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User:StinkyGumi/Sandbox12

From The Codex
"Mature Content"
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these.

Background

Statistics

Tier: 9-B

Name: Specimen 10

Origin: Spooky's Jumpscare Mansion

Sex: Unknown

Age: Unknown

Classification:

Species:

Occupation:

Status: Alive

Alignment: Neutral Evil

Dimensionality: 3-D

Attack Potency: Wall level (Should be comparable to Specimen 3, who can burrow holes through the roof)

Durability: Wall level (Takes no damage from The Protagonist)

Striking Strength: Wall Class

Lifting Strength: Unknown

Travel Speed: Athletic Human (Should be comparable to The Protagonist) Faster with Transformation (Moves faster than The Protagonist)

Combat Speed: Athletic Human

Reaction Speed: Athletic Human

Stamina: Superhuman

Range: Standard Meelee Range

Intelligence: Average


Powers and Abilities

Superhuman Physical Characteristics, Enhanced Senses (Can track the player without visible eyes), Natural weaponry (Teeth), Non-Euclidean Physiology (All Specimens are able to go through impossible rooms such as doors having rooms while against an open stairway or doors leading to rooms that are bigger on the inside), Perception Manipulation (covers the players vision with hallucinations at random or when hit.), Creation (Secretes and covers the players vision with a yellow substance after each hit), Transformation and Possession (Can take control of a person entirely, taking a control of a scientist and the player in their game over. Will have full control of the body, able to become a leech and back, as well as being able to go inside and out the heads of smaller creatures while in control another possessed body), Biological Manipulation and Corruption, (Is able to leave apart of itself on a person, causing heavy blood loss once attached. CAT-DOS states it kills with Parasitic Infections), Likely Technological Manipulation (Much of the machines, including a generator stopped working. CAT-DOS states it's broken out of containment due to electrical malfunctions.)


Standard Equipment

None


Notable Techniques


Other

Standard Tactics:

Weaknesses:

Battle Records

None.

None.

None.

{{Discussions}} |}