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Roy (Fire Emblem)

From The Codex
I have faith in mankind, I will not lose to a man who lose faith in his people and even himself!
~ Roy's declaration to Zephiel before their epic battle in The Neverending Dream

Summary

Roy, is the protagonist of Fire Emblem: Binding Blade and the son of Eliwood, the main character of Fire Emblem: The Blazing Sword.

The heir to the House of Pherae, he is called to enter battle on behalf of the Lycian Alliance and his ill father after Bern had conquered the neighboring nations of Sacae and Ilia. However, the conflict escalates heavily as his campaign continues, going from liberating his nation's allies to protecting all of Elibe from the threat of renewed war between humans and dragons.

Powers and Stats

Tier: High 8-C, Possibly 7-C | 5-C | Low 2-C | High 3-A

Name: Roy (Of House Pherae)

Origin: Fire Emblem

Gender: Male

Age: 15

Classification: Human, Leader of the Lycian Alliance

Attack Potency:  Large Building Level (Can fight Manaketes of this size) possibly Town Level (Can fight Bandits that can destroy towns "until there is nothing left" in the timespan of a single turn) | Moon Level (Wields the Sword of Seals, which is stated to be stronger than all Holy Weapons of Elibe combined, which created the Ending Winter while fighting the Dragons, this even caused the earth to rotate in seconds, make the stars shine in the middle of daylight and create a global nuclear winter) | Universe Level+ (Able to hurt Galeem, comparable to the Smash Bros. cast)  Some of his attacks negate regular durability | High Macrocosmic level (Comparable to Alphonse, who can fight Hel, the Goddess of Death, who becomes stronger with every death in the infinite timelines of the FEH Multiverse.)

Dimensionality: 3 Dimensional

Travel Speed: Superhuman Travel Speed| Same as base | Unknown | Unknown

Combat Speed: Massively FTL  (Able to fight opponents that can potentially dodge Aureola.) | Massively FTL  (Same as before, higher to an unknown degree) | Unknown | Unknown

Reaction Speed: Massively FTL  (Able to fight opponents that can potentially dodge Aureola.) | Massively FTL  (Same as before, higher to an unknown degree)| Unknown | Unknown

Lifting Strength: Unknown

Striking Strength: Unknown

Durability:  Large Building Level (Can fight Manaketes of this size) possibly Town Level (Can fight Bandits that can destroy towns "until there is nothing left" in the timespan of a single turn) | At least Moon Level (Comparable to Athos (Who survived two continous attacks from Fire Dragons) and Cecilia (Who survived a critical hit from Zephiel, who could fight with Sword of Seals Roy) | Universe Level+ (Comparable to the Smash Bros. cast)  | High Macrocosmic level (Comparable to Alphonse, who can fight Hel, the Goddess of Death, who becomes stronger which every death in every one of the infinite timelines of the FEH Multiverse.)

Stamina: High, can fight even while heavily injured. | Limitless.


Range: Standard melee range. Tens of kilometers with projectiles. | Unknown | Several meters

Powers and Abilities: Superhuman Physical Characteristics, Expert Swordsman, Durability Negation, Power Nullification, Fire Manipulation, Healing, Sealing, Weather Manipulation, Regeneration (Low.) with the Sword of Seals, Statistics AmplificationSoul Manipulation (Restoration and Destruction), Resistance to Soul Manipulation (Able to fight War Dragons, who destroyed Ideen's soul), Can survive without his soul, Elemental Manipulation (Of wind, light and darkness with the Wind Sword, Light Brand and Rune Sword respectively), Absorption with the Rune Sword, Poison Manipulation with the Poison Sword |Expert Swordsman, Durability Negation, Power Nullification, Fire Manipulation, One-hit Kill (With Flare Blade ) Standard Equipment: Sword of Seals (Canon, Smash and Heroes), Gratia Bow, Blazing Durandal, DragonBind (Fire Emblem Heroes exclusive)

Intelligence: Gifted (Led his army to victory on a multi-continental war with no casualties, considered as a prodigy by Cecilia.)

Weaknesses:  Lance Users, Sword of Seals has limited uses in Canon, Healing takes an action.

Notable Attacks/Techniques: 

  • Triangle Adept 3: Gives Atk+20% if weapon-triangle advantage, Atk-20% if disadvantage.
  • Seal Def 3: After combat, foe suffers Def -7 through its next action.
  • Triangle Adept 3: Gives Atk+20% if weapon-triangle advantage, Atk-20% if disadvantage.
  • Effect Binding Blade: Effective against dragon foes. If foe initiates combat, grants Def/Res +4 during combat. If unit's HP >= 50% and foe initiates combat, unit makes a guaranteed follow-up attack.
  • Gratia: Effective against flying foes. If foe uses bow, dagger, magic, or staff, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.
  • Death Blow 3: Grants Atk+6 if unit initiates combat.
  • Blazing Durandal: Grants Atk+6 if unit initiates combat.Grants Atk+3. If unit's Atk > foe's, unit gains Special cooldown charge +1. (If using other similar skill, only highest value applied.)
  • Steady Blow 2: If unit initiates combat, unit granted Spd/Def+4 during battle.
  • Desperation 3: If unit initiates combat with HP ≤ 75%, follow-up attacks occur immediately after unit's attack.
  • Patience:is a skill that increases Hit and Avoid by 10 when an enemy initiates a battle.
  • Aegis: Aegis halves damage from Bows, Tomes, and Dragonstones.
  • Sol: Restores HP equal to the amount of damage inflicted upon the enemy.
  • Flare Blade: A massive explotion of Fire that guarantees an Instant Kill if executed correctly.

Keys: Base (Canon) | Sword of Seals (Canon) | Smash Bros. | Heroes

Others

Notable Victories:

Notable Losses:

Inconclusive Matches: