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Specimen 7
"Mature Content" | |
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. |
Background
Specimen 7 is the sixth dangerous specimen inside Spooky's Manor. It's described to be a specimen appearing only in traumatized travelers.
Statistics
Tier: 9-B
Name: Specimen 7
Origin: Spooky's Jumpscare Mansion
Sex: Sexless
Age: Unknown
Classification: Abstract Specimen
Status: Alive
Alignment: Unaligned (Is a being spawned by psychological trauma)
Dimensionality: 3-D
Attack Potency: At least Wall level (One shots The Protagonist)
Durability: Unknown
Striking Strength: At least Wall Class
Lifting Strength: Unknown
Travel Speed: Athletic Human (Should be comprable to The Protagonist.)
Combat Speed: Athletic Human
Reaction Speed: Athletic Human
Stamina: Limitless (As a being that appears only out of trauma and is it the concept of it, it should naturally have no way of getting exhausted)
Range: Unknown, Hundreds of Meters with Hax
Intelligence: Unknown
Powers and Abilities
Superhuman Physical Characteristics, Intangibility, Incorporeality, and Transformation (Shapeshifting; Stated by CAT-DOS to be constantly changing form and attributes depending on the foes personality), Mind Manipulation and Illusion Manipulation ("Real" Illusions; In Specimen 7's chase, it makes a maze with distracting images on the wall. Created a red tunnel before the chase. Despite being implied to be all in the players mind, the walls can't be phased through.), Perception Manipulation (covers what's infront of the player with a red smoke, and makes everything around dark and red), possibly Technological Manipulation (It's implied that Specimen 7 is responsible for distorting the computers), Abstract Existence and Immortality (Type 2 and Reliance; Person; Stated to only appear to those who are psychologically traumatized by CAT-DOS. Implied by the White cat to be the players shadow, a projection of themselves, and something they mask inside. The chase itself is within the threshold of consciousness), Metaphysics Manipulation and Sealing (Soul Manipulation; Upon killing the player, their soul is trapped to wander the endless manor)
Standard Equipment
None notable
Other
Standard Tactics: Specimen 7 will attempt to display itself and shapeshift as the targets trauma, trapping it in a dark red maze with flashing imagery on the wall.
Weaknesses: Seems to only appear in those with trauma or psychological issues.
Battle Records
None.
None.
Discussions (Link For Mobile Users):
Discussion threads involving Specimen 7 |