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User:PlozAlcachaz/Sandbox4: Difference between revisions

From The Codex
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|-| Optional Equipment=
|-| Optional Equipment=
[[Ice Manipulation]] (Can use Freeze Spells to place people in solid ice blocks)
[[Ice Manipulation]] (Can use Freeze Spells [http://clasharama.com/wp-content/uploads/2018/03/TouchDown_Freeze_Colour_Web.jpg to place people in solid ice blocks])
</tabber>
</tabber>



Revision as of 17:34, 30 March 2020

These big guys may seem calm, but show them a turret or cannon and you'll see their fury unleashed! Slow yet durable, these warriors are best used to soak up hits.
~ The Giant's official description

Summary

The Giant is an elixir-based troop originating from Clash of Clans. He is a giant that will prioritize going after defenses. He has a brown tunic with a red belt and copper buckle around his waist. He otherwise has no accessories.

Powers and Stats

Tier: High 8-C 

Name: Giant

Origin: Clash of Clans 

Gender: Male

Age: Unknown 

Classification: Giant, Elixir Troop 

Attack Potency: Large Building level+ (Restricted and punted Goblins over entire villages. Can smack Minions away. Easily can destroy many different fortified structures within a village. Able to restrain Goblins, Archers, Builders, Villagers, and Wall Breakers with ease. Capable of bashing through many wooded areas and barrels casually, along with walls. Destroyed other structures such as King Towers. Comparable to Wizards

Dimensionality: 3-D

Travel Speed: Unknown (They are far slower than other troops)

Combat Speed: Hypersonic (Able to smack away a minion before it did anything.

Reaction Speed: Hypersonic (Can block cannon fire and arrows. Reacted to a Hog Rider charging at him. Blocked a Minion's attacks)

Lifting Strength: Class 5 (Capable of lifting trees and moving Golems on a consistent basis

Striking Strength: Large Building Class 

Durability: Large Building level+ (Endured and unphased by the Miner trying to dig up under him) 

Stamina: Very high (Should be comparable to other troops like Barbarians and Archers. Capable of fighting over prolonged periods on battlefields)  

Range: Standard melee range. Tens of meters with his cannon. 

Powers and Abilities:

Superhuman Physical Characteristics, Weapon Mastery, Immortality (Type 6; Troops are able to be fine and continue fighting from things such as arrows to the head, being cut in half, and even being reduced to mere skeletons), Non-Physical Interaction (Can box his own shadow), Breaking the Fourth Wall (Should be comparable to other troops and villagers who can attack thought bubbles and the Z effect of sleep, along with those aware of the narrator), Air Manipulation (Can produce strong winds that are very pressurized)

Standard Equipment: Cannon 

Intelligence: Below Average (Tend to be very oblivious and make poor decisions when it comes to fighting. Have shown the capacity for other talents such as sculpting, but they are generally not too bright) 

Standard Tactics: The Giant will go up to people and start beating them down with their fists. If they have access to a cannon, they will shoot cannonballs at a distance while being physical if their opponent gets closer to them.  

Weaknesses: Tend to make poor decisions in fights due to their brute-like nature.

Note: This profile serves to combine the unit from Clash of Clans and the different units from Clash Royale. This is because they are essentially the same troop, just occupying different positions. If you want to clarify a version such as Royal Giants, they are going to focus on using cannons while the unarmed variant won't.

Gallery

Others

Notable Victories:

Notable Losses:

Inconclusive Matches: