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"Mature Content" | |
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. |
“ | I was weak... That's why I needed you... Needed someone to punish me for my sins... | „ |
~ James to Pyramid Head |
Background
Red Pyramid Thing, more colloquially known as Pyramid Head, is a humanoid monster in the Silent Hill franchise first appearing in Silent Hill 2. His red helmet and butcher's attire echo the executioners of the town's past, who worshiped the angel of rebirth, Valtiel. He is a manifestation of James Sunderland's guilt and desire for punishment, existing to keep him human and help him remember his past actions.
Statistics
Tier: 9-B
Name: Pyramid Head, Red Pyramid Thing, Red Pyramid, Triangle Head, The Boogeyman, The Bogeyman, Pyramid Thing, The Executioner
Origin: Silent Hill
Sex: Male
Age: Unknown
Alignment: Lawful Evil (Pyramid Head is James' self-imposed need to be punished for his crimes and is a perversion of justice itself. He targets James because it's what he's made to do)
Classification: Monster, Manifestation of guilt and punishment
Dimensionality: 3-D
Attack Potency: Wall level (He can easily break spines, squeeze heads in, can kick a door of its hinges, and punch through someone's torso. Can destroy a fence, bisect humans, smash through metal doors, and can slice through cut metal and steel bars with his Great Knife. Stronger than James Sunderland, who can kill monsters with a multiple bashes from a plank or iron pipe and finish them off with a single stomp
Durability: Wall level (Can take hits from his own Great Knife.
Striking Strength: Wall Class
Lifting Strength: Peak Human (Can lift his Great Knife and has done so while lifting the weight of a person)
Travel Speed: Peak Human, Below Average Human with Great Knife
Combat Speed: Peak Human
Reaction Speed: Peak Human
Range: Extended Melee
Intelligence: Animalistic
Powers and Abilities
Superhuman Physical Characteristics, Immortality (Type 8. Pyramid Head can only be killed when its target comes to terms with their guilt or sin they've committed), Abstract Existence (Type 3. Pyramid Head is an incarnation of one's guilt and need for punishment and can only be vanquished once they've come to terms with it), Clairvoyance (Can detect people despite them being out of his vision), Weapon Usage (Primarily wields his Great Knife, but has also used his spear, the White Hunter's Lance, and a cleaver), Invulnerability (Is unflinching to any damage he receives), Body Control (Can extend a large tongue-like appendage), Duplication (Duplicated himself during his final confrontation with James), Teleportation (Can spawn randomly throughout Silent Hill), Dimensional Travel (Can manifest into the Otherworld, the subconscious parallel plane of existence), Illusion Creation (Type 2. His radius of destruction that forces his immediate surroundings to resemble the Otherworld), Perception Manipulation (Anyone who sees Pyramid Head won't view his existence as the same, as their perception of him will match their own), Animal Manipulation (Can control a horde of man eating insects), Possession, Transmutation and Mind Manipulation (Can possess and turn others into other Pyramid Heads by putting on one of his helmets), Empathic Manipulation and Empowerment (Confronting Pyramid Head will cause one's guilt to weigh in on their actions to where they are unwilling to fight, which ultimately empowers him)
Standard Equipment
Great Knife, Spear, White Hunter's Lance, Cleaver
Notable Techniques
Other
Standard Tactics:
Weaknesses: If his target accepts their guilt or sin and overcomes it, Pyramid Head will kill himself.
Trivia
References
Gallery
Battle Records
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{{Discussions}} |}