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User:Truth Bullets/Sandbox4

From The Codex
Child, I have everything you wanted. I am immortal. I know the great secrets of the universe. I have scouted the edges of the Darkness and I have chased the lying god down galactic arms in a howling pack of moons. In my fist I carry the secret power that will rule eternity. In my worm I bear the tribute of my Court and of my children, the Hope-Eater, the Weaver, and the Unraveler; and with this tribute I smash my foes. I am Oryx, the Taken King. I am almighty.
And armed thus with my past, and my future, and my present (which is a weapon, a weapon that takes whatever is available, a weapon bound to malice), they will mantle me, Oryx, the Taken King. They will become me and I will become them, each of us defeating the other, correcting the other, alloying ourselves into one omnipotent philosophy. Thus I will live forever. I’ll make sure.

Summary

Powers and Stats

Tier: 1-A | 1-A

Name: Oryx, Aurash, Auryx, Destroyer of Light, Taker of Will, King of Shapes, King of Bone, First Navigator, Primogenitor of Possibilities, The Demon King, Harrowed God, Lord of Chaos and Ruin, King of Subjugation, King of Depths, He Who Mastered Shapes

Origin: Destiny

Gender: Male (formerly female)

Age: Trillions of years

Classification: Ascendant Hive god

Attack Potency: 

Dimensionality: 3-D | Devoid

Travel Speed:

Combat Speed: How fast the character goes in combat.

Reaction Speed: Immeasurable (Scales to the Guardian) | Immeasurable (

Lifting Strength: The weight the character can lift/move, usually expressed in tons. However it is optional since lifting strength generally doesn't matter in most fights (in bold).

Striking Strength: The attack power of the character's physical attacks/blows (in bold).

Durability: The amount of attack power the character can withstand before being overwhelmed (in bold).

Stamina: Limitless (Fought for twenty thousand years straight against Savathun and Xivu Arath, and has existed for billions of years with no rest)

Range: The distance the character's attacks/abilities can cover.

Powers and Abilities:

All abilities from before but on a far higher scale. Superhuman Physical Characteristics, Conceptual Embodiment (Type 1 [Conceptual Manipulation], Type 1 [Abstract Existence]. He embodies the concepts of curiosity, searching, understanding, exploration and thought, while simultaneously embodying and transcending the concepts of cunning, trickery, bravery, strength, combat, conquest and war, transcendent of all reality. This would include greater conceptual Vex, which in their own right transcend infinite infinite-dimensional spaces. Normal Ascendants do this on their own, and he is superior to Quria, who was a conceptual Vex that exploited these Ascendant properties for itself and was superior to Ir Anûk. Ir Anûk destroyed an axiom underpinning the existence of the Ascendant Realm, which contains uncountably infinite Throne Worlds, and Oryx also has the power of Ir Anûk flowing through him, along with the power of Crota and Ir Halak, who scale to Ir Anûk. Oryx has also been remarked to be death itself, and allied himself to it so that he would have a circular nature and if he was killed would have his assailant killed as they become him), Conceptual Manipulation (Type 1.), Statistics Amplification (His power grows as his knowledge grows; his knowledge is something he prides himself on, and he embodies the concepts of curiosity, searching, understanding, exploration and thought, while simultaneously embodying and transcending the concepts of cunning and trickery), Empowerment (Believing makes power in the verse), Wish Granting (Within his Throne World, his will is made fact, as the Throne World correlates to his will; this is a fact he exploited so that Mara Sov would become dead as soon as she entered his Throne World, even though she's traveled between Throne Worlds, which invokes death greater than the concept of death itself, and this was possible as the Ascendant Realm is an analogy space where subject is made into object),

Standard Equipment: The Worm gods, Willbreaker, Tablets of Ruin, The Dreadnaught (Which houses his Throne World the High War, along with his Throne)

Intelligence: Nigh-Omniscient

Weaknesses: As a member of the Hive, his love devolved into killing his siblings over and over, so they could all better themselves in Sword Logic.

Notable Attacks/Techniques:

Key: Material World | Ascendant Realm

Note: To kill Oryx, you would need to kill all of the Echoes of Oryx, then kill his physical body, enter his Throne World, conceptually destroy him, not become him due to his overcoming deathly nature, then destroy his Throne itself along with his Oversoul.

Note 2: In matches where Oryx's true form is used, by default the match has to take place within his Throne World within the Ascendant Realm since that's the only area where he exists in such a primordial state.

Note 3: Oryx has all of the abilities of everyone he's ever been above through Sword Logic, so anyone who's ever lost to any Hive ever, even if they've lived, has given their powers to Oryx. This is however not used consistently within lore points and he doesn't use such abilities in character, so it isn't listed.

Explanations

For explanations of the cosmological hierarchy of Destiny, see here. For explanations of the Ascendant Realm and how it functions, see here. For explanations of Sword Logic, see here. For explanations of Ascendants embodying concepts, see here.

This next bit is extremely important; all Light/Darkness resistances are hax are on a much higher scale than Oryx himself. Even after everything, Oryx looks up to the Darkness and can only channel it and speak to it through vessels. In truth, Light/Darkness predate/transcend all existence as principles of ontological dynamics, and if all reality were an infinite 2D grid, the grid would be nothing to the scale Light/Darkness is on, and neither would the grid after that. The gap is as large as the gap is between a seed and a star that feeds the flower the seed looks up to, and that's merely the gap between Light/Darkness and all reality.

Others

Notable Victories:

Notable Losses:

Inconclusive Matches: