Superhuman Physical Characteristics, Vehicular Usage (Red can ride a bicycle through all sorts of terrain), Sealing (With Poké Balls), Healing (Recovery Items heal a Pokémon’s health and status effects), Statistics Amplification (Battle Effects items, and other held items can increase a Pokémon’s stats), Evolution Manipulation (Certain items can incur evolution in Pokémon), any other applicable abilities
Join the Discord →
Learn More →
See Project →
See About page
User:SuperSaiyan2Link/Pokemon Trainer Standard Format
This formatting page refers to the Standard Format that is to be used for all Pokémon Trainers who fall under the mainline titles of Pokémon games.
Background
N/A
Statistics
Key: Trainer | Trainer’s Pokémon
Tier: N/A | N/A (Refer to other Pokémon pages for scaling help)
Name: Trainer
Origin: Pokémon
Sex: N/A
Age: N/A years old
Classification: Pokémon Trainer, etc.
Dimensionality: 3-D
Attack Potency: N/A | N/A (Description of Pokémon's attack potency)
Durability: N/A (Description of Trainer's durability) | N/A
Striking Strength: N/A | N/A
Lifting Strength: N/A
Travel Speed: N/A | N/A (Description of Pokémon's speed)
Combat Speed: Likely N/A | N/A
Reaction Speed: Likely N/A (Due to commanding his/her Pokémon's every action, he/she should be able to react as fast as them) | FTL+ (Description of Pokémon's stamina)
Stamina: N/A (Description of Trainer's stamina) | Likely N/A (Trainer’s Pokémon can fight alongside Trainer, though their moves are limited by PP and need to be recharged fairly frequently)
Range: Standard Melee, far higher with Pokémon moves
Intelligence: N/A (Description of Trainer's intelligence. His/Her Pokémon’s intelligences should essentially be an extension of Trainers’s battle expertise)
Powers and Abilities
Superhuman Physical Characteristics, Non-Standard Interaction (All Pokémon can harm ghosts with non-Normal and Fighting Type moves), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Autopilot (Pokémon can dodge attacks in their sleep), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Statistics Boost (STAB increases damage by 50% if the move is the same type as the Pokémon's type), Size Manipulation (Pokémon are able to change their size in order to shrink, Pokéballs are a way to use this ability to capture them), Emotional Empowerment (When enraged, a Pokémon can increase his offensive and defensive statistics), Limited Resistance to Status Effect Inducement (Pokémon can heal themselves from status effect put on them), any other applicable abilities
Superhuman Physical Characteristics, Non-Standard Interaction (All Pokémon can harm ghosts with non-Normal and Fighting Type moves), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Autopilot (Pokémon can dodge attacks in their sleep), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Statistics Boost (STAB increases damage by 50% if the move is the same type as the Pokémon's type), Size Manipulation (Pokémon are able to change their size in order to shrink, Pokéballs are a way to use this ability to capture them), Emotional Empowerment (When enraged, a Pokémon can increase his offensive and defensive statistics), Limited Resistance to Status Effect Inducement (Pokémon can heal themselves from status effect put on them), any other applicable abilities
Equipment
IMAGE
Name: Trainer’s Pokémon Name
Sex: Male, Female, or N/A
Category: N/A Pokémon
Type: Type 1, Type 2
Level: 00 (Gen N/A) | 00 (Masters EX) | etc.
Ability: Ability Name - Ability description.
Obtained: (if gifted) Gifted from N/A | (if caught) Captured in Location Name | (if unknown) Unknown, likely caught in a Poké Ball
Held Items:
- Item Name - Item description
Pokédex Entry:
"Any Pokédex entry from the mainline games"IMAGE
IMAGE
Name: Trainer’s Pokémon Name
Sex: Male, Female, or N/A
Category: N/A Pokémon
Type: Type 1, Type 2
Level: 00 (Gen N/A) | 00 (Masters EX) | etc.
Ability: Ability Name - Ability description.
Obtained: (if gifted) Gifted from N/A | (if caught) Captured in Location Name | (if unknown) Unknown, likely caught in a Poké Ball
Held Items:
- Item Name - Item description
Pokédex Entry:
"Any Pokédex entry from the mainline games"
- Item Name: Item description.
Notable Techniques
Gen N/A
- Move Name: Move description.
Gen N/A
- Move Name: Move description.
Masters EX
- Move Name: Move description.
Gen N/A
- Move Name: Move description.
Other
Weaknesses: Trainer him/herself is not a combatant and is theoretically left wide open to attack | Trainer’s Pokémon are each left wide open if Trainer is unable to guide and command them. Pokémon 1 is weak to N/A, N/A, and N/A Types. Pokémon 2 is weak to N/A, N/A, and N/A Types. etc.
Battle Records
None
None
None