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User:Volt12121/Sandbox

From The Codex
Ah-koo, wah, fren... Terra... Ven.
An alien created through illegal genetic experimentation by the self-proclaimed "evil genius" Dr. Jumba. Despite being programmed to have only destructive instincts, his encounter with Terra seems to have sparked an interest in friendship. He escaped before his exile could be carried out, so Aqua was asked to apprehend him and Dr. Jumba. He was carrying an imitation Wayfinder, and seemed intrigued by Ventus for some reason
~ Stitch's journal entry
A strange visitor from a distant planet. Stitch is very strong for his small size and prone to mischief. He's always ready to help his friend Sora whenever Sora needs him.
~ Stitch's jounral entry
A friend that answered Sora's call through the power of the Heartbinder.
~ Stitch's journal entry

Background

Stitch, also known as Experiment 626, is a minor character in Kingdom Hearts II, Kingdom Hearts Birth by Sleep and Kingdom Hearts III. He was originally found in Deep Space on a prison ship, where he allied with Terra, Ventus, and Aqua as a party member and Dimension Link, but eventually escaped and made his way to Radiant Garden, where he fought alongside Sora and his friends in the Battle of the 1000 Heartless. Afterward, he joined them as a Summon.

This dropdown contains the synopsis of Stitch's story. Read at your own risk as you may be spoiled otherwise!
Terra, having released an imprisoned Dr. Jumba to find Experiment 626, soon finds him encased in an experiment pod. Jumba explains 626's power to Terra and proceeds to release him in order to display it. 626 shows greater interest in Terra, jumping onto and climbing all over him, stealing the Keyblade wielder's Wayfinder in the process. Jumba finds it hilarious that Terra would think 626 would listen to his pleas to return the charm, though he is greatly surprised when the little Experiment does so, fleeing the chamber in which he was contained. 626 subsequently returns, and Terra attempts to reach out to him, but is cut short when the alarms go off. When Aqua arrives in Deep Space, she is attacked by several Unversed. Finding a peculiar object in the shape of one of her good-luck charms, she studies it only to have it snatched back by Experiment 626. Angry with Aqua until he notices her Keyblade, he then runs with the approaching sound of Gantu's voice. Discussing 626 with Gantu and later meeting the Grand Councilwoman, Aqua is sent on a mission to eliminate the Unversed present in the world, as well as capture both the escaped Experiment 626 and Dr. Jumba. In the process, she finds 626 in the prison chamber, several Unversed prepared to ambush him. Aqua comes to his rescue, asking what the Experiment was doing in the chamber. He utters only a single name, "Terra", fleeing the chamber before Aqua can interrogate him further. Aqua later learns from the Grand Councilwoman that Jumba and 626 are now on the ship's docking bay, the Keyblade master going to them only to be attacked by Gantu. 626 and Aqua team up to defeat the alien Captain. Aqua later persuades the Grand Councilwoman to reconsider Experiment 626's sentence, as he has appeared to have learned the true value of love and friendship through the charm he made as a tribute to the one Terra had during his visit. When Ventus arrives in Deep Space, he is attacked by a massive Unversed, pursuing it to the Grand Councilwoman's ship. Meanwhile, Experiment 626 has been recaptured, Gantu taunting only to be interrupted by an intruder. Told to stay put by Gantu, 626 uses his superior brain to escape his binds, the guns trained to fire only at him used to create a doorway and set the Experiment free. Gantu thinks Ventus is the intruder and does not believe his stories that it was a monster that was causing the trouble the ship was encountering, Ventus continues to pursue the Unversed that attacked him only to run into Experiment 626. He learns from the Experiment that he knows Terra and Aqua, 626 showing him his hand-made good-luck charm. 626 then attempts to follow Ventus in the trail of the Unversed, told to stay behind. Waiting for Ventus, 626 stands in the chamber with his precious charm, only to have it destroyed by Gantu, who says the Grand Councilwoman has reconsidered 626's sentence, Gantu not fooled by 626's apparent change in personality. When Ventus finally catches up to the massive Unversed, 626 appears before him, aiding him in the battle. Experiment 626's rage becomes uncontrollable during the battle, however, causing the small extraterrestrial to attack Ventus, who soon learns that 626's charm had been broken. Gantu soon appears and explains 626's destructive nature, the Experiment and Ventus flee as Gantu orders their capture. 626 goes on to steal a red police cruiser, Ventus following him on his Keyblade Glider. Experiment 626 activates the cruiser's faulty hyperdrive in order to escape his pursuers, and leaves Ventus behind in a blast of energy as the ship vanishes at light speed. Some time after Xehanort's defeat, Experiment 626 gets his Wayfinder fixed and puts it on the steering wheel as he flies his ship towards a blue star. Later, he crash lands on an island, where a young girl named Lilo picks him up.

Statistics

Tier: 7-A

Name: Experiment 626, Stitch

Origin: Kingdom Hearts, Lilo and Stitch

Sex: Male

Age: Unknown

Classification: Experiment, Bio-Weapon

Dimensionality: 3-D

Attack Potency: Mountain level+ (Can harm those who can harm Sora, Sora could survive the collapse of Sköll's dimension)

Durability: Mountain level+

Striking Strength: Mountain Class+

Lifting Strength: Class M (Stitch can moves objects 3000 times his size and overpowered ven who should be comparable to Sora overpowered a gigantic beast made of solid stone while in his weaker lion form)

Travel Speed: Superhuman (Can keep up with Sora who can keep up with party members such as Simba who as a lion can run 80km/h)

Combat Speed: Massively Hypersonic, likely Relativistic

Reaction Speed: Massively Hypersonic (Scales to Sora who can react consistently to lightning), likely Relativistic (Scales to Sora who can dodge lasers, which was calculated this high)

Stamina: Unknown

Range: Below Standard Melee, Several Meters with abilities, Hundreds of meters with laser gun | Below Standard Melee, Several Meters with abilities, Hundreds of meters with laser gun | Below Standard Melee, Hundreds of meters with Plasma Surge

Intelligence: Extraordinary Genius (Stitch can think faster than a supercomputer)


Powers and Abilities

Superhuman Physical Characteristics, Small Size (Type 1), Weapon Usage and Plasma Manipulation (Stitch uses Plasma Pistols in combat), Vehicular Mastery, Bulletproof (Stitch is bulletproof), Enhanced Senses (Stitch can see in the dark), Electricity Manipulation (His D-Link has https://www.khwiki.com/Thunder Thundara, Thundaga] and Thundaga Shot), Gravity Manipulation (His D-Link has Zero Gravira and Zero Graviga), Healing (His D-Link has Cura), Status Effect Inducement (His D-Link has [1]), Sound Manipulation (His D-Link has Ohana Beat), Resistance to Data Manipulation (Ansem The Wise stated that the "heart" cannot be contained by data), Fire Manipulation (Stitch is Fireproof)

Standard Equipment

Ukelele, Plasma Pistols


Notable Techniques

Thundara: Shock the opposition with powerful lightning magic.

Thundaga: Fry the opposition with supreme lightning magic.

Zero Gravira and Zero Graviga: Zero Gravira and Zero Graviga are part of a series of magic that appear in Kingdom Hearts Birth by Sleep and Kingdom Hearts 3D: Dream Drop Distance. They create a zero-gravity field that sends enemies drifting into the air, where they slowly lose HP and may become confused if struck.

Stun edge: Stun Edge is a technique that appears in Kingdom Hearts Birth by Sleep. It allows the user to perform a jumping strike that has the chance of stunning foes.

Cura: Cura restores HP to the user, or to a party member.

Thundaga Shot: Thundaga Shot is a technique that appears in Kingdom Hearts Birth by Sleep. It allows the user to blast enemies head-on with a bolt of lightning that shocks other nearby foes if it connects. It deals Thunder-type damage.

Random Beam: Random Beam is a technique that appears in Kingdom Hearts Birth by Sleep. It allows the user to shoot laser beams that rebound off enemies and objects.

Ohana Beat: Ohana Beat is a technique that appears in Kingdom Hearts Birth by Sleep. It allows the user to play the Keyblade like a guitar and creates soundwaves around themselves.
Ohana!: Ohana! is a limit that appears in Kingdom Hearts II. Together, Sora and Stitch can play instruments to draw prizes from enemies or shoot at them.
Plasma Surge: Sora moves straight to Stitch's location, electrifying enemies he makes contact with on the way. Every three uses, a harmless electric shock runs along the lines connecting Sora's initial location and his travel route and a damaging shock discharges into the area surrounded by the lines.

Other

Standard Tactics:

Stitch uses Plasma Pistols his in combat and would likely use his abilities.

Stitch will either attack his opponent with his Plasma Pistols or with his ukelele with sound waves

Stitch floats around and creates electric zones

Weaknesses: Nothing Notable

Battle Records

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