The official discord link if you wish to join the discord: https://discord.gg/j5RKwCvAFu

The background art comes from Cherylann1960.

Spiders (A Hat in Time)

From The Codex
Revision as of 20:40, 13 February 2021 by PlozBot (talk | contribs) (→‎Others: clean up)

Background

Spiders are enemies encountered mainly in Subcon Forest and Alpine Skyline. When Hat Kid is nearby, the spider falls from its string and looks at Hat Kid. If Hat Kid gets too close, the Spider will rapidly spin its legs in a saw-like fashion, damaging and pushing the player back.

It can easily be avoided or used as a stepping stone to cross a gap by using the Homing Attack. The player can try to look for dripping green drool or a shadow above, which is the sign of a spider above.

  • Normal Spiders appear frequently in the Subcon Forest and the Alpine Skyline. They are purple-ish black with a yellow and red face painted on their back. They have only two green eyes but there are five yellow fake eyes and a big green one painted on their face.
  • Dweller Spiders works just like the normal Spider but unlike its counterpart, this Spider is entirely silver-ish grey. This variant only appears in the Community Rift: Twilight Travels


Powers and Stats

Tier: At least 9-B, possibly High 6-C

Name: Spiders

Origin: A Hat in Time

Gender: Varies

Age: Unknown

Classification: Spiders, Enemies

Attack Potency: At least Wall level, possibly Large Island level (Can harm Hat Kid)

Dimensionality: 3-D

Travel Speed: Unknown

Combat Speed: MFTL+ (Can tag Hat Kid, move their legs fast enough to where they appear blurry to Hat Kid)

Reaction Speed: MFTL+

Lifting Strength: Regular Human (Can support its own weight hanging on a single string)

Striking Strength: Wall Class, possibly Large Island Class

Durability: Wall level, possibly Large Island Class

Stamina: Unknown

Range: Standard Melee Range, Low Macroversal as Dweller Racoon (Can attack Hat Kid while in another dimension)

Powers and Abilities:

Standard Equipment: Nothing notable.

Intelligence: Animalistic

Standard Tactics: Spider hangs down when it sees its opponent come near, if the opponent comes too close it will spin it’s legs extremely fast, flinging the opponent back.

Weaknesses: Nothing notable.

Others

Notable Victories:

Notable Losses:

Inconclusive Matches: