"Mature Content"
Halt! This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. Be wary!
Background
Leg Horse , Aka Prince Horace , used to be the Prince of Space Funeral before The Great Change happened. His form corrupted, transforming him into a horse made out of legs. He meets Phillip while fighting off blood wolves and forces him to join him on his journey to blood cave, and to City of Forms to kill Moon.
General Information
Name: Leg Horse, Formely Prince Horace
Origin: Space Funeral
Sex: Male
Age: Unknown
Classification: Prince of Space Funeral
Species: Formerly Human, Horse made of Legs
Occupation: Prince
Status : Deceased (Was deleted with the rest of the universe after the events of Space funeral Earth Birth)
Alignment : Neutral Good (While at first, he threatened to Kill Phillip had he not join him in his adventure, we learn that he was attempting to bring back his human form. He intended to bring the world back to it's normal state by killing Moon, simply having a very aggressive way of doing it. The same can be said in Space funeral 2 and Earth Birth, fighting to keep the world at balance.)
Codex Statistics
Key: Space Funeral | Post-Moon Death
Tier : 9-B | 9-B
Dimensionality : 3-D
Attack Potency : Wall level (Can fight against Land sharks, who can swim through the ground with ease . Fights the Swamptrogg early on, which is large enough to block a cave entryway ) | Wall level (Should at least be as strong as before, Fights Robot Warmachine's which are giant robots , Vicious dinosaurs which are large dinosaurs .)
Durability :: Wall level (Can handle bomb dog explosions ) | Wall level (Should be as durable as before, can take attacks from Robot Warmachines )
Striking Strength : Wall Class | Wall Class
Lifting Strength : Unknown
Travel Speed : Average Human | Average Human
Combat Speed : Transonic (Can dodge sound-based attacks from 20th century boy ) | Supersonic (Can dodge sound-based attacks from Dubstep mutant . Can fight Aqua man early on who uses an eel's electricity as an attack , Can dodge attacks Libertarian Militia who uses a shotgun .)
Reaction Speed : Transonic | Supersonic
Stamina : Superhuman (Can fight just fine after having blood sucked out of him , fights and runs through hordes of enemies constantly , travels across the Continent of Space Funeral and Earth Birth with no signs of being tired)
Range : Standard Melee Ranger , Likely Higher with Zorg Canon
Intelligence : Above Average (Can make his way through a criminal filled castle set with traps , go through a mummy filled maze and grab all the treasure , and solve deadly puzzles )
Superhuman Physical Characteristics , Enhanced Senses (Can Hear and See without a head), Extrasensory Perception (Can Sense one's power level . Can sense evil and science ), Weapon Usage (Unique; Uses Boots , Marksmanship; Can use the Zorg Canon) , Accelerated Development (Leveling; Levels up as the game goes on, getting stronger and learning more moves along the way, one shotting enemies he once struggled with ), Healing (Can use Light Heal , Heavy Heal and Heal All to Heal himself and others), Status Effect Inducement , Emotional Empowerment and Poison Manipulation (Can Inflict himself with the Poison effect , Blood Rage Effect that keeps him from attacking and Gouged Effect using Cleanse), Social Influencing (Can do an Entrancing Jig, Inflicting Distract on an opponent , stopping them from using Skills ), Morality Manipulation (Will speak the Good word using Preach, inflicting Moral on the opponent , stopping them from using attacking skills ), Durability Nullification (Stampede and Power Kick ignores the opponents defense), Resistance to Cold Manipulation (Can walk through and fight in a snowy location just fine ), Non-physical Interaction (Can harm ghost type enemies such as Swarthy skull and Vengeful Ghoul )Healing (Small blood, big blood and bigger blood heals Phillip. Bag of blood and Big bag of blood heals his party. Small, large and super nut heals Phillip's MP. Bag of nuts and big bag of nuts heals his entire party ), Resurrection (with mild and heavy restorative, being able to revive anyone in his party ), Poison Manipulation (Bloodsap is an uncurable toxin that cannot be healed from . The Poisonous Helmet poisons Philip for more defense . Purple Drank is a throwable item that's effective on all enemies, being a heavy drug ), Statistics Amplification (The Weightlifter Hat and Muscle Ring increases Philip's strength, the Feathered Hat increases Phillip's speed), Purification (Antidote cures poison)
Status Nullification to, Social Influencing (The Focused Hat gives Leg Horse immunity to Distract ), Fear Manipulation (The Drab Hat prevents the Spooked Status ),All previous abilities, Self-Sustenance (Can walk around and fight on the moon just fine ), Resistance to Space-time Manipulation (Dipped his feet into a lake that allowed him to bend time and space , which let him to walk through a dimension with a non-linear time ), Poison Manipulation (As a destined one , Leg Horse can handle high amounts of Toxic science just fine. Drinks Moonshine which is stated to have Blood and Mercury inside ) and Heat Manipulation (Can walk through a lava filled land )
All previous items, Magnetism Manipulation (Has magnets ), Statistics Amplification (The Speed ring Increases Leg Horse's Speed . The Sexy and Scary ring Increases Leg Horse's Dodge Rate), Poison Manipulation and possibly Sense Manipulation (has Dubstep venom which poisons the enemy. Stated in its description to cause Nausea and Deafness ), Fear Manipulation (Can Inflict himself with Spooked with the Scary Ring ), Healing (Can heal with Sirloin , Moonshine and Fat Doobies ), Statistics Reduction (Can put on the Bad Ring that makes all his stats go to 1 )
Purification and Nullification to Fear Manipulation , Social influencing , Morality Manipulation and Mind Manipulation (Status; The Fat Doobie can remove the effects of Spooked, Distract, Moral, Poison, Sad and Berserk. The Amoral ring prevents the Moral Affliction . Sirloin Removes Spooked . The Bad Ring prevents Berserk )
* Worn Boots- Well Worn Boots (+5 attack)
Heavy Boots- Solid and Reliable Boots (+9 Attack)
Steal-toed Boots- Steel-toed Construction boots (+13 Attack)
Razor Boots- Deadly razor-trimmed boots (=17 Attack)
Laser Boots -Some kind of laser boots idk(+21 Attack)
Zorg Canon- Future Death Machine (+30 Attack)
* Old pants- Worn old pants (+5 Defence)
Heavy jeans- Solid lumberjackish pants (+10 Defence)
Armored Pants- Powerful armored pants (+15 defence)
* Focused Hat-This hat will prevent DISTRACTION. (Prevents the Distract Status)
Drab Hat- This hat will prevent SPOOKED (Prevents the Spooked Status)
Weightlifter Hat-This hat gives MORE MUSCLE. (+10 Attack)
Feathered Hat- This hat gives MORE SPEED (+20 Speed)
Poisonous Helmet-Poisons the owner but increases defence (+25 Defence. Inflicts Berserk and Poison)
Brain Ring-More Brain (+20 Mind)
Muscle Ring-More Muscle (+20 Attack)
Mysterious Ring- A mysterious ring. Who knows where it's been? (Halves MP cost of all skills)
* Small Blood- A small pack of blood. (Restores 100 HP)
Big Blood- A big pack of blood (Restores 200 HP)
Bigger Blood- A massive pack of blood. (Restores all HP)
Bag of Blood- Restores 80HP to all characters (Restores 80 HP to all allies)
Big Bag of Blood- Restores 300 to all characters (Restores 300 HP to all allies)
Small Nut- A magic nut which restores 20MP (Restores 20 MP)
Large Nut- A really magic nut which restores 90 MP (Restores 90 MP)
Super Nut- Extraordinarily magic nut. Restores all MP. (Restores All MP)
Bag of Nuts- Restores 20 MP to all characters. (Restores 20 MP to all allies)
Big Bag of Nuts- Restores 100 MP to all characters. (Restores 100 MP to all allies)
Antidotes- Removes "Poison" condition! Freshens rooms (Removes Poison)
Mild Restorative- Restores the dead but they still feel gross (Revives a party member with 30% health)
Heavy Restorative- Restores the dead and puts a spring in their step (revives a party member at 70% health + 20 HP)
Bibles- A solid Bible
Magic eye pictures-A mysterious Magic Eye picture
Old Movies-A sentimental old movie
Purple Dranks-RIP Pimp C (Causes purple damage that's effective on all enemies besides moon)
Blood Sap- A Mysterious poison. Gifted by the elf king... (It causes the afflicted person to lose 40 HP per turn. Cannot be healed )
Steak-A fresh steak.
Boat Ticket-Ticket to the Blood Cavern
* Worn Boots- Well Worn Boots (+5 attack)
Heavy Boots- Solid and Reliable Boots (+9 Attack)
Steal-toed Boots- Steel-toed Construction boots (+13 Attack)
Razor Boots- Deadly razor-trimmed boots (=17 Attack)
Laser Boots -Some kind of laser boots idk(+21 Attack)
Zorg Canon- Future Death Machine (+30 Attack)
Really Angry Shoes- Mean shoes that bully others (+40 attack)
Doggy Socks- Vicious biting dog heads worn on feet (+300 kick)
* Old pants- Worn old pants (+5 Defence)
Heavy jeans- Solid lumberjackish pants (+10 Defence)
Armored Pants- Powerful armored pants (+15 defence)
Titanium pants- Army grade warpants (+32 Defence)
Fluffy Dog Pants- A dog worn as a pair of pants (+100 defence)
* Focused Hat-This hat will prevent DISTRACTION. (Prevents the Distract Status)
Drab Hat- This hat will prevent SPOOKED (Prevents the Spooked Status)
Weightlifter Hat-This hat gives MORE MUSCLE. (+10 Attack)
Feathered Hat- This hat gives MORE SPEED (+20 Speed)
Poisonous Helmet-Poisons the owner but increases defence (+25 Defence. Inflicts Berserk and Poison)
Brain Ring-More Brain (+20 Mind)
Muscle Ring-More Muscle (+20 Attack)
Mysterious Ring- A mysterious ring. Who knows where it's been? (Halves MP cost of all skills)
Amoral Ring- Ring forged from the tears of orphans (Prevents the Moral Status)
Sexy Ring- A ring for that special someone (Increases Dodge rate for Physical attacks)
Scary Ring- Makes you scared but also really fast (Increases Dodge rate and prevents critical hits. +40 agility)
Bad Ring- This ring is dumb and I hate it (Sets all stats to 1)
Goodbad Pasties- Nipple pasties that make you awesome but dead (They prevent critical hits, increases dodge rates for physical attacks, and halves MP cost. +500 on all stats. Dies upon wearing it)
* Small Blood- A small pack of blood. (Restores 100 HP)
Big Blood- A big pack of blood (Restores 200 HP)
Bigger Blood- A massive pack of blood. (Restores all HP)
Bag of Blood- Restores 80HP to all characters (Restores 80 HP to all allies)
Big Bag of Blood- Restores 300 to all characters (Restores 300 HP to all allies)
Small Nut- A magic nut which restores 20MP (Restores 20 MP)
Large Nut- A really magic nut which restores 90 MP (Restores 90 MP)
Super Nut- Extraordinarily magic nut. Restores all MP. (Restores All MP)
Bag of Nuts- Restores 20 MP to all characters. (Restores 20 MP to all allies)
Big Bag of Nuts- Restores 100 MP to all characters. (Restores 100 MP to all allies)
Antidotes- Removes "Poison" condition! Freshens rooms (Removes Poison)
Mild Restorative- Restores the dead but they still feel gross (Revives a party member with 30% health)
Heavy Restorative- Restores the dead and puts a spring in their step (revives a party member at 70% health + 20 HP)
Sirloin- Tough and wily sirloin (Heals 100 HP and removes Spooked)
Moonshine- Restores all HP but is kinda really gross (Heals 100% HP)
Fat Doobies- Joint filled to the brim with 'tomato' buds (Removes all Status effects. Restores 50% HP and 100% MP)
Bibles- A solid Bible
Magic eye pictures-A mysterious Magic Eye picture
Old Movies-A sentimental old movie
Calculators- A numeric calculator just like grandpa used to use
Mirrors- A handy dandy hand mirror
Magnets- A mysterious magnet. Who knows how it works?
Purple Dranks-RIP Pimp C (Causes purple damage that's effective on all enemies besides moon)
Dubstep Venom- Causes nausea, deafness, and WUB WUB WUB (removes 40 HP each turn from the afflicted user, alongside 10% of MP)
Notable Techniques
Other
Standard Tactics:
Weaknesses:
Trivia
References
Gallery
Battle Records
{{Discussions}}
|}