Spring Man (Smash Bros.)

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Spring Man jumps and dashes around the stage while using his stretchy arms to punch, punch, punch—just like he does in the ARMS game. In a pinch, he can unleash his powerful rush attack to pummel the opponent!

Background

Spring Man is an Assist Trophy in Ultimate. He attacks his opponents using the Toaster ARMS, and has large range. One of his attacks is a Rush, a flurry of punches which can potentially KO opponents. He is also one of several Assist Trophies with the ability to air dodge, which has a similar animation to his aerial dash that can be used to evade attacks in ARMS. He can be KO'd to earn a point. He uses recycled voice clips from ARMS as well.

General Information

Name: Spring Man

Origin: Super Smash Bros.

Assigned Gender: Male

Age: Unknown

Classification: Human

Codex Statistics

Grade: A

Tier: Varies, Higher with Rush

Cardinality: Varies

Dimensionality: 3-D

Attack Potency: Varies (Capable of fighting and KO'ing Mr. Game & Watch, who can fight Master Hand, fought Galeem and Dharkon the former of who commands hundreds of Master Hands. Master Hand is the creator of the Smash Bros. universe, his equal Crazy Hand is the personification of destruction in the Smash Bros. universe. Is the link between the real world and the imaginary world of the Smash Bros. Universe. The Smash Bros. universe is the "World of Imagination", being noted to be imaginary in comparison to reality[1]. With the lower reality being this large), Higher with Rush (He can unleash a stronger flurry of attacks at necessary moment)

Durability: Varies, Higher with Spirits (Amplify the durability of the fighter) (He can tank attacks from Mr. Game & Watch)

Striking Strength: Varies, Higher with Rush

Lifting Strength: Below Average Human (Should be comparable to King Dedede who is able to swing his hammer with this much force)

Travel Speed: Unknown: True level

Attack Speed: Faster Than Light (He can blitz other fighters with his attacks)

Reaction Speed: Faster Than Light (Comparable to other fighters, like Kirby, who avoided beams from Galeem's, which can reach alternate space-times and separate time periods)

Stamina: Limitless

Range: Extended Melee with ARMS

Intelligence: Unknown Intelligence

Knowledge: Unknown level


Powers and Techniques




Other

Standard Tactics: He uses his agility to weave between attacks, throwing elastic punches from time to time. He can unleash his Rush attack when the situation calls for it.

Weaknesses: None notable

Battle Records

None.

None.

None.

References

  1. "As time passes on this stage, the level appears to travel through a wormhole from the imaginary Super Smash Bros. Melee world into reality. You move through a cloud-filled sky over a vast mountain range, then into a deep-space vista of dark blues and purples. The scenery is as real as you get in this fantastical world."
  2. Super Smash Bros. Brawl Dark Cannon Trophy
  3. Super Smash Bros. Melee and onwards
  4. Super Smash Bros. For Wii U and 3DS Mr. Game & Watch Trophy
  5. Super Smash Bros. Melee Mr. Game & Watch Unlock
  6. Super Smash Bros. For Wii U and 3DS Flat Zone X
  7. Super Smash Bros. Melee and onwards
  8. Super Smash Bros. Brawl Floow Trophy Description
  9. Super Smash Bros. Brawl Dark Cannon Trophy Description
  10. Super Smash Bros. Brawl Shadow Bugs Trophy Description
  11. Super Smash Bros. Brawl
  12. Super Smash Bros. Melee Game Manual
  13. Super Smash Bros. Rage Mechanic
  14. Super Smash Bros. Brawl Floow Trophy Description