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Jungle Evil

From The Codex
Revision as of 21:35, 22 April 2024 by GiverOfThePeace (talk | contribs) (clean up and re-categorisation per CFD, replaced: Room level → Wall level (2), Class K → Peak Human, Room Class → Wall Class, 9-A → 9-B (2))
I've been waiting for you, Snake! I am Jungle Evil, the undisputed master of the jungle ambush. Let's see whether you're a real snake or not!

Background

Jungle Evil is the self proclaimed "King of the Jungle", a former member of a reconnaissance command unit in South Africa and a Zanzibar Land mercenary. He specializes in jungle ambushes and guerrilla warfare, and was so good at it that he took out two entire troop companies single-handedly in the Vietnam War. He eventually joined Zanzibar Land and was in charge with Cards 8 & 9. He eventually fought Solid Snake and despite his battlefield advantage, was defeated and killed by him.

General Information

Name: Jungle Evil (Codename), Predator (Codename in the MSX2 release of Metal Gear 2: Solid Snake), Real Name Unknown

Origin: Metal Gear 2: Solid Snake

Sex: Male

Age: Unknown

Classification: Zanzibar Land Mercenary

Species: Human

State of Being: Regular

Occupation: Mercenary, Former RECS

Affiliations: Zanzibar Land, Formerly of the RECS

Enemies: FOXHOUND, The Patriots (Unknowingly)

Status: Deceased (Was killed by Solid Snake)

Alignment: Lawful Neutral (Is a the under command of Big Boss and will follow his orders whether they be good or bad)

Codex Statistics

Tier: 9-B

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Wall level (Should be comparable to other Zanzibar Land mercenaries like Night Fright and Gray Fox, both being able to harm a rookie Solid Snake, who destroyed a wall in 3 punches, broke down a door, on two occasions, can fully kill armed soldiers in 3 punches, tanked a long fall of several floors with no damage, and can tank the destruction of Metal Gear D from a distance, which even the distant explosion burned all of his equipment and destroyed the room he was in (See note))

Durability: Wall level (Took hits from a rookie Solid Snake)

Striking Strength: Wall Class

Lifting Strength: Peak Human (Comparable to Solid Snake, who is a clone of Big Boss, which should give him comparable lifting strength to him, who halted the cocoon, which is a tank larger than Peace Walker which is 500 tons. Big Boss can also halt and slightly push Peace Walker backwards)

Travel Speed: Superhuman (Comparable to Solid Snake, who escaped the destruction of Outer Heaven in under 30 seconds)

Combat Speed: Supersonic+ (Can tag Solid Snake, who has consistently avoided bullets, missiles, and can tag Big Boss, who can react to Snake's older self, who can tag Cyborg Gray Fox, who can deflect point-blank gunfire, which results in these speeds and can dodge bullets from Crying Wolf's railgun, which are miniaturized versions of the railgun used by Metal Gear REX, which has a muzzle velocity of at 100km/s. Big Boss' perfect clone, Solidus Snake, is able to tag Raiden, who can dodge bullets from Fortune's railgun)

Reaction Speed: Supersonic+

Stamina: Athletic Human

Range: Standard Melee Range, Hundreds of Meters with Assault Rifle

Intelligence:


Powers and Techniques

Superhuman Physical Characteristics, Martial Arts (Should have some combat experience from being a former member of a reconnaissance command unit and being able to take out two entire troop companies single-handedly in the Vietnam War), Superhuman Precision (Can tag Solid Snake who can tag Revolver Ocelot, who can block electricity by firing bullets at it and can tag Gray Fox, who can casually deflect bullets), Weapon Mastery (Marksmanship; Uses an assault rifle as his main weapon which should mean he used it for his ambushes and guerrilla warfare which he was stated to have mastered), Penetration Damage (Physical Penetration; With his gun), Stealth Mastery (Is the master of jungle ambush and guerrilla warfare, Able to sneak around Solid Snake during their fight)


Equipment

Assault Rifle.

None Notable.

None Notable.

None Notable.


Other

Standard Tactics: He will try to ambush his opponent and sneak around them while fighting them.

Weaknesses: None notable.

Note: Snake, Gray Fox, and Liquid are not assumed to scale to the 8-B potency of the Metal Gears from tanking their explosions as they were not in the epicenter, and Gray Fox/Liquid are in a protective cockpit, meaning they more then likely didn't take the full brunt of the explosion. Along with this, the destruction of Metal Gear REX from a large distance away nearly knocked Snake out while Liquid was perfectly fine, supporting that Liquid didn't take the full brunt of the explosion.

Battle Records

0-1-0

None.

None.