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Six (Little Nightmares)

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Background

Six is the main protagonist of Little Nightmares and the deuteragonist of Little Nightmares II. She is known as a smart and hardy girl of about nine, the main sign of which is a yellow raincoat with a triangular-shaped hood. Throughout the entire universe of games, Six is trying to survive in a world filled with cruel monsters, seeking to destroy it by any means

Powers and Stats

Tier: 10-B

Name: Six

Origin: Little Nightmares

Gender: Female

Age: 9 years old (mentioned here)

Classification: Human

Attack Potency: Human level (killed an injured lady, can tear away planks, should be able to injure herself)

Dimensionality: 3-D

Travel Speed: Normal Human (Despite her size she's able to outrun a horde of crawling people with ease)

Combat Speed: Normal Human

Reaction Speed: Normal human

Lifting Strength: Below Average (Can drag a chair)

Striking Strength: Human class

Durability: Human level (No-selled an empty wine bottle breaking on her)

Stamina: Average

Range: Below Standard Melee Range physically, Extended melee range with powers

Powers and Abilities: Small Size (type 1, is not much bigger than rats), Stealth Mastery (can sneak around the lady without being seen or heard), limited Fire Manipulation (With her lighter), Power Absorption (gained the power of the lady by eating her), Passive Life-force Absorption (Drain people of thier life force by simply being near them), Limited passsive Technological Manipulation (Her mere presence makes lightbulbs flicker and break)

Standard Equipment: Her lighter

Intelligence: Above average (Uses stealth and objects to sneak around her enemies, depicted as smart)

Standard Tactics:After obtaining the lady's power, Six is shown to walk trowads her oppents knowing her powers will kill them. if this somehow does not work, she'll likely return to her old ways of stealth.

Weaknesses: Normal human weakness.

Others

Notable Victories:

Notable Losses:

Inconclusive Matches: