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Shock Squid
Background
Shock Squids are a rare enemy, originally found only in the Sleepy Subcon Time Rift, Deep Sea Time Rift and the Bon Voyage! act of Arctic Cruise where they patrol a circular area. They wander around aimlessly and release a shock wave that surrounds the whole area every few seconds.
Before they release a shockwave, the Squid's arms flail in place and stops all movement. After a moment, it releases the attack, serving as the indicator to when it will release the damaging blast. Given the inconsistent and sometimes radical deviance in the cooldown to this attack, it is advised to primarily use homing attacks to dispatch these enemies, though any damaging method also takes them out.
General Information
Name: Shock Squid
Origin: A Hat in Time
Sex: Varies
Age: Unknown
Classification: Enemies
Species: Squid
Status: Active
Alignment: Unaligned
Codex Statistics
Tier: 9-B
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: Wall level (Potency) (Can harm Hat Kid)
Durability: Wall Class
Striking Strength: Wall Class (Potency)
Lifting Strength: Unknown: True Class
Travel Speed: Unknown: True level
Attack Speed: At least Supersonic (Can tag Hat Kid)
Reaction Speed: At least Supersonic
Stamina: Unknown
Range: Standard Melee, Tens of Meters with Shockwave Attacks
Intelligence: Animalistic
Powers and Techniques
Superhuman Physical Characteristics, Shockwave Generation (Generates far reaching shockwaves)
Equipment
None notable
Other
Standard Tactics: They wander around aimlessly and release a shock wave that surrounds the whole area every few seconds.
Weaknesses: They have an inconsistent cooldown period after using their shockwave attack. Hitting them directly on the head seems to flatten them.
Battle Records
None.
None.