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Freyra

From The Codex
This just won't do... I'm not done for yet!! I can still go on!! I will defeat you, Zirconiade! This is it! The last... The last of whatever strength I have left! Prepare yourself!
~ Freyra to Zirconiade

Background

Freyra, also known as Shotgun, is a supporting protagonist and playable character of Before Crisis: Final Fantasy VII. She is a highly esteemed member of the Turks, a secretive group of investigators working under the Shinra Power Electric Company. Freyra was born in Mideel within an extremely well-to-do family, though she desired to be a hunter all her life. Her skill with a shotgun earned her a position within the Turks, as well as giving her the nickname "Shotgun."

General Information

Name: Freyra

Origin: Final Fantasy VII

Sex: Female

Age: Around 30 years old

Classification: Shotgun (Female)

Species: Human

Occupation: Turk

Status: Alive

Alignment: Chaotic Neutral (As a Turk, Freyra will do any task as ordered to her by Shinra, no matter the morality behind it, which is a given due to Shinra's shady history. She is known to be extremely daring and will actively choose to go on dangerous missions simply for the thrill of them, and sets unreasonable expectations for herself just to give her an excuse to be more reckless)

Codex Statistics

Tier: At least 9-A, up to High 3-A with Sheer Will

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: At least Room level (Comparable to standard Summons which are fought as regular training programs in the Shinra Combat Simulator, such as Bahamut, whose Megaflare is this powerful), up to Multi Supercluster level with Sheer Will (Gathered strength through memories of their friends in order to defeat Zirconiade, the Ultimate Summon, who by that title is superior to Bahamut Fury, who can create a dimension with a starry sky, and Knights of the Round, which can destroy its own dimension containing a galaxy cluster)

Durability: At least Room level

Striking Strength: At least Room Class, up to Multi Supercluster Class with Sheer Will

Lifting Strength: Likely Athletic Human

Travel Speed: Athletic Human (Should be similar to Cloud Strife, who can run at similar speeds to a Chocobo; Chocobo are said in the Dissidia Final Fantasy Museum to run at 20 mph)

Attack Speed: At least Massively Hypersonic+

Reaction Speed: At least Massively Hypersonic+ (Should be similar to the Final Fantasy VII party, who could dodge the lasers from the Shinra security system)

Stamina: High (Freyra has been trained as a Turk, who are superhumans on the same caliber of SOLDIERs without any Mako enhancements. Emma is able to carry out prolonged missions and fights without much difficulty)

Range: Standard Melee, Tens of Meters with shotgun

Intelligence: Gifted Intelligence in combat (Freyra is a combative genius due to her training with the Turks. She can take on entire Avalanche squadrons by herself, namely due to her intelligence in combat and proficiency with all types of guns. She's also been able to take Zirconiade head-on, a Summon with countless years of history as a dangerous force of nature)


Powers and Techniques

Spirit Energy Physiology, which includes: Superhuman Physical Characteristics, Blessed (Everyone born into the world is blessed with Spirit Energy), Sheer Will (Willpower alone can be enough to fight off Mako poisoning, and the will of Jenova. Those with a strong enough will can retain their sense of self after dying and returning to the Lifestream), Memory Manipulation, Energy Manipulation, Rage Power, & Aura (Limit Breaks are born of memories, are comprised of Spirit Energy, and are unleashed when the user's anger is pushed to the limit. They give off an aura when used), Non-Standard Interaction (Characters can interact with the souls of the Gi Tribe), Regeneration Negation (Mid-High; Jenova can regenerate itself fully so long as its cells remain, as Cloud Strife participates in Jenova's Reunion despite only containing her cells. Despite this, pieces of Jenova defeated by the heroes were unable to enact the Reunion), Immortality Negation (Type 3; Can completely kill pieces of Jenova, preventing them from regenerating), Accelerated Development (When Sephiroth fought the party far earlier than he was supposed to, the main characters could still contend with him, even after Sephiroth absorbed the Whispers and became stronger than he had ever been)


Equipment


  • Shotgun: A standard shotgun that Freyra carries at all times, which she had been training with since she was a child in Mideel. She specializes in this type of weapon and thus can wield it with great proficiency.

Other

Weaknesses: Freyra is extraordinarily reckless, putting herself in harms way simply for the thrill of it. She is constantly raising the bar for herself and hoping to take on any challenge simply to pass time. This puts her directly in harms way more often than not.

Battle Records