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The Player (Fatum Betula)

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The Player is the protagonist of Fatum Betula. They are tasked with feeding the magical birch, with their choice of liquid altering the fate of the entire world.

The Player
Origin
Origin Fatum Betula
Characteristics
Species Human
Gender Unknown
Age Inapplicable
Status Alive
Alignment True Neutral
Occupation Unknown

General Information

Name: The Player

Origin: Fatum Betula

Assigned Gender: Unknown

Age: Inapplicable (Exists outside of the fiction of the game)

Classification: Player

Species: Human

Occupation: Unknown

Status: Alive

Alignment: True Neutral (The player is a completely free moral agent capable of making a wide range of decisions that affect the world in varying ways)

Codex Statistics

Key: Avatar | Real World

Tier

10-B, 9-C with Sword. Can ignore conventional durability with the Birch

Unknown-D

Cardinality: Finite

Dimensionality: 3-D

Attack Potency

Durability

Striking Strength

Lifting Strength

Average Human Class

Unknown: True Class

Travel Speed

Attack Speed

Reaction Speed

Stamina: Average

Range: Standard Melee physically, Extended Melee with the sword, Tens of Meters with the fishing rod, at least Universal with the Birch (Can completely erase the game world by feeding the magical birch poison) | Unknown (Stated to exist outside of the fiction of the game)

Intelligence: Unknown Intelligence

Knowledge: Unknown level


Powers and Techniques


Equipment

  • Vials: A set of three vials that are used to store various liquids so that the player may feed them to the birch.
    • Water: Regular water. It has no effect on the birch.
    • Poison: Poison obtained by poisoning the hungry cat NPC and taking their blood. Feeding it to the birch will cause all of reality to be erased.
    • Oil: Oil obtained by feeding the hungry cat NPC.
    • Beast Blood: Blood obtained by killing the hungry cat NPC.
    • Your Blood: Blood obtained by killing an avatar of the player.
    • Wine: Wine obtained from the wine cellar in the abandoned church.
    • Liquid Bone: Liquid bone obtained by giving one of the nightmare world NPCs the fisherman's painting. Feeding it to the birch will turn every living being into skeletons.
    • Plant Growth: A special type of plant growth obtained by mixing liquid bone and beast blood. Feeding it to the birch will cause it to mutate and develop an insatiable hunger.
    • Immortality: A special immortality serum obtained by giving the NPC in the well a skull. Feeding it to the birch will create a reality in which no one is able to die.
    • Tomato Soup: Regular tomato soup.
    • Free Will: Liquid free will obtained by speaking with God.
  • Sword: A regular sword. Killing an NPC with it will cause it to break.
  • Fishing Rod: A regular fishing rod that can be used to catch fish.
    • Blue Fish: A regular blue fish. Can be fed to the hungry cat NPC to satiate them.
    • Orange Fish: An orange fish. It can be used to feed the skeleton in the abandoned shack to obtain their skull.
    • Nightmare Fish: A fish obtained from the nightmare realm. Feeding it to the hungry cat NPC will corrupt its physical form.
  • Poison Apple: A poisonous apple that can be used to lethally poison the hungry cat NPC. Taking its blood with a vial will give the player poison.
  • Jar: A magic jar that can be used to store larger objects.
  • Skull: The skull of a skeleton NPC that can be given to an NPC in the well to create immortality.

Notable Techniques

  • Slash: A basic sword slash.
  • Vial: The player uses one of their vials to collect and store various types of liquid. Dumping the liquid into a body of another liquid will cause it to change into the liquid that was dumped.

Other

Standard Tactics: Although the player does not engage in combat, they should be able to defend themselves physically using their sword and can feed the birch to alter reality.

Weaknesses: None notable.

Battle Records

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Versus Threads


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