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User:Say Abracadavre Now/Sandbox

From The Codex
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Wak Wak Wak!

Background

Totem Marowak is the Totem of Kiawe's trail at Wela Volcano Park, which involves Fire type Pokémon. In order to lure the Totem Pokémon out, the player must take photos of several mischievous Ghost type Pokémon. The trial begins when the player interacts with Kiawe and chooses to start it; however, the player does not have the option to exit the trial part-way through. If the player loses the battle against the Totem Pokémon, when they attempt the trial again Kiawe will comment on their failure and resume from the third and final dance. During the trial, the player must identify the difference between three pairs of dances performed by three Alolan Marowak. At the end of each dance, the three Marowak freeze in a pose, possibly being joined by a Hiker or the Totem Pokémon. After the freeze frame, the player must pick which of the dancers is the odd-one-out, then whoever they picked attacks the player regardless of whether the choice was correct. After selecting the correct dancer, the trial proceeds to the next dance. During the third dance, the Totem Pokémon joins in the second performance, and all options refer to it. This where Totem Marowak appears and after defeating them, the player is rewarded with the Firuim Z

Statistics

Tier: 8-A

Name: Alolan Marowak, Totem Alolan Marowak

Origin: Pokémon

Sex: Male

Age: Unknown

Classification: Pokémon, Totem Pokémon

Status: Alive

Alignment: True Neutral (Totem Pokémon are supposed to fight the trainer in order to prove their power)

Dimensionality: 3-D

Attack Potency: Multi City Block level (Marowak can fight Elio who had defeated 2 Totem Pokémon already which makes them far superior to baby Pokémon who can use Earth Power)

Durability: Multi City Block level

Striking Strength: Multi City Block Class

Lifting Strength: Unknown

Travel Speed: Superhuman (Should be comparable to mid stage Pokémon due to when it is fought like Pidgeotto which can travel 60 miles per hour)

Combat Speed: FTL

Reaction Speed: FTL (Even Baby Pokémon can dodge Solar Beam, which is described as a light-based attack)

Stamina: Unknown

Range: Standard Melee, higher with Pokémon Allies moves

Intelligence: Gifted (All Pokémon are naturally skilled fighters)


Powers and Abilities

Superhuman Physical Characteristics, Non-Physical Interaction (All Pokémon can harm ghosts with non-Normal and Fighting Type moves), Pressure Points (Critical Hits are described as pressure points), Limited Instinctive Reaction (Pokémon can dodge attacks in their sleep), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Damage Boost (STAB increases damage by 50% if the move is the same type as the Pokémon's type), Size Manipulation (Pokémon are able to change their size in order to shrink, Pokéballs are a way to use this ability to capture them), Rage Power (When enraged, a Pokémon can increase his offensive and defensive statistics), Limited Resistance to Status Effect Inducement (Pokémon can heal themselves from status effect put on them)


Standard Equipment

Thick Club

SOS Partner

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Name: Salazzle

Sex: Female

Category: Toxic Lizard Pokémon

Type: Fire, Poison

Level: 20

Ability: Corrosion - The Pokémon can poison the target even if it's a Steel or Poison type.

Held Items: None

Pokédex Entry: "For some reason, only females have been found. It creates a reverse harem of male Salandit that it lives with."


Notable Techniques

*Flame Wheel: The user cloaks itself in fire and charges at the target. This may also leave the target with a burn.

  • Detect: Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
  • Hex: This relentless attack does massive damage to a target affected by status conditions.
  • Brick Break: The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

*Poison Gas:

  • Venoshock:
  • Flame Burst:
  • Torment:


  • Other

    Standard Tactics: Totem Alolan Marowak calls for their allies and uses Ghost and Fire type moves.

    Weaknesses: Alolan Marowak is weak to Water, Ground, Rock, Ghost, and Dark type moves. Salazzle is weak to Water, Ground, Psychic, and Rock type moves.

    Note: While it was agreed that Wild Pokémon should not have pages due to the number of pages needed and how wildly inconsistent Pokémon species vary, Totem Pokémon are an acceptation as they are member from their species who is much more powerful than a normal member and were affected by energy spilled from Ultra Wormholes. They directly act as bosses as well, making them valid.

    Battle Records

    None.

    None.

    None.

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