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Mike Wazowski (Mirrorverse)
Background
For a little guy, Mike Wazowski has a big personality--and big mech battlesuit! A loyal firend and expert coach, Mike's trainer abilities have been magnified by such a degree that he is borederline precognitive, able to anticipate his allies' needs before they even aware they need them.
Statistics
Tier: At least 6-C
Name: Mike Wazowski
Origin: Mirrorverse
Sex: Male
Age: 28 years old (Is a reflection of Mike Wazowski)
Classification: Monster, Guardian
Dimensionality: 3-D
Attack Potency: At least Island level (Mike can keep up with teammates such as Maui who should be comparable to his counterpart who lifted up the sky)
Durability: At least Island level
Striking Strength: At least Island Class
Lifting Strength: Superhuman (Forcefully turned Randall's scream extractor)
Travel Speed: Superhuman (Caught up to a bus)
Combat Speed: FTL (Mike can keep up with teammates such as Mr. Incredible who should be comparable to his counterpart who can react to Jack-Jack's laser vision)
Reaction Speed: FTL
Stamina: Peak Human (Should be comparable to his counterpart who can work 18 Hours straight altough he was exhausted by that point)
Range: Standard melee range, Several Meters with Energy Projection
Intelligence: Gifted (Knows many phobia and complains about them being too easy and is shown as a straight A student), Genius in scaring (Was Sulley's scare coach) and combat (Mike can keep up with fighters like Maui who has over thousand years of experience and Hercules)
Powers and Abilities
Standard Equipment
His mech
Notable Techniques
Expert Coach: Mike's Core Ability, after a heavy attack the ally with the lowest HP percentage heals 6% and all allies with 20% health heal 6%, Defense Buffs from allies are 10% stronger and anytime an ally gains Armor when they already have Armor they gain a 10% Attack Buff for 5 seconds.
Rallying Cry: Mike's Special Ability, It makes the current target gain Lure for 10 seconds, Allies gain 10% armor and there's 80% chance to Cleanse 1 Attribute Debuff from all allies
We're A Team!: Mike's Signature Ability, it grants 8% to all Attributes for all allies and when he or one of his allies fall below 20% Health for the first time in an encounter, that ally immediately heals 25%
Keep An Eye Out: One of Mike's Baisc Talents, it grants X% Attack at the start of an encounter and grants X% Attack to all other allies at the start of an encounter
Importance of Friendship: One of Mike's Baisc Talents, it grants X% Defense at the start of an encounter and grants X% Defense to all other allies at the start of an encounter
I Need A Favor: One of Mike's Advanced Talents, It increases the chance for his Special Ability to Cleanse by 20% and it adds 70% chance for his Special Ability to Cleanse an additional Attribute Debuff from himself and his allies
Encouraging Words: One of Mike's Advanced Talents, Heals from allies are 20% stronger
Proper Threat: One of Mike's Advanced Talents, Armor gained by allies are 20% stonger
You Got This Buddy!: Mike's Elite Talent, ally Special Ability deal 20% more damage
Other
Standard Tactics: Mike keeps his distance uisng his energy projections.
Weaknesses: Nothing Notable