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Shotmaker

From The Codex
Revision as of 21:22, 22 April 2024 by GiverOfThePeace (talk | contribs) (clean up and re-categorisation per CFD, replaced: Powers and AbilitiesPowers and Techniques, Massively Hypersonic → Supersonic+ (2))
I am the Shotmaker! No one has ever escaped from here!

Background

Shotmaker is a former Spetsnaz member and later Outer Heaven mercenary, who is an expert with riot guns. During his time at Outer Heaven he was the guard for Gray Fox's and Solid Snake's prison cells. After Snake broke out of his cell, Shotmaker attempted to kill him, but he would be quickly defeated and killed by after Snake regained his equipment.

General Information

Name: Shotmaker (Codename), Shoot Gunner (Codename in the MSX2 release of Metal Gear), Real Name Unknown

Origin: Metal Gear

Sex: Male

Age: Unknown

Classification: Outer Heaven Mercenary

Species: Human

State of Being: Regular

Occupation: Mercenary, Former Spetsnaz Member

Affiliations: Outer Heaven, Formerly of the Spetsnaz

Enemies: FOXHOUND, The Patriots (Unknowingly)

Status: Deceased (Was killed by Solid Snake)

Alignment: Lawful Neutral (Is a the under command of Big Boss and will follow his orders whether they be good or bad)

Codex Statistics

Tier: 9-A

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Room level (Can harm a rookie Solid Snake, who destroyed a wall in 3 punches, broke down a door, on two occasions, can fully kill armed soldiers in 3 punches, tanked a long fall of several floors with no damage, and can tank the destruction of Metal Gear D from a distance, which even the distant explosion burned all of his equipment and destroyed the room he was in (See note))

Durability: Room level

Striking Strength: Room Class

Lifting Strength: Class K (Comparable to Solid Snake, who is a clone of Big Boss, which should give him comparable lifting strength to him, who halted the cocoon, which is a tank larger than Peace Walker which is 500 tons. Big Boss can also halt and slightly push Peace Walker backwards)

Travel Speed: Superhuman (Comparable to Solid Snake, who escaped the destruction of Outer Heaven in under 30 seconds)

Combat Speed: Supersonic+ (Can tag Solid Snake, who has consistently avoided bullets, missiles, and can tag Big Boss, who can react to Snake's older self, who can tag Cyborg Gray Fox, who can deflect point-blank gunfire, which results in these speeds and can dodge bullets from Crying Wolf's railgun, which are miniaturized versions of the railgun used by Metal Gear REX, which has a muzzle velocity of at 100km/s. Big Boss' perfect clone, Solidus Snake, is able to tag Raiden, who can dodge bullets from Fortune's railgun)

Reaction Speed: Supersonic+

Stamina: Athletic Human

Range: Standard Melee Range, Several Meters to Tens of Meters with his Riot Gun (The range for a riot gun is between 5-20 yards)

Intelligence:


Powers and Techniques

Superhuman Physical Characteristics, Martial Arts (Should have some combat training due to being a former Spetsnaz member), Weapon Mastery (Marksmanship; Is a expert with his riot gun), Superhuman Precision (Can tag Solid Snake, who can tag Revolver Ocelot, who can block electricity by firing bullets at it and can tag Gray Fox, who can casually deflect bullets), Penetration Damage (Physical Penetration; Uses a riot gun)


Equipment

Riot Gun.

None Notable.

None Notable.

None Notable.


Other

Standard Tactics: He usually shoots at the enemy with his riot gun and then rolls away to dodge attacks and hide behind cover.

Weaknesses: None notable.

Note: Snake, Gray Fox, and Liquid are not assumed to scale to the 8-B potency of the Metal Gears from tanking their explosions as they were not in the epicenter, and Gray Fox/Liquid are in a protective cockpit, meaning they more then likely didn't take the full brunt of the explosion. Along with this, the destruction of Metal Gear REX from a large distance away nearly knocked Snake out while Liquid was perfectly fine, supporting that Liquid didn't take the full brunt of the explosion.

Gallery

Battle Records

0-1-0

None.

None.