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User:StinkyGumi/Sandbox19

From The Codex

Background

Statistics

Key:

Tier:

Name:

Origin:

Sex:

Age:

Classification:

Status:

Alignment:

Dimensionality:

Attack Potency:

Durability:

Striking Strength:

Lifting Strength:

Travel Speed:

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Stamina:

Range:

Intelligence:


Powers and Abilities

Superhuman Physical Characteristics, Flight (Is a floating head), Non-Euclidean Physiology (All specimen are able to go through impossible rooms such as doors having rooms while against an open stairway or doors leading to rooms that are bigger on the inside), Inorganic Physiology and Density Manipulation (Stated by CAT-DOS to be made out of clay, being able to change its density with it), Intangibility, (Goes through walls) Technological Manipulation and Corruption (Messes with it's CAT-DOS Entry, Managed to stop a tram train), Creation (Created a long hallway that slowly closes in on the player with a light at the unknown end), BFR (places the opponent to a long dark hallway in one of it's death screens, will take the opponent to its boss room), Transformation (Transformative Arsenal; Turns into its 2nd form), Likely Absorption (Stated to grow more form when as subjects were "Taken"), Possibly Paralysis inducement (The player is unable to move while in the long dark hallway in Specimen 9's death screen) 2nd form= All previous abilities except Intangibility, Summoning (Summons up to 4 minions to attack), Darkness Manipulation (Shadowy hands appear on the floor that target the player, before dark hands come out of the arm and reach for the player), Energy Manipulation (Shoots balls of energy. Screaming pillars will shoot out from under the player), Transmutation (Is able to turn the wall red and into different material), Perception Manipulation and Enhanced Corruption (Is able to cover the players view in Blood, Glitch-like particles and an unknown view block)

Notable Techniques

1st form

  • Charge- Will charge head first into the opponent, usually killing them instantly.
  • BFR- Is able to take the opponent in a long dark hallway

2nd form

  • Minions- Will summon up to 4 minions to attack
  • Shadow hands-Shadowy hands will appear on the ground, targeting the player and shooting out shadow hands out of its arms to reach for the opponent
  • Screaming Pillars- Will make pillars shoot out from the ground from under the opponent
  • Energy balls- Will shoot out balls of energy towards the opponent
  • Perception Manipulation- Will randomly block ones view with Blood, Glitch-like particles and unknown fog

Other

Standard Tactics: In it's 1st form, it will charge into the opponent and potentially take it to the endless hallway. In it's boss phase, it will use it's 4 attacks to attempt to kill the player, using perception manipulation to cover their view.

Weaknesses: If hit with its own energy balls, it will be stunned for a bit.

Trivia

References

Gallery

Battle Records

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{{Discussions}} |}