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User:Say Abracadavre Now/Sandbox

From The Codex
Hi! I like shorts! They're comfy and easy to wear!

Background

Youngster Ben is a Youngster appearing in Red and Blue. He likes shorts.

Statistics

Key: Youngster Ben | Youngster Ben's Pokémon

Tier: Likely 8-A | At least High 6-A

Name: Youngster Ben

Origin: Pokémon

Sex: Male

Age: Unknown, is a child

Classification: Human, Youngster

Status: Alive

Alignment: Lawful Good (Is just a normal trainer who likes shorts)

Dimensionality: 3-D

Attack Potency: Likely Multi-City Block level (Should likely scale to their durability) | At least Multi-Continent level (Youngster Ben can fight Red after he became a champion. Red is considered a legendary trainer and became Champion of Kanto, which puts his Pokémon at the same stature as Steven Stone; Steven is considered a difficult challenge even to Brendan, who had previously faced Groudon; Groudon was said to be able to raise continents. Should also thus be comparable to Calem, who directly faced Yveltal; Yveltal directly powers the Ultimate Weapon)

Durability: Likely Multi-City Block level (Humans in Pokémon have been shown to survive weak attacks from Pokémon, such as tanking a blast from Cosmog; Although a baby Pokémon, Cosmog should be similar to Pokémon who can use Earth Power) | At least Multi-Continent level

Striking Strength: Likely Multi-City Block Class | At least Multi-Continent Class

Lifting Strength: Unknown | Unknown

Travel Speed: Average Human | Massively Hypersonic+ (Can keep up with Red's Pokémon. Red’s Pokémon, especially Charizard who can fly, should be comparable to Iris’s Pokémon due to both being League Champions; Iris’s Hydreigon could fly into space in a very short time)

Combat Speed: Likely FTL+ | FTL+ (Can keep up with Red's team who can keep up with Elio's team who fought Lunala)

Reaction Speed: Likely FTL+ (Due to commanding his Pokémon's every action, he should be able to react as fast as them) | FTL+ (Higher leveled Trainer Pokémon have shown to be able to dodge Solar Beam, which is described as a light-based attack)

Stamina: Unknown, High with Pokémon

Range: Standard Melee, Standard Melee to Tens of Meters with Pokémon moves

Intelligence: Extraordinary Genius (Can fight against Red)


Powers and Abilities

Superhuman Physical Characteristics, Non-Physical Interaction (All Pokémon can harm ghosts with non-Normal and Fighting Type moves), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Instinctive Reaction (Pokémon can dodge attacks in their sleep), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Damage Boost (STAB increases damage by 50% if the move is the same type as the Pokémon's type), Size Manipulation (Pokémon are able to change their size in order to shrink, Pokéballs are a way to use this ability to capture them), Rage Power (When enraged, a Pokémon can increase his offensive and defensive statistics), Statistics Reduction (Tail Whip can lower Defense), Enhanced Senses (Rattata can hear noises even in his sleep), Natural Weaponry, Resistance to Soul Manipulation (Normal types are immune to Ghost type moves), Limited Resistance to Status Effect Inducement (Pokémon can heal themselves from status effect put on them)
Superhuman Physical Characteristics, Non-Physical Interaction (All Pokémon can harm ghosts with non-Normal and Fighting Type moves), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Instinctive Reaction (Pokémon can dodge attacks in their sleep), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Damage Boost (STAB increases damage by 50% if the move is the same type as the Pokémon's type), Size Manipulation (Pokémon are able to change their size in order to shrink, Pokéballs are a way to use this ability to capture them), Rage Power (When enraged, a Pokémon can increase his offensive and defensive statistics), Limited Resistance to Status Effect Inducement (Pokémon can heal themselves from status effect put on them)

Superhuman Physical Characteristics, Non-Physical Interaction (All Pokémon can harm ghosts with non-Normal and Fighting Type moves), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Instinctive Reaction (Pokémon can dodge attacks in their sleep), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Damage Boost (STAB increases damage by 50% if the move is the same type as the Pokémon's type), Size Manipulation (Pokémon are able to change their size in order to shrink, Pokéballs are a way to use this ability to capture them), Rage Power (When enraged, a Pokémon can increase his offensive and defensive statistics), Statistics Reduction (Scary Face can lower Speed), Enhanced Senses (Its pre-evolution, Rattata, can hear noises even in his sleep), Natural Weaponry, Resistance to Soul Manipulation (Normal types are immune to Ghost type moves), Limited Resistance to Status Effect Inducement (Pokémon can heal themselves from status effect put on them)
Superhuman Physical Characteristics, Non-Physical Interaction (All Pokémon can harm ghosts with non-Normal and Fighting Type moves), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Instinctive Reaction (Pokémon can dodge attacks in their sleep), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Damage Boost (STAB increases damage by 50% if the move is the same type as the Pokémon's type), Size Manipulation (Pokémon are able to change their size in order to shrink, Pokéballs are a way to use this ability to capture them), Rage Power (When enraged, a Pokémon can increase his offensive and defensive statistics), Limited Resistance to Status Effect Inducement (Pokémon can heal themselves from status effect put on them)


Standard Equipment

Name: Ben's Rattata

Sex: Male

Category: Mouse Pokémon

Type: Normal

Level: 11

Ability: Unknown

Obtained: Unknown, likely caught in a Poké Ball

Held Items: None

Pokédex Entry:

"Bites anything when it attacks. Small and very quick, it is a common sight in many places."

Name: Ben's Ekans

Sex: Male

Category: Snake Pokémon

Type: Poison

Level: 11

Ability: Unknown

Obtained: Unknown, likely caught in a Poké Ball

Held Items: None

Pokédex Entry:

"Moves silently and stealthily. Eats the eggs of birds, such as Pidgey and Spearow, whole."

Name: Ben's Raticate

Sex: Male

Category: Mouse Pokémon

Type: Normal

Level: 48

Ability: Run Away - Makes escaping easier.

Obtained: Unknown, likely caught in a Poké Ball

Held Items: None

Pokédex Entry:

"Its rear feet have three toes each. They are webbed, enabling it to swim across rivers."

Name: Ben's Arbok

Sex: Male

Category: Cobra Pokémon

Type: Poison

Level: 48

Ability: Intimidate - Lowers the foe's Attack.

Obtained: Unknown, likely caught in a Poké Ball

Held Items: None

Pokédex Entry:

"The pattern on its belly appears to be a frightening face. Weak foes will flee just at the sight of the pattern."


Notable Techniques

*Tail Whip: The user wags its tail cutely, making the foe lower its Defense stat.

  • Quick Attack: An almost invisibly fast attack that is certain to strike first.
  • Tackle: A physical attack in which the user charges, full body, into the foe.

*Poison Sting: The foe is stabbed with a toxic barb, etc. It may poison the foe.

  • Wrap: A long body or vines are used to wrap the foe for two to five turns.
  • Leer: The foe is given an intimidating look that lowers its Defense stat.

  • *Super Fang: The user attacks with sharp fangs and halves the foe's HP.

  • Pursuit: An attack move that works especially well on a foe that is switching out.
  • Hyper Fang: The foe is attacked with sharp fangs. It may make the foe flinch.
  • Scary Face: Frightens the foe with a scary face to sharply reduce its Speed.

  • *Acid: The foe is sprayed with a harsh, hide-melting acid that may lower Defense.

  • Stockpile: The user charges up power for use later. It can be used three times.
  • Swallow: The energy it built using Stockpile is absorbed to restore HP.
  • Spit Up: The power built using Stockpile is released at once for attack.


  • Other

    Standard Tactics: Youngster Ben tells you how much he likes shorts and then challenges you to a battle

    Weaknesses: Normal Human Weaknesses. Rattata and Raticate are weak to Fighting type moves. Ekans and Arbok are weak to Psychic and Ground type moves.

    Note: The Youngster Ben from Ruby and Sapphire and Brilliant Diamond and Shining Pearl are competently different characters

    Battle Records

    None.

    None.

    None.

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