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Revision as of 20:14, 13 February 2021

Background

The Jailor is a role in Town of Salem meant to jail people and discern whether they’re town or evil. If they’re evil the Jailor shall execute them.

The sun had set. People moved along the paths and roads of the nighttime streets. One figure, his hand moving to turn the doorknob and enter a house, found himself in handcuffs and hauled away under the cover of darkness. He would not be in his bed that night, nor out doing his duty. Instead he would find himself tossed into a small jail cell with stone walls and a barred window above a locked door. A voice comes through the bars, in a sovereign tone, "what is your role in this mess?" The figure, alone in the cell, sweats and looks from the cell door back up towards the bars. The voice sounds again, compelling and potent in its ultimatum, "claim your role or you will die."

Handcuffed and nervous, he calls out, "I'm the doctor! I was only trying to help someone."

It didn't work. He could hear the sound of a gun being taken out of its holster and cocked. The sovereign voice of The Jailor sounds again, "you know. I had a visit from the doc' yesterday. It wasn't you." The door opened. The pistol aimed. The cuffed figure never saw the light of day.

The day has just ended, and the night has just begun. A voice whispers to the man, “Come with me.” “Hey, let go of me. Who are you anyways?” “You are under arrest. I am the Jailor. You need not know me by name. I know who you are, but I must know what you are.” They talk throughout the night, and the person answers all of the questions straightforward. The Jailor, finding no fault in him, releases him the following morning. The following evening and night, the cycle repeats. But this person will not tell the Jailor what he is. The Jailor threatens to execute him, but the man refuses to comply. Somewhat reluctantly, the Jailor leads the man to his private chopping block, where he ties down the man. With one swift motion, he chops of the man’s head. In the morning, the town searches the man’s house and determines the man is a Serial Killer. The Jailor pats himself on the back, congratulating himself on a job well done.

After hearing news that the Mafia killed the other guard at the town jail, the other guard need to step up his game and use the jail wisely. He decided to name himself the “Jailor.” However, he needed the Mayor’s permission first. The Mayor agreed to allow him to be the “Jailor,” but he is only allowed to jail one person each night, can only execute up to three people in total and he will lose his executing privileges if a town member happens to be executed. In addition, the Jailor was not allowed to execute on the first night as the Mayor believed that a night one execution would be too risky in terms of executing a town member. The Jailor was excited to jail his first prisoner. He first asked for his role and the prisoner claimed doctor. He was not able to execute since it was night 1. The Jailor did not have a reason to execute his prisoner either. However, sadly, he found himself dead, and before he blacked out for good, he wrote down the name of the prisoner, what role he claimed, and that if I jail a Serial Killer and choose not to execute him, he attacks me. The entire town saw the Jailor’s last will the next morning and the Serial Killer was lynched that day.

Powers and Stats

Tier: At least 9-C

Name: Jailor

Origin: Town of Salem

Gender: Male

Age: Unknown

Classification: Human, Jailor, Town

Attack Potency: At least Street level (Has an attack stat of “unstoppable” putting him above those whose defense makes them immune to attacks from roles like the Vigilante who uses guns)

Dimensionality: 3-D

Travel Speed: Athletic Human

Combat Speed: Athletic Human

Reaction Speed: Athletic Human

Lifting Strength: Regular Human

Striking Strength: At least Street Class

Durability: Street level

Stamina: Above Average

Range: Standard Melee Range

Powers and Abilities: Superhuman Physical Characteristics, Social Influencing (A major mechanic of Town of Salem is talking with the town and convincing them of your innocence or someone else’s guilt), Divine Protection (Protected by a Guardian Angel), Healing Negation (Unstoppable Attacks are too strong for even a Doctor to heal their target from), Power Nullification & Resistance Negation (Jailor’s role-block can bypass role-block immunity), Power Bestowal (Can give jailees powerful defense)

Standard Equipment: Nothing notable.

Intelligence: Unknown

Standard Tactics: The Jailor will take his target to jail then discern whether or not to execute them.

Weaknesses: Nothing notable.

Others

Notable Victories:

Notable Losses:

Inconclusive Matches: