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Weapon Usage

From The Codex
Revision as of 00:26, 3 February 2024 by GiverOfThePeace (talk | contribs)
Shadow is capable of cocking a mp5

Background

Weapon Usage is the ability in which a character is able to use different weapons in combat. Higher users have this ability as Weapon Mastery in which they can use multiple different weapons in a much more skillful way than an ordinary person. The power also includes showing management skills of all kinds of military equipment.

Applications


  • Dagger/Knife Usage: The character can manage knives or daggers using them in various different ways during fights.
  • Sword Usage: The character can manage swords using them in various different ways during fights.
  • Spear Usage: The character can manage spears using them in various different ways during fights.
  • Axe Usage: The character can manage axes using them in various different ways during fights.
  • Scythe Usage: The character can manage scythes using them in various different ways during fights.
  • Whip Usage: The character can manage whips using them in various different ways during fights.
  • Staff Usage: The character can manage staffs using them in various different ways during fights.
  • Mace Usage: The character can manage maces using them in various different ways during fights.
    • Users:
  • Hammer Usage: The character can manage hammers using them in various different ways during fights.
  • Saw Usage: The character can manage saws using them in various different ways during fights.
    • Users:
  • Bat Usage: The character can manage bats using them in various different ways during fights.
  • Throwing Weapon Users: The character can manage throwing weapons using them in various different ways during fights, such as boomerangs, javelin, throwing knives, etcetera.
    • Users:
  • Marksmanship: The character can use bows, crossbows, pistols, shotguns, rifles, sub-machine guns, machine guns, flamethrowers, etcetera. Higher level users are a master of every type of firearm and bow.
  • Explosives: The character can manage different kinds of explosives, including weapons such as grenade launchers, mortars, rocket launchers, etcetera Higher level users are a skill of every single explosive.
  • Non-Combat Weapons: Items and weapons not used for combat but for other aspects, such as traversal.
  • Unique Weaponry: The character uses items normally not seen as weapons (everyday appliances as an example) or are weapons that don't exist within the real world (lightsabers from Star Wars as an example), and at higher levels can use them deftly in combat.