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Express Owls: Difference between revisions

From The Codex
GiverOfThePeace
GiverOfThePeace (talk | contribs) (re-categorisation per CFD)
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'''[[Intelligence]]:''' '''Average Intelligence'''
'''[[Intelligence]]:''' '''Average Intelligence'''
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==[[Powers and Techniques]]==
==[[Powers and Techniques]]==
'''[[Superhuman Physical Characteristics]]''', likely '''[[Flight]]''' (As owls they should have this ability)
'''[[Superhuman Physical Characteristics]]''', likely '''[[Flight]]''' (As owls they should have this ability)
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[[Category:Video Game Characters]]
[[Category:Video Game Characters]]
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[[Category:Indie Characters]]
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[[Category:Indie Game Characters]]
[[Category:Platforming Characters]]
[[Category:Platforming Characters]]

Latest revision as of 06:42, 17 December 2024

Background

Express Owls are a group of characters in A Hat in Time that ride The Owl Express and often help The Conductor with his movies.

General Information

Name: Express Owl

Origin: A Hat in Time

Sex: Male

Age: Unknown

Classification: Enemies, NPC

Species: Owl

Occupation: None

Status: Active

Alignment: Chaotic Neutral (Express Owls that will attack Hat Kid with no real reason)

Codex Statistics

Grade: C

Tier: 9-B

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Wall level (Potency) (Can harm Hat Kid)

Durability: Wall Class

Striking Strength: Wall Class (Potency)

Lifting Strength: Unknown

Travel Speed: Unknown

Attack Speed: At least Supersonic (Can tag Hat Kid)

Reaction Speed: At least Supersonic

Stamina: Unknown

Range: Standard Melee, Several Meters with throwing

Intelligence: Average Intelligence


Powers and Techniques

Superhuman Physical Characteristics, likely Flight (As owls they should have this ability)


Equipment

None notable


Other

Standard Tactics: When engaged, Express Owls will rely on three revolving tactics:

  • They will toss a clipboard towards the opponent when close enough to them, serving as a damaging projectile on direct contact. Coming into contact with the ground immediately removes it.
  • Jumping away from the opponent as a way to keep their distance, implying a "flight" and signaled by an Eagle-like bird cry.
  • Running frantically, often to close the distance and enable them to throw another clipboard and repeat the process.

Weaknesses: None notable

Battle Records

None.

None.

None.