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Dan Hibiki

From The Codex
Keep an eye on me, father! I won't let the Saikyo arts down!
~ Dan

Background

Dan Hibiki (火引 弾 Hibiki Dan?) is a video game character from the Street Fighter series, first appearing in Street Fighter Alpha. He is an arrogant, overconfident and feeble self-taught martial artist that runs a failing dojo.

General Information

Name: Dan Hibiki

Origin: Street Fighter

Sex: Male

Age: Late 20's in Street Fighter Alpha, in his 30's currently

Classification: Human, Martial Artist

Codex Statistics

Tier: 9-B

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Wall level (While he is the weakest character in Street Fighter, he should at least be able to destroy a wooden barrel in a single hit and destroy cars with multiple attacks)

Durability: Wall level (Should scale to his Attack Potency)

Striking Strength: Wall Class

Lifting Strength: At least Peak Human (Can theoretically lift Gill, who weighs 338kg)

Travel Speed: Superhuman (Can outrun a wall of flames)

Attack Speed: Superhuman

Reaction Speed: Superhuman

Stamina: Above Average (Is in a physically fit condition and is always full of energy)

Range: Standard Melee, Higher with projectiles

Intelligence: Average Intelligence (Is totally unaware of his actual strength, even in front of many evidences, and actually believes to be best martial artist there is, to possess the strongest fighting style in the world and also sees Sakura and Blanka as his students and fellow practitioners of Saikyo Style. Often shows to lack awareness)

Knowledge: At least Expert level (Is somewhat skilled in martial arts, having completed his fighting style on his own after being expelled by Gouken's teaching, although his techniques are half-baked and he tends to deliver repetitive attacks. Is skilled in karaoke and seems to be able to run his dojo, for how little popular it is)


Powers and Techniques

Superhuman Physical Characteristics, Human Achievements, Martial Arts, Acrobatics, Chi Manipulation and Energy Projection, Social Influencing (The Saikyo Style has Dan taunt his opponents to break their pace and lower their guard), Damage Boost (Can perform enhanced versions of his Special Attacks. Tenchi Saikyo no Kata boosts his Gadoken and Koryuken), Status Effect Inducement (By hitting the opponent repeteadly, without them being able to recover, he can cause them to enter the "Stun" status, which leaves them unable to react. His Focus Attack causes the opponent to enter a "crumpling" status)


Notable Techniques


  • Saikyo Chop: Dan hits the opponent with a flamboyant, overhead chop, almost losing balance doing it.
  • Saikyo Jawbreaker: Dan delivers a powerful kick upwards, striking the opponent's jaw.
  • Saikyo Kick: Dan delivers a roundhouse kick.
  • Kachiwari Chop: Dan hits the opponent with a donward chop.
  • Crouching Taunt: Dan gets down on one knee, swinging one arm up and flexing, with his other hand on his bicep. This move can be slightly damaging on touch.
  • Jumping Taunt: Dan jumps up, flexing, with his other hand on his bicep and yells "Woohooo!". This move can be slightly damaging on touch.
  • Focus Attack: A heavy move that grants an augmented defense to the user during the execution and, if it lands, makes the opponent crumple.

  • SaikyoTaikuzushi: Dan grabs the opponent by the collar, places his foot in-between the opponent's legs and uses it to sweep them, causing the opponent to fall back onto the ground.
  • Saikyo Haraigoshi Dan grabs the opponent and pulls them over his shoulder, causing them to land on their back after a bit of trouble.
  • Gadou Thrust: Dan grabs the opponent by the collar and hits them with a punch.

  • Gadoken ("Self Way Fist"): Dan fires a small wave of Ki energy with one hand. The attack's general range is extremely short. However, Dan can hold his hand and charge the Gadoken, giving it additional power and range. The EX version is a stronger projectile, which maintains the same range. Sometimes, dan can randomly fire a red version of the Gadoken, which is stronger than normal and knocks the opponent down.
  • Koryuken ("Clear Dragon Fist"): Dan performs a jumping uppercut.
  • Danretsuken ("Bullet Fury Fist"): Dan delivers a quick series of punches and finishes with two strikes with both hands. The EX version is stronger and finishes with a powerful uppercut that sends the opponent flying.
  • Dankukyaku ("Severing Air Leg"): Dan jumps and delivers a knee jab, to which he can add up to two kicks. The EX version is stronger and adds a fourth roundhouse kick.
  • Saikyo Defense: After blocking an attack, Dan dashes backward, creating distance for him to take advantage
  • Saikyo Tenjinsai: Dan tackles the enemy in a quick shoulder throw, and stomps on them. In the powered up version, he follows up with a downward punch

  • Shinku Gadoken: Dan performs a powered-up version of the Gadoken.
  • Koryu Rekka: Dan performs a quick, short-ranged Koryuken, followed by a faster and higher one immediately after.
  • Haoh Gadoken: Dan charges up a full-powered, two-handed version of his original Gadoken and shoots it at his opponent; after performing the attack, Dan is shown flying backwards, insinuating that the force of the attack itself was too much for him to handle.
  • Shisso Buraiken: Dan dashes towards the opponent and punches them in the face, proceeding to launch a barrage of blows and finishes with a Koryuken.
  • Legendary Taunt: Dan performs a series of taunts consecutively.
  • Hissho Buraiken ("Certain Victory Independent Fist"): Dan's strongest technique, consisting in a rapid flurry of hits. Dan delivers first a knee jab to the opponent's lower section and follows with two punches to their face. He then grabs their wrist and hits them in the midsection with a punch and a kick. Dan lets them go just to hit them in the face with two elbow strikes and two punches. After that, the opponent his forced to kneel with a low kick, which leaves them open to other two kicks in the face and the chest. Dan finishes them off with a powerful Koryuken and a disrespectful taunt.

  • Saikyo-Style Kaihi Jutsu ("Strongest Style Evasion Technique"): After blocking an attack, Dan performs an evasive movement, rolling past the opponent.
  • Saikyo Donukigeri ("Strongest Style Penetrating Kick"): Dan quickly dashes backwards to dodge an incoming attack and replies with a heavy kick, knocking the opponent down before they are able to react. He then taunts the fallen opponent.
  • Saikyo-Style Burairuten no Kamae ("Strongest Style Stance of Independent Flow"): A collection of three taunts Dan is able to perform extremely quickly, dealing a bit of damage to the opponent. The first consists in rolling forward and snap his fingers; Dan can perform this one immediately after delivering a Special Attack, either to deal additional damage or extend his combos. The second features Dan rolling backwards to evade an attack, mocking the opponent once finished. The third is an airborne taunt Dan performs by placing a hand next to his ear; its purpose is the same as the first. These taunts also have the property to raise both Dan and his opponent's energy gauge.
  • Saikyo-Style Otokoboe ("Strongest Style Manly Cry"): Dan trusts his fist out and deals a little bit of damage. The true purpose of this technique is to be used a feint, immediately canceling it out into another attack.
  • Tenchi Saikyo no Kata ("Heaven and Earth Strongest Style Form"): Dan focuses his Ki into his fists, enhancing the strength of his Gadoken and Koryuken for awhile.
    • Haten Gadoken: The amplified version of the Gadoken. It travels farther and deals much more damage than normal.
    • Goh Koryuken: The amplified version of the Koryuken. Dan can perform it twice in a row, while dealing additional damage thanks to the focused Ki.

  • Other

    Standard Tactics: Dan will try to constantly taunt and annoy his opponent so that they may drop their guard and allow him to attack, either rapid jabbing them, hitting them with a Gadoken, or causing them to crumble with his focus attack. If at a distance, he will charge his techniques to both boost their damage and try to reach his opponent.

    Weaknesses: Is cocky, full of himself, and always underestimates his opponents. His fighting style is incomplete and ineffective.

    Battle Records

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