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User:PlozAlcachaz/Sandbox4

From The Codex
These sharpshooters like to keep their distance on the battlefield and in life. Nothing makes them happier than single-mindedly taking down their target.
~ The Archer's official description

Summary

The Archer is an elixir-based troop originating from Clash of Clans. She is a female warrior with sharp eyes. She wears a short, light green dress, a hooded cape, a leather belt, and an attached small pouch. She has a quiver slung on her back, a gold short bow in her left hand, and a golden band on each of her upper arms.

Powers and Stats

Tier: 9-A, possibly High 8-C 

Name: Archer 

Origin: Clash of Clans 

Gender: Female

Age: Unknown 

Classification: Warrior, Elixir Troop 

Attack Potency: Small Building level (Able to physically fight equally with Barbarians. Capable of destroying highly fortified structures such as Archer Towers and Princess Towers), possibly Large Building level+ 

Dimensionality: 3-D

Travel Speed: Subsonic+ (Comparable to other troops like Goblins)

Combat Speed: Subsonic+ (Can fend off Barbarians), possibly Hypersonic

Reaction Speed: Subsonic+ (Able to slow down their perceptions to experience thirty-two seconds in one second), possibly Hypersonic (Jumped off an Archer Tower in response to seeing a Wizard's fireball)

Lifting Strength: Superhuman (Comparable to Goblins. Able to lift giant boulders with ease. Can lift other individuals such as Builders) 

Striking Strength: Small Building Class, possibly Large Building Class 

Durability: Small Building level, possibly Large Building level+ 

Stamina: Very high (Should be comparable to other troops like Goblins and Barbarians. Capable of fighting over prolonged periods on battlefields)  

Range: Standard melee range physically. Hundreds of meters with her bow. 

Powers and Abilities: Superhuman Physical Characteristics, Genius Intelligence, Stealth Mastery, Martial Arts (Able fight very effectively in hand-to-hand combat), Enhanced Senses (Able to see minute objects at very far distances), Weapon Mastery (Proficiently wields a bow and arrow into combat. Notably have very good aim as they can make very coordinated shots requiring extreme precision), Immortality (Type 6; Troops are able to be fine and continue fighting from things such as arrows to the head, being cut in half, and even being reduced to mere skeletons), Analytical Prediction (Can predict the position and pathways of troops in order to make their shots more accurate), Likely Non-Physical Interaction (Should be comparable to troops like Giants who can box their own shadows), Breaking the Fourth Wall (Can attack the sleep effect of a builder. Should be comparable to other troops and villagers who can attack thought bubbles and the Z effect of sleep, along with those aware of the narrator)

Standard Equipment: Bow and arrows 

Intelligence: Genius (Consistently one of the smartest character groups in the verse. Able to rebuild a damaged Sparky with a Valkyrie in a short timeframe. Often gives orders to other troops during raids in order to advance assaults. Incredibly skilled in archery to the point of being able to reflect off of surfaces and make predictions of paths to make their shots accurate and precise. Frequently realizes the mistakes of others in combat before they even have a chance to recognize it themselves) 

Standard Tactics: The Archer will keep her distance in battle, and she will use her bow to fire precise arrow shots at her opponents. She will read their pathways and movements in order to take the best shots to harm them and get them off guard, often using the environment as a way of masking her location. If her opponent gets too close to her for her to use her bow, she will either try to regain more distance or decide to go close quarters without using her bow.  

Weaknesses: Cannot efficiently use her bow in close quarters.

Gallery

Others

Notable Victories:

Notable Losses:

Inconclusive Matches: