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From The Codex

Background

Kineticlops is a beast of pure energy, its origin remains a mystery. However, scientists theorize that the electricity somehow mixed with an organic life form to produce a strange fusion of organic and elemental mass. Strangely, the suspended eyeball in the center of its body appears to be immune to the surges of electricity that radiate from its body during its special attack. Eye witnesses claim that the effective range of these electrical bolts can span entire cities.

Statistics

Tier: High 8-C, likely 8-B

Name: Kineticlops

Origin: War of the Monsters

Sex: Genderless

Age: Unknown

Classification: Sentient Magma

Status: Alive in its ending, Unknown otherwise (Ultra V is the only character not shwon in the adventure mode)

Alignment: Chaotic Evil (Magmo has a deep desire to scorch the Earth)

Dimensionality: 3-D

Attack Potency: Large Building level (Monsters can easily destroy large buildings along with destroying planes which would require this kind of strength), likely City Block level (Comparable to its durability)

Durability: Large Building level, likely City Block level (Can tank Robo-47's missiles which are stated to be able to level a city block)

Striking Strength: Large Building Class, likely City Block Class

Lifting Strength: Class K (Comparable to Togera who can casually lift a tank and monsters can easily send eachother flying)

Travel Speed: Superhuman

Combat Speed: Superhuman, possibly Hypersonic (Should be capable of dodging Robo-47's missiles)

Reaction Speed: Superhuman, possibly Hypersonic

Stamina: Limitless due his inorganic nature

Range: Several Meters, tens of Meters by throwing magma

Intelligence: Unknown


Powers and Abilities

Superhuman Physical Characteristics, Large Size (Type 0), Surface Scaling (Monsters can scale buildings), Immortality (Type 6; Monsters can survive getting stab in the chest), Inorganic Physiology (Type 1; Magmo is living magma), Weapon Usage (Magmo can use improvised Weapons), Regeneration Negation (Mid; Monsters can kill Agamo who can regenerate its head), Magma Manipulation and Homing Attack (Magmo can throw magma balls which homes on the opponent), Resistance to Radiation Manipulation and Plasma Manipulation (Magmo can tank Togera's plasma-nuclear breath), Extreme Heat and Fire Manipulation (Magmo is living magma)


Standard Equipment

Nothing Notable


Other

Standard Tactics: Magmo will physically attack its opponent and use its magma

Weaknesses: Nothing Notable

Battle Records

None.

None.

None.