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Monster 4
"Mature Content" | |
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. |
Background
Monster 4 is one of the monsters found inside the Karamari Hospital, inside the secret laboratory. Once the player picks up a key, it starts its chase.
Statistics
Tier: 9-B
Name: Monster 4
Origin: Spooky's jumpscare Mansion
Sex: Unknown
Age: Unknown
Classification:
Status: Likely Undead
Alignment: Chaotic Evil (Attacks the player to "Feed it to the worms in its brain" )
Dimensionality: 3-D
Attack Potency: Wall level (Should be comparable to specimen 3, who can burrow through the roof)
Durability: Wall level (Can take hits from The Protagonist)
Striking Strength: Wall Class
Lifting Strength: Unknown
Travel Speed: Immobile (only moves by teleporting)
Combat Speed: Athletic Human (Should be comparable to The Protagonist)
Reaction Speed: Athletic Human
Stamina: Superhuman (Should be comparable to The Protagonist)
Range: Standard Meelee Range
Intelligence: Average
Powers and Abilities
Superhuman Physical Characteristics, Non-Euclidean Physiology (All Specimens are able to go through impossible rooms such as doors having rooms while against an open stairway or doors leading to rooms that are bigger on the inside),Teleportation (Teleports as its main method of moving), Limited Invisibility (Flashes), Natural Weaponry (has Sharp teeth), Illusion Manipulation (Makes an illusion of a hanging person appear), Likely Immortality (Undead; is implied to be the hanging man by the game over such as a family and suicide note)
Other
Standard Tactics: Will teleport and bite the opponent when not looking at them
Weaknesses: Only moves when not looked at, only able to turn when seen.
Battle Records
None.
None.
Discussions (Link For Mobile Users):
Discussion threads involving Monster 4 |