost
Occupation: None
Status: Undead (is a ghost)
Alignment: Unknown (kills the player for Unknown reasons)
Dimensionality: 3-D
Attack Potency: Wall level (Should be comparable to Specimen 3, who can burrow through the roof)
Durability: Unknown, Likely Wall level (Should be comparable to other specimen who can take hits from The Protagonist) Incorporeality makes her difficult to kill
Striking Strength: Wall Class
Lifting Strength: Unknown
Travel Speed: Athletic Human (Should be comparable to The Protagonist)
Combat Speed: Athletic Human
Reaction Speed: Athletic Human
Stamina: Limitless (As a ghost, she should not be able to become exhausted)
Range: Standard Meelee Range
Intelligence: Average (Can speak in her death screen)
Powers and Abilities
Superhuman Physical Characteristics,Non-Euclidean Physiology (All Specimens are able to go through impossible rooms such as doors having rooms while against an open stairway or doors leading to rooms that are bigger on the inside), Incorporeality (is a ghost), Intangibility (Goes through the doors and walls), Limited Invisibility (Flashes), Flight (floats), Teleportation (Teleports away after hitting the opponent or if they're unable to catch them), Perception Manipulation (Covers the opponents vision in fog)
Other
Standard Tactics: Will hide behind things such as doors, coming out when their opponent gets close, disappearing to hide again once they hit their target or fail to catch them after a few seconds
Weaknesses: None notable
Battle Records
None.
None.
Discussions (Link For Mobile Users):
Discussion threads involving Monster 6 |