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Alexander Thornton Regginis
Alexander Thornton Regginis is the primary protagonist of King's Field 2/King's Field (US). He is the best friend of the John Alfred Forrester, the protagonist of the first King's Field and the king of King's Field 2 (JPN)/King's Field (US).
| Alexander Thornton Regginis | |||||||
|---|---|---|---|---|---|---|---|
| |||||||
| Origin | |||||||
| Origin | King's Field 2 (JPN)/King's Field (US) | ||||||
| Creator | Eiichi Hasegawa | ||||||
| First Appearance | King's Field 2 (JPN)/King's Field (US) | ||||||
| Characteristics | |||||||
| Species | Human | ||||||
| Gender | Male | ||||||
| Pronouns | He/Him | ||||||
| Sexuality | Heterosexual | ||||||
| Age | Unknown | ||||||
| Birthday | Unknown | ||||||
| Height | Unknown | ||||||
| Weight | Unknown | ||||||
| Ethnicity | Unknown | ||||||
| Status | Deceased | ||||||
| Alignment | Neutral Good | ||||||
| Archetype | Rival / The Lancer | ||||||
| Occupation | Prince of Granatyki | ||||||
| Time Period | Medieval Period | ||||||
| Language | Common Language | ||||||
| Homeworld | Earth | ||||||
| Relationships | |||||||
| Affiliations | John Alfred Forrester | ||||||
| Enemies | Monsters of the Island of Melanat, Necron | ||||||
Background
He arrives at the Castle of Verdite to visit his best friend John and hears about his tale of the missing sword and monsters attacking Verdite. According to the history, monsters on the Island of Melanat have emerged and crossed the rough channels to the northern continent, with the three countries, Granatyki, Egret and Verdite, only Verdite remains. As monsters started to appear near the caverns of Verdite, John went to go destroy them, but found his Moonlight Sword was stolen, and without it he could not defeat the monsters, he attempted to dispatch extensive search parties but none could fine the sword, however they did find a letter that claimed the sword was on the Island of Melanat. When John sent soldiers to the island however they were never heard from again. With no hesitation he proclaims that he will go to the Island of Melanat, destroy the monsters, and bring back the King's sword, beginning his journey.
While crossing the channels to the Island, Alexander's ship was attacked by the Creatures of the Sea, and was completely destroyed. All of the King's men were lost at sea, except for Alexander who became entangled in seaweed, and drifted to a small reef. When Alexander regained consciousness, he lifted his eyes and observed an island in the distance, he slowly swam to the shoreline, losing his weaponry and armor in the murky waters. He crawled out of the sea and stumbled towards the caverns within the Island.
Upon traveling through the Island he learns of the evil Necron though as he journeys further he learns that Necron has actually been controlled and manipulated by the dragon Gurya, and thus he goes to fight and defeat Gurya, taking back the Moonlight Sword and bringing it back to John, who seals it along with the Dark Slayer sword.
By King's Field 3 (JPN)/King's Field 2 (US), Alexander becomes good friends with John's son, Austin Lyle Forrester, leaving him a note if he at all perishes. The note explains the truth to Austin about the history of Verdite and Valicia.
In it, five years has passed since the previous events. John was stricken by a lightning storm leaving him sick for over a month, when he recovered he was no longer the same, welcoming the coming of demons that were pillaging and looting the kingdom. Alexander tried to go to John to find out what was going on but all he had was a cold stare from John, he attempted to find the Moonlight Sword in order to cure John's current state, however he found it completely broken.
Knowing what's to come, Alex bestowed the King's four royal aides with the four principles of power that would be the key for the coming onto power of the next 'Chosen One'. Bestowing fire to Garnabus, wind to Calamathar, water to Zul Arifin, and Earth to Shudom. He then purified his own powers of light and took up the broken hilt of the Moonlight sword, joining its last remaining powers with his own to erect a massive seal across Verdite Castle to keep John's evil from spreading across his kingdom, in doing this, Alex used up all of his energy, with his last thoughts, sending a message to Lyle revealing the entirety of the history to him in hopes that he will save the kingdom and then died.
Appearance
General Description: Alexander Thornton Regginis is depicted as a slender, composed figure, seated in a calm and introspective posture. His stature and bearing suggest nobility or scholarly distinction rather than physical strength.
- Facial Features:
He has short, auburn hair styled in a neat, parted cut. His facial features are indistinct, lending an air of anonymity or abstraction, which enhances his somber and reflective demeanor.
- Clothing/Outfit:
Alexander wears a finely tailored violet coat adorned with gold trim running vertically down the front and across the cuffs. A dark cravat is fastened at his neck, adding a touch of refinement. His attire is complemented by fitted trousers and long boots, completing a look of quiet sophistication.
- Special Features:
A slim cane rests against his side, possibly serving as both a walking aid and a subtle symbol of status or concealed intent.
Personality
- Loyal and Devoted: Alexander’s unwavering commitment to his best friend, King John Alfred Forrester, underscores his deep sense of loyalty. He doesn’t hesitate to take on a perilous mission to recover the lost Moonlight Sword and protect Verdite, acting out of personal devotion rather than obligation.
- Courageous and Determined: Even after surviving a shipwreck and losing all his gear, Alexander pushes forward alone and unarmed into the caverns of Melanat. His unshakable resolve in the face of danger illustrates both bravery and a relentless drive to complete his quest.
- Selfless and Duty-Bound: Though he is not a native of Verdite, Alexander takes on its burden as his own, showing a strong sense of responsibility and justice. His decision to continue the mission even after the loss of the King’s men displays a willingness to shoulder risks others could not endure.
- Resilient and Resourceful: Stripped of his armor and weapons, Alexander nonetheless perseveres, adapting quickly to survive on hostile ground. His journey is marked by persistence and the ability to push forward in spite of overwhelming adversity.
Relationships
Alexander is noted to be John's best friend, after hearing his story about the missing sword and the monsters near Verdite, Alexander proclaimed that he would go to the Island of Melanat, destroy the monster, and bring back the Moonlight Sword[1]. It is noted that Alexander has been John's best friend since before the time of his father, Houser Forrester's disappearance, since their childhood[2].
Though after John fell sick from a lightning storm, he changed completely, being far more villainous and evil. Alexander tried to come help his friend but was only met with cold stares of hatred.
Alexander was a friend to the Forresters, sending a message to Austin about the truth of the kingdom and how his father fell to darkness, requesting him to take up the mantle and save the kingdom.
He later encounters the ghost of Alexander at the Dragon Spring, he apologizes for what happened to Lyn before asking if she told Austin what she thought of him before immediately cutting himself off.
He proceeds to teach Austin the techniques of swordsmanship that will help him in his final hours against John.
Nola Bagil
Alexander encounters Nola within the Central Village where she notes that her brother Dias came to the island two years ago but she can't find him, asking Alexander to find her brother and tell him where she is.
Kehl Hunt
Alexander encounters Kehl in Central Village outside his house where he simply tells Alexander to not come into his house without his permission and how everyone is nervous because Sandler has disappeared, saying that he'll talk to Alexander later.
Sandler's Mother
As Alexander journeys he encounters Sandler's mother who asks him if he's seen her son. She professes concern as she said that he told her that he found the Termites' nest, and the Termites are very dangerous. She later thanks Alexander for saving her son Sandler.
Sandler
Alexander encounters Sandler in the Termite's nest, with Sandler thanking him as the Termites tried to eat him and he couldn't leave due to the gigantic termite blocking the way. He gives Alexander a pirate key as a way of thanks.
Karen Shore
Alexander encounters Karen in the East Coast Shore where she thanks him for coming and requests of him to save her son in return for giving him the Figure of Seath. She fades away afterwards as she has finally gotten her request out.
Garnabus
The Archmage Alexander bestowed the power of fire too.
Calmathar
The Archmage Alexander bestowed the power of wind too.
Ungrund
The Archmage Alexander bestowed the power of earth too.
Zul Arifin
The Archmage Alexander bestowed the power of water too.
General Information
Name: Alexander Thornton Regginis[3]
Titles: Prince Alexander Thornton Regginis of Granatyki[5]
Origin: King's Field 2 (JPN)/King's Field (US)
First Appearance: King's Field 2 (JPN)/King's Field (US)
Latest Appearance: King's Field 3 (JPN)/King's Field 2 (US)
Company: FromSoftware
Creator: Eiichi Hasegawa (The Director)
Gender: Male
Sexuality: Heterosexual
Pronouns: He/Him
Handedness: Right-Handed
Age: Unknown
Birthday: Unknown
Time Period: Medieval Period
Timeline: King's Field Timeline
Homeworld: Earth
Residence: Valicia
Story Role: Main Protagonist, Hero
Legacy: Country-wide Legacy (Alexander is well known for his adventure on the Island of Melanant, where he got the Moonlight Sword back from Necron and returned it to King Alfred)
Influence: World-Changing Influence
Language: Common Language
Ethnicity: Unknown
Religion: Unknown
Classification: Chosen One[6]
Species: Human
State of Being: Regular
Physiology: Humanoid Physiology
In-Universe Creator: Sylval[7]
Affiliations: John Alfred Forrester
Enemies: Monsters in the Island of Melanat, Necron
Height: Unknown
Weight: Unknown
Status: Deceased (Alex merged his own magic with the remaining magic of the Moonlight Sword to seal the entire Verdite Castle before the fallen Holy King could seal the evil fate of his now bedamned kingdom, using all of his energy to doing this and dying soon after[9])
Date of Death: King's Field 3 (JPN)/King's Field 2 (US)
Alignment: Neutral Good (After hearing John's story about the missing sword and the monsters near Verdite, Alexander proclaimed that he would go to the Island of Melanat, destroy the monster, and bring back the Moonlight Sword[10]. Fought through the Termite's nest and rescued Sandler from nearly being eaten by the Termites[11])
Protection Level: Global Protector (Alex merged his own magic with the remaining magic of the Moonlight Sword to seal the entire Verdite Castle before the fallen Holy King could seal the evil fate of his now bedamned kingdom along with the rest of the world[12])
- Type(s) of Potential: Growth Potential
- Level of Potential: Growth Potential
- Description: Every time Alexander kills a creature, he gains an experience point[13], when he receives enough experience he will level up, having his health and magic increase[14]. When Alexander fights with his sword[15], his strength power increases[16]. When Alexander fights with his magic, his magic power increases[17].
- Limitations: Nothing notable.
Archetype: Rival / The Lancer
Codex Statistics
Grade: S
Tier: At least 9-C, Higher with Weapons & Magic, Far Higher with the Dark Slayer, Even Higher with the Moonlight Sword
Cardinality: Finite
Dimensionality: 3-D
Power Source: Holy Power & Magic
Attack Potency: At least Bone level (Since Alex's childhood, he has shown great promise as an apprentice mage as well as showing great skill with a sword[18], and was believed by John Alfred Forrester to be capable of venturing into the Island of Melanant and getting his Moonlight Sword back, making him comparable to the Hauser bloodline, who has a hidden well of power, giving them superhuman abilities[19]), Higher with Weapons & Magic (Can fight and kill enemies such a rock octopuses[20]. Can kill the monsters on the Island of Melanat, where even John Alfred Forrester could not survive on that island or kill the monsters without the Holy Moonlight Sword[21]. Can fully destroy skeletons[22]. Can fight and kill stone knights[23]. Can kill giant ice monsters[24]), Far Higher with the Dark Slayer (The only weapon capable of harming the dragon Gurya[25]), Even Higher with the Moonlight Sword (The Moonlight Sword has its seals removed and its light restored by all the power left in Miria, the dragon's fairy and the Forest Dragon, utilizing the power of magic and the power of the sword[26]. When Alexander wielded the sword he had nothing to fear as with this sword he was more powerful than the gods or the demons[27])
Durability: At least Bone level (Survived a ship wreck with full health, where usually when a ship wrecks, no one makes it to the island alive[28]), Higher with Armor (Armors provide higher defenses and protect from damage[29]) & Shields (Shields provide high defenses and protect from attacks[30])
Striking Strength: Unknown: True Class (Does not use his hands in combat, opting for weapons instead)
Lifting Strength: At least Peak Human (Can wield and swing giant weapons in combat repeatedly without tiring[31])
Travel Speed: Peak Human Speed (As someone who John Alfred Forrester considered as eligible to go to the Island to get back his sword, he should be comparable to him, who can defeat monsters that none of the King's soldiers could he should at least be this fast[32])
Attack Speed: Peak Human Speed. Massively Hypersonic with Lightning Volt (With Lightning Volt[33], calls a lightning volt from the sky[34], which reaches around these speeds[35])
Reaction Speed: Peak Human Reactions
Stamina: Superhuman (Ventured through the Island of Melanat, fighting many monsters that no other soldier could escape without showing any signs of tiring)
Range: Standard Melee, Extended Melee with Weapons, Tens of Meters with Magic (Can shoot out magic such as fire ball this far[36]) & Bow (Can utilize the bow and arrow for long ranged attacks[37]), Up to Tens of Kilometers with Electricity Manipulation (With Lightning Volt[38], calls a lightning volt from the sky[39], which reaches 25-35 miles of height[40])
Intelligence: Unknown Intelligence
Knowledge: Grandmaster level (Ventured forth into the Island of Melanat, where no soldier has ever came back from[41], where even John Alfred Forrester could not survive on that island or kill the monsters without the Holy Moonlight Sword[42]. Since Alex's childhood, he has shown great promise as an apprentice mage as well as showing great skill with a sword[43])
- Superhuman Physical Characteristics
- Weapon Mastery
- Sword Mastery: Can utilize different types of swords in combat, from one-handed to two handed[44].
- Axe Mastery: Can utilize weapons such as the Crescent Axe in combat[45].
- Mace Mastery: Can utilize weapons such as the Morning Star in combat.
- Hammer Mastery: Can utilize weapons such as the battle hammer in combat[46].
- Bow Mastery: Can utilize the bow and arrow for long ranged attacks[47].
- Accelerated Development
- Leveling & Battle
- Physical Stats & Abilities: Everytime Alexander kills a creature, he gains an experience point[48], when he receives enough experience he will level up, having his health and magic increase[49]. When Alexander fights with his sword[50], his strength power increases[51]. When Alexander fights with his magic, his magic power increases[52])
- Leveling & Battle
- Non-Standard Interaction
- Spirit Interaction: Alexander can fight and kill spiritual creatures[53].
- Telepathy (Before dying, Alexander sent a telepathic message into Austin's mind, telling him how he must confront his father[54])
- Sealing (Alexander placed the Holy Sword of Light and the Sword born of the Dark Crystal in the castle tower in Verdite and sealed it with a powerful spell of light[55])
- Bestowal (Alex bestowed upon the King's four royal aids the four principles of power that would be the key for the coming into power of the next 'Chosen One', granting the powers of Fire to Garnabus, the power of Wind to Calamathar, the powers of Water to Zul Arifin, and the powers of Earth to the Archmage of Earth, Shudom[56])
- Blessed (Alexander is noted to have the blessings of Seath, the great god[57]. Noted to be the chosen one[58])
- Magic & Elemental Manipulation (Alexander is able to cast magic to use offensive and defensive types of magic, with magic being classified into five attributes: fire, water, earth, wind, and light[59])
- Fire Spells
- Water Spells
- Water Manipulation (With Water Fall[68], showers enemies with a torrent of water[69]. With Seath[70], blasts foes with water energy[71])
- Purification (With Dispoison[72], cures the poison status effect[73]. With Breath[74], recovers 150 HP and recovers all status effects[75])
- Resistance Manipulation (With Resist Fire[76], reduces damage[77] from fire sources[78])
- Wind Spells
- Air Manipulation (With Wind Cutter[79], casts a small cuter that slices[80])
- Forcefield Manipulation & Damage Reduction (With Missile Shield, forms a protective wall around the caster that reduces projectile damage[81])
- Cold Manipulation (With Ice Storm[82], unleashes a blast of cold air[83])
- Ice Manipulation (With Freeze[84], launches an icy dragon that can freeze enemies[85])
- Earth Spells
- Earth Manipulation (With Stone[86], hurls a stone boulder at the enemy[87])
- Shockwave Manipulation (With Earth Wave, generates a shockwave[88])
- Summoning (With Meteor[89], summons meteorites from different space and hits enemies directly[90])
- Healing (With Earth Heal[91], recovers lost HP points[92])
- Light Spells
- Light Manipulation (With Light[93], generates light within a dark area, allowing Alexander to see it better[94]. With Flash[95], blows away enemies with powerful light energy[96])
- Electricity Manipulation (With Lightning Volt[97], calls a lightning volt from the sky[98])
- Blessed (With Bless, protects from evil magics[99])
- Density Manipulation (With Breath, allows Alexander to take a running jump and float on the breeze, spanning a greater distance than would usually be possible[100])
- Resistance to
- Soul Manipulation & Mind Manipulation (Can fight and defeat Necron, who caused his soldiers to lose their souls and minds, fighting until they die[101])
- Poison Manipulation (Can eventually recover from being[102] poisoned after some time[103])
- Paralysis Inducement (Can eventually recover from being paralyzed after some time[104])
- Darkness Manipulation & Sense Manipulation (Can eventually recover from being inflicted with the dark status after some time, where it makes Alexander unable to see around himself well[105])
- Curse Manipulation (Can eventually recover from being cursed after some time[106])
- Velocity Manipulation (Can eventually recover from having his movement slowed after some time[107])
- Shielding (Shields provide high defenses and protect from attacks[108])
- Magic (With Seath's Sword[109], has the additional effect of non-elemental magic[110])
- Restoration (With Moonlight Sword, has the additional effect of MP regen[111])
- Fire Manipulation (With Flame Sword, has the additional effect of fire magic[112])
- Light Manipulation (With Moonlight Sword, has the additional effect of light magic[113])
- Air Manipulation (With Shiden[114], has the additional effect of wind magic[115])
- Earth Manipulation (With Spider Sword[116], has the additional effect of earth magic[117])
- Water Manipulation (With Ice Blade[118], has the additional effect of ice magic[119])
- Elemental Manipulation (With Dark Slayer[120], has the additional effect of all elements but light[121]).
- Fire Manipulation (With Flame Sword spell A[123], shoots multiple fireballs[124]. With Flame Sword spell B[125], launches a fiery cloud[126])
- Ice Manipulation & Homing Attack (With Ice Blade spell A[127], shoots exploding crystals[128]. With Ice Blade spell B[129], shoots homing crystals[130])
- Air Manipulation (With Shiden Spell A[131], launches a wind cutter[132]. With Shiden Spell B[133], launches wind crosses[134])
- Earth Manipulation (With Spider Sword Spell A[135], shoots a stream of explosive earth magic[136]. With Spider Sword Spell B[137], shoots a stream of wide range explosive earth magic[138])
- Light Manipulation (With Moonlight Sword Spell A[139], launches a shockwave surrounded by light[140]. With Moonlight Sword Spell B[141], launches a homing shockwave surrounded by light[142]. With Seath's Sword Spell A[143], shoots out 1-8 light beams[144])
- Darkness Manipulation (With Dark Slayer Spell A[146], launches dark explosions that travel straight ahead[147])
- Autopilot (With the Lightning Helm, the helmet automatically attacks enemies standing in front of Alexander with lightning bolts[150])
- Electricity Manipulation (With Lightning Helm, gives the additional effect of firing lightning bolts[151])
- Healing (With Seath's Helm[152], gives the additional effect of HP recovery and automatically recovers HP while it is worn[153]. With Moon Guard[154], gives the additional effect of HP recovery[155]. With Psycpros Collar, restores HP when worn[156])
- Statistics Boost (With Seath's Bracelet[157], raises physical power[158]. With Earth Ring[159], raises magic power by 8[160]. With Psycpros Collar, raises strength by +8[161])
- Power Modification & Light Manipulation (With Lightwave Ring[162], powers up arrows into light arrows[163]).
- Resistance to
- Fire Manipulation (With Ice Armor[164], gives a high fire resistance[165])
- Earth Manipulation (With Seath's Armor, gives a high earth resistance[166])
- Paralysis Inducement (With Silver Arms, gives the additional effect of short paralysis length[167])
- Air Manipulation (With Ruinous Boots, grants a resistance to fire and wind[168])
- Light Manipulation (With Crystal Guard, grants a resistance to light[169])
- Poison Manipulation (With Scorpion's Bracelet[170], grants a resistance to poison[171]. With Silver Boots, boots that have a great defense against poison[172]. With Ruinous Gloves, provides outstanding defense against poison[173])
- Status Effect Inducement (With Amulet of Mist[174], grants faster recovery from status effects[175])
- Healing (With Earth Herb[176], these herbs will replace 40 points of HP[177])
- Restoration (With Moon Stone, these stones were made by magic and recover 40 points of MP[178])
- Purification (With Dispoison Herb, these herbs cure the condition of being poisoned and 15 points of HP[179]. With Dragon Crystal, fully recovers all health, magic and status ailments[180]. With Healing Water (Green), recovers all status ailments[181]. With Blood Stone, recovers all status ailments except poison[182])
- Supernatural Tracking
- Statistics Boost (With Verdite[184], increases magic power by 1 point[185]. With Demon's Pick[186], temporarily raises magic power by 30 points[187])
- Damage Transferal (With Image of Seath and Seath's Tear equipped[188], if Alexander is killed by traps or monsters, the Image of Sieth dies in place of him[189])
- Resurrection (With Image of Seath and Seath's Tear equipped[190], if Alexander is killed by traps or monsters, he will be sent back to the Fountain of Gold[191])
- Free Casting (With Seath's Plume[192], enables casting of magic without consuming MP[193])
- Information Analysis (With Truth Glass[194], provides information on people, places, and things, along with giving locations of items[195])
- Illusion Manipulation (With Phantom Rod[196], temporarily shows hidden doors[197])
- Sound Manipulation (With Harvine's Flute[198], if this flute is played at a pillar of winds, an ice bridge will appear[199])
| Name | Attack Power (Direct) | Attack Power (Magic) | Additional Effect | Description |
|---|---|---|---|---|
| Short Sword | 44 | 9 | None | |
| Dagger | 39 | 16 | None | This is the weapon Alexander starts the game with. It is not strong and Alexander must be very close to use it. Try to find a different weapon as soon as possible. |
| Knight Sword | 66 | 12 | None | |
| Bastard Sword | 80 | 21 | None | |
| Flame Sword | 83 | 27 | Fire Magic | |
| Moonlight Sword | 123 | 30 | Light Magic, MP Regen | |
| Shiden | 105 | 33 | Wind Magic | |
| Spider Sword | 93 | 60 | Earth Magic | |
| Ice Blade | 93 | 106 | Water Magic | |
| Seath’s Sword | 178 | 22 | Non-element Magic | |
| Dark Slayer | 124 | 108 | All Elements but Light | |
| Crescent Axe | 83 | 14 | None | A long and powerful axe. It is very heavy. |
| Morning Star | 0 | 33 | None | |
| Battle Hammer | 0 | 94 | None | |
| Bow | 0 | 63 | None | |
| Arbalest | 0 | 88 | None | A kind of bow that has a long range and great power. Alexander needs high strength to equip this weapon. |
- Having an elemental weapon equipped will prevent casting spells of the opposite element
Swords with Sword Magic:
- Flame Sword
- Ice Blade
- Shiden
- Spider Sword
- Seath’s Sword
- Dark Slayer
- Moonlight Sword
Each sword has two spells that can be cast for a total of 14 spells. Strength and Magic stats must be 60 or higher to cast Sword Magic. Sword Magic is cast with two different button combinations:
- Square, then Triangle
- X, then Square, then Triangle (hold)
| Name | Defense Power (Direct) | Defense Power (Magic) | Additional Effect | Description |
|---|---|---|---|---|
| Iron Mask | 14 | 6 | None | |
| Knight Helm | 12 | 4 | None | |
| Great Helm | 16 | 6 | None | These helmets were once worn by Knights. It's a good head protector. |
| Blood Crown | 8 | 10 | Slows MP gauge refill | |
| Lightning Helm | 19 | 20 | Fires lightning bolts | |
| Seath’s Helm | 32 | 13 | HP recovery | |
| Breast Plate | 15 | 8 | None | This is an ordinary breast plate. It's not very strong, but allows for good mobility. |
| Knight Plate | 15 | 5 | None | |
| Ice Armor | 13 | 7 | High fire resist | |
| Dark Armor | 20 | 8 | Permanent dark status | |
| Seath’s Armor | 10 | 17 | High earth resist | |
| Iron Glove | 13 | 4 | None | |
| Stone Hand | 8 | 3 | None | |
| Silver Arms | 13 | 13 | Short paralysis length | |
| Demon’s Hands | 19 | 10 | Slows HP gauge refill | |
| Ruinous Gloves | 17 | 30 | None | Provides outstanding defense against poison[200]. |
| Iron Boots | 10 | 7 | None | These ordinary boots are crafted of leather and coated with iron. |
| Leg Guards | 15 | 4 | None | |
| Silver Boots | 15 | 8 | None | Boots that have a great defense against poison[201]. |
| Death Walkers | 21 | 21 | Low movement speed | |
| Ruinous Boots | 25 | 43 | Fire/wind resist | |
| Leather Shield | 4 | 2 | None | |
| Large Shield | 12 | 5 | None | |
| Moon Guard | 6 | 11 | HP recovery | It will automatically recover HP when equipped[202]. |
| Crystal Guard | 16 | 18 | None | |
| Skull Shield | 38 | 5 | Light resist, HP decay | |
| Seath’s Shield | 15 | 32 | None | This shield was once granted to the High Elf Merlin by Seath[203]. |
| Scorpion’s Bracelet | 0 | 0 | Poison resist |
| Name | Effect |
|---|---|
| Earth Herb | These herbs will replace 40 HP. |
| Dispoison Herb | These herbs cure the condition of being poisoned and 15 points of HP. |
| Arch Crystal | Fully recovers HP and MP and all status ailments |
| Moon Stone | These stones were made by magic and recover 40 points of MP. |
| Healing Water (Blue) | Recovers 100 HP |
| Healing Water (Red) | Recovers 50 MP |
| Healing Water (Green) | Cures all status ailments |
| Healing Water (Gold) | Recovers 100 HP, 50 MP, and all status ailments |
| Blood Stone | Recovers all status ailments except poison |
| Recovery Medicine | Recovers 30 MP |
| Verite | Increases magic power by 1 point |
| Seath’s Plume | Enables casting of magic without consuming MP |
| Demon’s Pick | Temporarily raises magic power by 30 points |
| Arrow for the Bow | Ammo for the bow |
| Elf’s Bolt | Ammo for the arbalest |
| Seath’s Figure | Resurrect on death if Seath’s Tear is equipped |
| Crystal Shard | Sell |
| Crystal | Used as material for crystal flasks or arrows |
| Phantom Rod | Temporarily shows hidden doors |
| Truth Glass | Provides information on people, places, and things |
| Pirate’s Map | A map left by pirates on Melanat Island |
| Miner’s Map | A map centered on the mountains of Melanat Island |
| Necron’s Map | A map of the underground where Necron resides |
| Crystal Flask | Can store healing water of various effects |
| Harvine’s Flute | Can create pathways at wind pillars |
| Ground Bell | Resonates near crystals |
| Fire Crystal | These crystals consist of fire energy. When Alexander finds and uses one of these crystals, he will learn one of the five fire magics. |
| Water Crystal | These crystals consist of water energy. When Alexander finds and uses one of these crystals, he will learn one of the five water magics. |
| Earth Crystal | These crystals consist of earth energy. When Alexander finds and uses one of these crystals, he will learn one of the five earth magics. |
| Wind Crystal | These crystals consist of wind energy. When Alexander finds and uses one of these crystals, he will learn one of the five wind magics. |
| Light Crystal | These crystals consist of light energy. When Alexander finds and uses one of these crystals, he will learn one of the five light magics. |
| Dark Crystal | Used to craft the Dark Slayer |
| Elf’s Key | Enables collection of the Dark Crystal |
| Pirate’s Key | Key for the Pirate Cave and pirate chests |
| Skull Key | Key to the Vertical Cave |
| Jail Key | Key for the Jail |
| Many Key | Key for many doors; Removable |
| Harvine’s Key | Key for Harvine’s Castle and chests |
| Seath’s Key | Enables healing water at Seath’s Fountain |
| Silver Key | A key that can open certain chests |
| Steel Key | A key that can open certain chests |
| Shrine Key | Key for the Elf Temple |
| Moon Gate | Warp to the guidepost where the Moon Key is placed |
| Star Gate | Warp to the guidepost where the Star Key is placed |
| Sun Gate | Warp to the guidepost where the Sun Key is placed |
| Warp Gate (Moon) | Place in a guidepost and warp there with the Moon Gate |
| Warp Gate (Star) | Place in a guidepost and warp there with the Star Gate |
| Warp Gate (Sun) | Place in a guidepost and warp there with the Sun Gate |
Notable Techniques
| Name | MP Cost | Effect |
|---|---|---|
| Light | 6 | Generates light |
| Breath | 10 | Recovers 150 HP and recovers all status effects |
| Lightning Volt | 18 | Generates lightning |
| Flash | 24 | Blows away enemies with powerful light energy |
| Fireball | 3 | Shoots a fireball |
| Fire Wall | 9 | Shoots a fireball that expands into a wall |
| Fire Storm | 15 | Shoots multiple explosive fireballs |
| Flame | 35 | Fires an explosive phoenix that can harm the caster |
| Wind Cutter | 3 | Shoots a vacuum blade |
| Missile Shield | 6 | Reduces projectile damage |
| Ice Storm | 14 | Unleashes a blast of cold air |
| Freeze | 26 | Launches an icy dragon that can freeze enemies |
| Dispoison | 4 | Cures poison |
| Resist Fire | 16 | Reduces damage from fire sources |
| Water Fall | 12 | Showers enemies with heavy amounts of water |
| Seath | 32 | Blasts foes with water energy |
| Earth Heal | 3 | Recovers 50 HP |
| Stone | 7 | Hurls a boulder |
| Earth Wave | 15 | Generates a shockwave |
| Meteor | 28 | Summons meteorites |
| Flame Sword (A) | 6 | Shoots multiple fireballs |
| Flame Sword (B) | 18 | Launches a fiery cloud |
| Ice Blade (A) | 11 | Launches exploding crystals |
| Ice Blade (B) | 27 | Shoots homing crystals |
| Shiden (A) | 10 | Launches a wind cutter |
| Shiden (B) | 28 | Launches wind crosses |
| Spider Sword (A) | 16 | Shoots a stream of explosive earth magic |
| Spider Sword (B) | 22 | Shoots a stream of wide-range explosive earth magic |
| Seath's Sword (A) | 17 | 1-8 light beams shoot out |
| Seath's Sword (B) | 20 | Invincibility |
| Dark Slayer (A) | 18 | Launches dark explosions that travel straight ahead |
| Dark Slayer (B) | 17 | Launches a narrow shockwave that explodes on contact |
| Moonlight Sword (A) | 22 | Launches a shockwave surrounded by light |
| Moonlight Sword (B) | 38 | Launches a homing shockwave surrounded by light |
Other
Standard Tactics: Alex will use the weapon, armor, and shields best fit for the situation, normally being the Moonlight Sword for his weapon.
Weaknesses
- Elemental Weapon Weaknesses: Having an elemental weapon equipped will prevent casting spells of the opposite element. The Spider Sword weakens all magic defenses xcept for the earth defense[204].
- Armor Weaknesses: The Blood Crown[205] slows MP gauge refill and has Alexander's HP slowly drain away[206]. The Dark Armor[207] gives a permanent dark status when worn and makes Alexander unable to use light magic[208]. Demon's Hands slows[209] HP gauge refill along with being very heavy, making the attacking interval longer[210]. Death Walkers[211] give low movement speed[212]. The Crystal Guard causes HP decay[213].
- Shield Weaknesses: The Crystal Guard preludes use of fire magic from any source, including Alexander's own[214]. The Skull Shield slowly takes away HP[215].
Trivia
- Due to the first game not being released internationally, the naming titles of the American and Japanese versions of King's Field are confusing, thus it goes like this:
- King's Field (JPN) = Japanese version only
- King's Field (US)/King's Field 2 (JPN)
- King's Field 2 (US)/King's Field 3 (JPN)
- King's Field: The Ancient City (US)/King's Field 4 (JPN)
- Interestingly, Alexander's name is sometimes Alef/Aleph. Aleph is also the name of the protagonist of Shin Megami Tensei II, meaning both of them are sequel protags with the name Aleph.
Battle Records
2 - 0 - 0
References
- ↑ King's Field (US) Game Manual Page 6
- ↑ King's Field (US) Game Manual Page 6
- ↑ King's Field 2 (US) Game Manual Intro Page
- ↑ King's Field (US) Game Manual Page 6
- ↑ King's Field 2 (US) Game Manual Intro Page
- ↑ King's Field 2 (JPN)/King's Field (US)
- ↑ King's Field 3 (JPN)/King's Field 2 (US) Vallad
- ↑ King's Field 2 (US) Game Manual Intro Page
- ↑ King's Field 2 (US) Game Manual Page 7
- ↑ King's Field (US) Game Manual Page 6
- ↑ King's Field 2 (JPN)/King's Field (US) Termite's Nest
- ↑ King's Field 2 (US) Game Manual Page 7
- ↑ King's Field (US) Game Manual Page 16
- ↑ King's Field 2 (JPN)/King's Field (US)
- ↑ King's Field (US) Game Manual Page 16
- ↑ King's Field 2 (JPN)/King's Field (US)
- ↑ King's Field (US) Game Manual Page 16
- ↑ King's Field (US) Game Manual Page 6
- ↑ King's Field 2 (US) Game Manual Intro Page
- ↑ King's Field 2 (JPN)/King's Field (US)
- ↑ King's Field (US) Game Manual Page 5
- ↑ King's Field 2 (JPN)/King's Field (US)
- ↑ King's Field 2 (JPN)/King's Field (US)
- ↑ King's Field 2 (JPN)/King's Field (US)
- ↑ King's Field 2 (JPN)/King's Field (US) Gurya Boss
- ↑ King's Field (JPN) Moonlight Sword
- ↑ King's Field 2 (JPN)/King's Field (US) Ending
- ↑ King's Field 2 (JPN)/King's Field (US)
- ↑ King's Field 2 (JPN)/King's Field (US) Armor
- ↑ King's Field 2 (JPN)/King's Field (US) Shield
- ↑ King's Field 2 (JPN)/King's Field (US)
- ↑ King's Field (JPN)
- ↑ King's Field (US) Game Manual Page 19
- ↑ King's Field 2 (JPN)/King's Field (US) Lightning Volt Magic
- ↑ "Speed and current for lightning stepped leaders near ground as determined from electric field records" by Thomson, E. M.; Uman, M. A.; Beasley, W. H
- ↑ King's Field 2 (JPN)/King's Field (US) Fire Ball
- ↑ King's Field 2 (JPN)/King's Field (US) Bow
- ↑ King's Field (US) Game Manual Page 19
- ↑ King's Field 2 (JPN)/King's Field (US) Lightning Volt Magic
- ↑ "Severe Weather 101"
- ↑ King's Field (US) Game Manual Page 6
- ↑ King's Field (US) Game Manual Page 5
- ↑ King's Field (US) Game Manual Page 6
- ↑ King's Field 2 (JPN)/King's Field (US)
- ↑ King's Field 2 (JPN)/King's Field (US) Crescent Axe
- ↑ King's Field 2 (JPN)/King's Field (US) Battle Hammer
- ↑ King's Field 2 (JPN)/King's Field (US) Bow
- ↑ King's Field (US) Game Manual Page 16
- ↑ King's Field 2 (JPN)/King's Field (US)
- ↑ King's Field (US) Game Manual Page 16
- ↑ King's Field 2 (JPN)/King's Field (US)
- ↑ King's Field (US) Game Manual Page 16
- ↑ King's Field 2 (JPN)/King's Field (US)
- ↑ King's Field 3 (JPN)/King's Field 2 (US) Intro
- ↑ King's Field 2 (US) Game Manual Page 6
- ↑ King's Field 2 (US) Game Manual Page 7
- ↑ King's Field 2 (JPN)/King's Field (US)
- ↑ King's Field 2 (JPN)/King's Field (US)
- ↑ King's Field (US) Game Manual Page 19
- ↑ King's Field (US) Game Manual Page 19
- ↑ King's Field 2 (JPN)/King's Field (US) Fire Ball
- ↑ King's Field (US) Game Manual Page 19
- ↑ King's Field 2 (JPN)/King's Field (US) Fire Wall
- ↑ King's Field 2 (JPN)/King's Field (US) Fire Storm Magic
- ↑ King's Field 2 (JPN)/King's Field (US) Fire Storm Magic
- ↑ King's Field 2 (JPN)/King's Field (US) Flame Magic
- ↑ King's Field 2 (JPN)/King's Field (US) Flame Magic
- ↑ King's Field 2 (JPN)/King's Field (US) Water Fall Magic
- ↑ King's Field 2 (JPN)/King's Field (US) Water Fall Magic
- ↑ King's Field 2 (JPN)/King's Field (US) Seath Magic
- ↑ King's Field 2 (JPN)/King's Field (US) Seath Magic
- ↑ King's Field (US) Game Manual Page 19
- ↑ King's Field 2 (JPN)/King's Field (US) Dispoison
- ↑ King's Field 2 (JPN)/King's Field (US) Breath Magic
- ↑ King's Field 2 (JPN)/King's Field (US) Breath Magic
- ↑ King's Field 2 (JPN)/King's Field (US) Resist Fire Magic
- ↑ King's Field 2 (JPN)/King's Field (US) Resist Fire Magic
- ↑ King's Field 2 (JPN)/King's Field (US) Resist Fire Magic
- ↑ King's Field (US) Game Manual Page 19
- ↑ King's Field 2 (JPN)/King's Field (US) Wind Cutter
- ↑ King's Field 2 (JPN)/King's Field (US) Missile Shield Magic
- ↑ King's Field 2 (JPN)/King's Field (US) Ice Storm Magic
- ↑ King's Field 2 (JPN)/King's Field (US) Ice Storm Magic
- ↑ King's Field 2 (JPN)/King's Field (US) Freeze Magic
- ↑ King's Field 2 (JPN)/King's Field (US) Freeze Magic
- ↑ King's Field 2 (JPN)/King's Field (US) Stone Magic
- ↑ King's Field 2 (JPN)/King's Field (US) Stone Magic
- ↑ King's Field 2 (JPN)/King's Field (US) Earth Wave Magic
- ↑ King's Field 2 (JPN)/King's Field (US) Meteor Magic
- ↑ King's Field 2 (JPN)/King's Field (US) Meteor Magic
- ↑ King's Field (US) Game Manual Page 19
- ↑ King's Field 2 (JPN)/King's Field (US) Earth Heal
- ↑ King's Field 2 (JPN)/King's Field (US) Light Magic
- ↑ King's Field 2 (JPN)/King's Field (US) Light Magic
- ↑ King's Field 2 (JPN)/King's Field (US) Flash Magic
- ↑ King's Field 2 (JPN)/King's Field (US) Flash Magic
- ↑ King's Field (US) Game Manual Page 19
- ↑ King's Field 2 (JPN)/King's Field (US) Lightning Volt Magic
- ↑ King's Field (US) Game Manual Page 19
- ↑ King's Field 2 (JPN)/King's Field (US) Breath Magic
- ↑ King's Field 2 (JPN)/King's Field (US)
- ↑ King's Field (US) Game Manual Page 16
- ↑ King's Field (US) II
- ↑ King's Field (US) Game Manual Page 16
- ↑ King's Field (US) Game Manual Page 16
- ↑ King's Field (US) Game Manual Page 16
- ↑ King's Field (US) Game Manual Page 16
- ↑ King's Field 2 (JPN)/King's Field (US) Shield
- ↑ King's Field 2 (JPN)/King's Field (US) Seath's Sword
- ↑ King's Field 2 (JPN)/King's Field (US) Seath's Sword
- ↑ King's Field 2 (JPN)/King's Field (US) Moonlight Sword
- ↑ King's Field 2 (JPN)/King's Field (US) Flame Sword
- ↑ King's Field 2 (JPN)/King's Field (US) Moonlight Sword
- ↑ King's Field 2 (JPN)/King's Field (US) Shiden
- ↑ King's Field 2 (JPN)/King's Field (US) Shiden
- ↑ King's Field 2 (JPN)/King's Field (US) Spider Sword
- ↑ King's Field 2 (JPN)/King's Field (US) Spider Sword
- ↑ King's Field 2 (JPN)/King's Field (US) Ice Blade
- ↑ King's Field 2 (JPN)/King's Field (US) Ice Blade
- ↑ King's Field 2 (JPN)/King's Field (US) Dark Slayer
- ↑ King's Field 2 (JPN)/King's Field (US) Dark Slayer
- ↑ King's Field 2 (JPN)/King's Field (US) Crystal Guard
- ↑ King's Field 2 (JPN)/King's Field (US) Flame Sword Spell A
- ↑ King's Field 2 (JPN)/King's Field (US) Flame Sword Spell A
- ↑ King's Field 2 (JPN)/King's Field (US) Flame Sword Spell B
- ↑ King's Field 2 (JPN)/King's Field (US) Flame Sword Spell B
- ↑ King's Field 2 (JPN)/King's Field (US) Ice Blade Spell A
- ↑ King's Field 2 (JPN)/King's Field (US) Ice Blade Spell A
- ↑ King's Field 2 (JPN)/King's Field (US) Ice Blade Spell B
- ↑ King's Field 2 (JPN)/King's Field (US) Ice Blade Spell B
- ↑ King's Field 2 (JPN)/King's Field (US) Shiden Spell A
- ↑ King's Field 2 (JPN)/King's Field (US) Shiden Spell A
- ↑ King's Field 2 (JPN)/King's Field (US) Shiden Spell B
- ↑ King's Field 2 (JPN)/King's Field (US) Shiden Spell B
- ↑ King's Field 2 (JPN)/King's Field (US) Spider Sword Spell A
- ↑ King's Field 2 (JPN)/King's Field (US) Spider Sword Spell A
- ↑ King's Field 2 (JPN)/King's Field (US) Spider Sword Spell B
- ↑ King's Field 2 (JPN)/King's Field (US) Spider Sword Spell B
- ↑ King's Field 2 (JPN)/King's Field (US) Moonlight Sword Spell A
- ↑ King's Field 2 (JPN)/King's Field (US) Moonlight Sword Spell A
- ↑ King's Field 2 (JPN)/King's Field (US) Moonlight Sword Spell B
- ↑ King's Field 2 (JPN)/King's Field (US) Moonlight Sword Spell B
- ↑ King's Field 2 (JPN)/King's Field (US) Seath's Sword Spell A
- ↑ King's Field 2 (JPN)/King's Field (US) Seath's Sword Spell A
- ↑ King's Field 2 (JPN)/King's Field (US) Seath's Sword Spell B
- ↑ King's Field 2 (JPN)/King's Field (US) Dark Slayer Spell A
- ↑ King's Field 2 (JPN)/King's Field (US) Dark Slayer Spell A
- ↑ King's Field 2 (JPN)/King's Field (US) Dark Slayer Spell B
- ↑ King's Field 2 (JPN)/King's Field (US) Dark Slayer Spell B
- ↑ King's Field 2 (JPN)/King's Field (US) Lightning Helm
- ↑ King's Field 2 (JPN)/King's Field (US) Lightning Helm
- ↑ King's Field 2 (JPN)/King's Field (US) Seath's Helm
- ↑ King's Field 2 (JPN)/King's Field (US) Seath's Helm
- ↑ King's Field 2 (JPN)/King's Field (US) Moon Guard
- ↑ King's Field 2 (JPN)/King's Field (US) Moon Guard
- ↑ King's Field 2 (JPN)/King's Field (US) Psycpros Collar
- ↑ King's Field 2 (JPN)/King's Field (US) Seath's Bracelet
- ↑ King's Field 2 (JPN)/King's Field (US) Seath's Bracelet
- ↑ King's Field 2 (JPN)/King's Field (US) Earth Ring
- ↑ King's Field 2 (JPN)/King's Field (US) Earth Ring
- ↑ King's Field 2 (JPN)/King's Field (US) Psycpros Collar
- ↑ King's Field 2 (JPN)/King's Field (US) Lightwave Ring
- ↑ King's Field 2 (JPN)/King's Field (US) Lightwave Ring
- ↑ King's Field 2 (JPN)/King's Field (US) Ice Armor
- ↑ King's Field 2 (JPN)/King's Field (US) Ice Armor
- ↑ King's Field 2 (JPN)/King's Field (US) Seath's Armor
- ↑ King's Field 2 (JPN)/King's Field (US) Silver Arms
- ↑ King's Field 2 (JPN)/King's Field (US) Ruinous Boots
- ↑ King's Field 2 (JPN)/King's Field (US) Crystal Guard
- ↑ King's Field 2 (JPN)/King's Field (US) Scorpion's Bracelet
- ↑ King's Field 2 (JPN)/King's Field (US) Scorpion's Bracelet
- ↑ King's Field 2 (JPN)/KIng's Field (US) Silver Boots
- ↑ King's Field 2 (JPN)/KIng's Field (US) Ruinous Gloves
- ↑ King's Field 2 (JPN)/King's Field (US) Amulet of Mist
- ↑ King's Field 2 (JPN)/King's Field (US) Amulet of Mist
- ↑ King's Field (US) Game Manual Page 17
- ↑ King's Field 2 (JPN)/King's Field (US) Earth Herb
- ↑ King's Field (US) Game Manual Page 17
- ↑ King's Field (US) Game Manual Page 17
- ↑ King's Field 2 (JPN)/King's Field (US) Dragon Crystal
- ↑ King's Field 2 (JPN)/King's Field (US) Healing Water (Green)
- ↑ King's Field 2 (JPN)/King's Field (US) Blood Stone
- ↑ King's Field 2 (JPN)/King's Field (US) Ground Bell
- ↑ King's Field 2 (JPN)/King's Field (US) Verdite
- ↑ King's Field 2 (JPN)/King's Field (US) Verdite
- ↑ King's Field 2 (JPN)/King's Field (US) Demon's Pick
- ↑ King's Field 2 (JPN)/King's Field (US) Demon's Pick
- ↑ King's Field (US) Game Manual Page 21
- ↑ King's Field 2 (JPN)/King's Field (US) Figure of Seath and Seath's Tear
- ↑ King's Field (US) Game Manual Page 21
- ↑ King's Field 2 (JPN)/King's Field (US) Figure of Seath and Seath's Tear
- ↑ King's Field 2 (JPN)/King's Field (US) Seath's Plume
- ↑ King's Field 2 (JPN)/King's Field (US) Seath's Plume
- ↑ King's Field 2 (JPN)/King's Field (US) Truth Glass
- ↑ King's Field 2 (JPN)/King's Field (US) Truth Glass
- ↑ King's Field 2 (JPN)/King's Field (US) Phantom Rod
- ↑ King's Field 2 (JPN)/King's Field (US) Phantom Rod
- ↑ King's Field (US) Game Manual Page 17
- ↑ King's Field 2 (JPN)/King's Field (US) Harvine's Flute
- ↑ King's Field 2 (JPN)/KIng's Field (US) Ruinous Gloves
- ↑ King's Field 2 (JPN)/KIng's Field (US) Silver Boots
- ↑ King's Field 2 (JPN)/King's Field (US) Moon Guard
- ↑ King's Field 2 (JPN)/KIng's Field (US) Seath's Shield
- ↑ King's Field 2 (JPN)/King's Field (US) Spider Sword
- ↑ King's Field 2 (JPN)/King's Field (US) Blood Crown
- ↑ King's Field 2 (JPN)/King's Field (US) Blood Crown
- ↑ King's Field 2 (JPN)/King's Field (US) Dark Armor
- ↑ King's Field 2 (JPN)/King's Field (US) Dark Armor
- ↑ King's Field 2 (JPN)/King's Field (US) Demon's Hands
- ↑ King's Field 2 (JPN)/King's Field (US) Demon's Hands
- ↑ King's Field 2 (JPN)/King's Field (US) Death Walkers
- ↑ King's Field 2 (JPN)/King's Field (US) Death Walkers
- ↑ King's Field 2 (JPN)/King's Field (US) Crystal Guard
- ↑ King's Field 2 (JPN)/King's Field (US) Crystal Guard
- ↑ King's Field 2 (JPN)/King's Field (US) Skull Shield
- ↑ King's Field 2 (JPN)/KIng's Field (US) Necron Boss
- ↑ King's Field 2 (JPN)/KIng's Field (US) Gurya Boss
Versus Threads
None.
None.
None.
- Pages using Tabber parser tag
- Templates
- Characters
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