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Monster 6

From The Codex
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"Mature Content"
Hold up soldier! This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. Scare safely!

Background

Monster 6 is one of the monsters found inside the Karamari hospital inside the Mansion. She will be found inside the Laboratory, guarding a long hallway.

Statistics

Tier: 9-B

Name: Monster 6

Origin: Spooky's Jumpscare Mansion

Sex: Female

Age: Unknown

Classification: Monster

Species Ghost

Occupation: None

Status: Undead (is a ghost)

Alignment: Unknown (kills the player for Unknown reasons)

Dimensionality: 3-D

Attack Potency: Wall level (Should be comparable to Specimen 3, who can burrow through the roof)

Durability: Unknown, Likely Wall level (Should be comparable to other specimen who can take hits from The Protagonist) Incorporeality makes her difficult to kill

Striking Strength: Wall Class

Lifting Strength: Unknown

Travel Speed: Athletic Human (Should be comparable to The Protagonist)

Combat Speed: Athletic Human

Reaction Speed: Athletic Human

Stamina: Limitless (As a ghost, she should not be able to become exhausted)

Range: Standard Meelee Range

Intelligence: Average (Can speak in her death screen)


Powers and Abilities

Superhuman Physical Characteristics, Incorporeality (is a ghost), Intangibility (Goes through the doors and walls), Limited Invisibility (Flashes), Flight (floats), Teleportation (Teleports away after hitting the opponent or if they're unable to catch them), Perception Manipulation (Covers the opponents vision in fog)


Other

Standard Tactics: Will hide behind things such as doors, coming out when their opponent gets close, disappearing to hide again once they hit their target or fail to catch them after a few seconds

Weaknesses: None notable

Battle Records

None.

None.

None.

Discussions (Link For Mobile Users):

Discussion threads involving Monster 6