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Beast also titled the Knight-Errant of the Enchanted Wood, is a character from Disney's Beauty and the Beast franchise and a Tank Guardian of the Mirrorverse. In his castle, the Prince lived in willful ignorance to the ferocious new world outside. But when Belle revealed that his perfect world was all an illusion, and he was in fact a cursed Beast, he took it upon himself to prove he was worthy of love. Now the protector of those who travel in his savage forests, Beast can bring his axe to bear on monsters and Fractured alike! In the Mirrorverse, Stellar Magic has amplified the Beast’s protective spirit, helping him guard those who seek travel through his savage forests.
Stamina:Peak Human (Beast can battle fractureds despited being wounded)
Range:Standard melee range, Extended Melee with his axe
Intelligence:Above Average (Owns a huge collection of books that he's read over the years and as a prince he likely had a good formal education) Genius in combat (Scar can keep up with fighters like Maui who has over thousand years of experience and Hercules)
When Beast hits an enemy with his Heavy Attack, he has a 60% chance to gain 10% Armor. Each 1% of Armor on Beast passively grants an additional 0.5% Attack.
Intimidating Roar
Deals 400% damage and causes Knock Back to all enemies in an arc. Beast gains 20% Armor.
True Understanding
If any of Beast's allies reach 20% HP or below, Beast and that ally gain a 90% Damage Resist Buff for 10 seconds and Beast Lures all enemies targeting that ally for 10 seconds. This effect will only activate once per encounter for each teammate. Beast Purges all Attack Buffs from the enemy team. Enemies Lured by Beast are inflicted with Attack Buff Block for 10 seconds.
Talents
Name
Icon
Description
Beastly Rage
Grants +20% Attack at the start of an encounter.
Family Armor
Grants +20% Defense at the start of an encounter.
Protective Instinct
If Beast or any of his allies are inflicted with any Debuff, Beast gains a 40% Defense Buff for 10 seconds.
Vicious Strikes
Beast's Heavy Attack and Special Ability have a 70% chance to inflict a Wound dealing 5% damage per second for 5 seconds. [Max Stacks: 1] When a Wound expires on Beast, he is Healed for 3% HP.
Stalwart Sentinel
When Beast is Healed, he gains an 80% Attack Buff for 3 seconds [Max Stacks: 1]. This effect has a 3 second cooldown after it expires.
Reflexive Restoration
If Beast is Knocked Back, he has a 10% chance to gain 3.5% Armor per second, to a maximum of 40% Armor.
Other
Standard Tactics: Beast attacks his opponent with his axe