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Doctor (Town of Salem)

From The Codex
Revision as of 05:21, 22 November 2020 by GiverOfThePeace (talk | contribs)

Background

The Doctor is a role in Town of Salem meant to heal other town members from attacks from Mafia Members or Serial Killers.

With many years of training with surgical precision and bio-medical research as a combat medic, the Doctor is an innovative surgeon skilled in healing even the most traumatic of injuries in just a single night. When he retired into a humble life as Salem's local physician, the Mayor immediately accuses the Doctor for possible association with witchcraft due to his miraculous ability to heal himself in critical condition and banishes him out of fear that the Doctor is secretly planting a curse on the his patients. As he is forced into exile, he swore to never heal the Mayor for his corrupt accusations. Years later, rumors of murder in Salem were spreading and the Doctor now swears to come back to Salem and secretly check up on potential targets of murder, even if it costs him his life. However, he is aware of other rumors of an Arsonist incinerating people, which he cannot save because the fire would burn the victims' vital organs before he can heal them and that the flammable gas used cannot be washed off in any way.

Most people would shy away from cutting open other humans to help them as a profession. But the Doctor does not. He was first drafted into the Vietnam War, but he was against killing. Although he was given an option to stay out of the war, he decided to offer his skills as a trauma doctor. He saw many kinds of terrible wounds, but he could heal just about all kinds. He had but one weakness—burn wounds. When the war was over, he went back to his hometown of Salem. When he learned that there were murderers on the loose, he decided to make secret house calls every night so that he can perhaps save some of his fellow town members. However, when the Arsonist shows his face, the Doctor realizes that he was still at a loss for the burn wounds he inflicted. And when the Mayor formally reveals himself, the Doctor refuses to help him for political reasons involving his support of the Vietnam War. But when he saves other town members from certain death, the entire town congratulates him on a job well done.

His first-aid kit dangled from his lanky fingers as he ran to his destination, the full moon beating down on his head. Time was of the essence. The town Doctor wasn’t prepared for what he saw inside of the broken-down grey house. He kicked open the door, exhausted from his healing duties. His father was a Serial Killer, but he had taken a different interest in knives.

The house reeked of blood and…the Doctor sniffed. It smelled like dogs. He cautiously stepped further into the house, only to see a man splayed out on the floor. Layed out on a table next to the man were three tattered vests; three signs of a Survivor. The man looked around the room, confused and slightly scared. He set his kit down next to the twitching man, not daring to look at the almost-corpse; after he had gotten his tools out, though, he was forced to.

The man’s torso and legs had been torn open by a Werewolf. He grabs the needle and string from his kit and swallows down bile, ready to sew together the remains of this death-fearing man. This was the Doctor’s job; he had to heal and then lurk in the shadows.

Powers and Stats

Tier: 10-B

Name: Bodyguard

Origin: Town of Salem

Gender: Male

Age: Unknown

Classification: Human, Bodyguard

Attack Potency: Human level (Has no attack stat and does not attack but rather heal others.)

Dimensionality: 3-D

Travel Speed: Athletic Human (Able to heal a person right after they were attacked)

Combat Speed: Athletic Human

Reaction Speed: Athletic Human

Lifting Strength: Regular Human

Striking Strength: Human Class

Durability: Human level, higher with Self-Heal (Self-Heal is a powerful defense stat that allows him to heal from blows from people of the powerful stat or below only being able to be killed by someone with an unstoppable attack stat)

Stamina: Above Average

Range: Standard Melee Range

Powers and Abilities: Human Achievements (A natural doctor), Social Influencing (A major mechanic of Town of Salem is talking with the town and convincing them of your innocence or someone else’s guilt), Divine Protection (Protected by a Guardian Angel), Healing (The doctor can heal targets from fatal injuries and himself)

Standard Equipment: Nothing notable.

Intelligence: Gifted (A doctor skilled enough to save people from faal wounds and even himself)

Standard Tactics: The doctor will heal injured targets and himself.

Weaknesses: Cannot those who have been killed by supernatural means (I.E. Jester’s Haunt) and can only self-heal once.

Others

Notable Victories:

Notable Losses:

Inconclusive Matches: