Nobility: Accelerated Development (grants 20% boost to gained experience). Passive
Dragon Fang: Damage Boost (Adds half of the user's Attack Power as Damage/raises damage by 1.5x). Active
Dragon Ward: Damage Reduction to allies (cuts damage in half). Passive
Hoshidan Unity: Game mechanics.
Dragonic Hex: Statistics Reduction to enemies on hit (AP, durability, combat speed, reaction speed), decreased resistance to Resistance Negation, Luck Manipulation (decreases the target's luck). Passive
Nohrian Trust: While in Pair Up, the lead unit can use the support unit's skills. PassiveLuck +4: Luck Manipulation (increases the user's luck). Passive
Inspiring Song: Statistics Amplification (combat and reaction speed), luck manipulation (increases luck), and Power Bestowal to allies affected by Sing. Passive. Azure Only
Voice of Peace: Damage Reduction (nearby enemies deal less damage). Passive
Foreign Princess: Damage Boost for self and reduces the damage dealt by nearby enemies. PassiveDuelist's Blow: Statistics Amplification (reaction speed). Passive
Vantage: Statistics Amplification (combat speed). Passive.
Astra: ?
Swordfaire: Damage Boost when using swords. Passive.
Seal Strength: Statistics Reduction for enemies (decreases AP). Passive
Life and Death: Damage Boost for self and enemies. PassiveSeal Resistance: Decreases the resistance to resistance negation. Passive.
Shove: physically shoving them.
Death Blow: Statistics Amplification (crit rate up). Passive
Counter: Attack Reflection (at extended melee range). Passive
Salvage Blow: limited Creation (creates an iron Hoshidan weapon if the user defeats an enemy). Passive
Lancebreaker: limited Statistics Amplification against lance users (combat and reaction speed). PassiveSeal Defense: Statistics Reduction on hit (decreases the enemy's durability). Passive
Swap: physically swapping position
Seal Speed: Statistics Reduction on hit (decreases the enemy's combat and reaction speeds). Passive
Lancefaire: Damage Boost when using lances. Passive
Rend Heaven: Damage Boost (adds half the enemy's power when using a physical weapon or their magical power when using a magic weapon as damage). Active
Quixotic: Statistics Amplification for user and enemy (combat speed). PassiveMagic +2: Statistics Amplification (AP when using magical attacks). Passive
Future Sight: Accelerated Development (2x experience from defeating enemies). Passive
Rally Magic: Statistics Amplification and Power Bestowal for allies (AP when using magical attacks). Passive
Tomefaire: Damage Boost when using Tomes/Scrolls/magic. Passive
Rend Heaven: Damage Boost (adds half the enemy's power when using a physical weapon or their magical power when using a magic weapon as damage). Active
Quixotic: Statistics Amplification for user and enemy (combat speed). PassiveMiracle: resistance to One Hit Kill. Passive
Rally Luck: Luck manipulation to allies (increases their luck). Active
Renewal: Regeneration (Mid-low). Passive
Countermagic: Limited Attack Reflection with magic. Passive
Rally Magic: Statistics Amplification for allies (AP when using magical attacks). Passive
Tomefaire: Damage Boost when using Tomes/Scrolls/magic. PassiveDarting Blow: Statistics Amplification (increases the user's combat speed). Passive
Camaraderie: Regeneration (mid-low) if there are nearby allies. Passive
Rally Speed: Statistics Amplification (combat and reaction speed) for allies. Active
Warding Blow: Damage Reduction to magic attacks. Passive
Air Superiority: Statistics Amplification (combat speed and reaction speed) when fighting flying enemies. Passive
Amaterasu: Healing to nearby allies. PassiveSkill +2: Statistics Amplification (Skill). Passive
Quick Draw: Damage Boost. Passive.
Certain Blow: Statistics Amplification (combat speed). Passive
Bowfaire: Damage Boost when using a bow. Passive
Air Superiority: Statistics Amplification (combat speed and reaction speed) when fighting flying enemies. Passive
Amaterasu: Healing to nearby allies. PassiveLocktouch: Allows the user to open locks on doors, chests, etc.
Poison Strike: Poison Manipulation and life drain (uses poison to damage the opponent during combat for 20% of their life after each it). Passive. ?
Lethality: Death Manipulation and One Hit Kill. Active
Shurikenfaire: Damage Boost when using shurikens or daggers. Passive
Golembane: Damage Boost against puppeteers, puppets, and golems. Passive
Replicate: Duplication (creates a single clone of the user). ActivePotent Potion: increases the potency of healing and stat-boosting items. Passive
Quick Salve: game mechanic.
Profiteer: limited Creation (creates gold bars at the start of the battle). Passive
Spendthrift: Damage Boost and Damage Reduction if the user has a gold bar in the inventory. Said gold bar is used upon this skill activating. Passive
Golembane: Damage Boost against puppeteers, puppets, and golems. Passive
Replicate: Duplication (creates a single clone of the user). ActiveAptitude: Accelerated Development (20% increase to all growths). Passive.
Underdog: Statistics Amplification (combat and reaction speed) when fighting a stronger opponent. Passive
Profiteer: limited Creation (creates gold bars at the start of the battle). Passive
Spendthrift: Damage Boost and Damage Reduction if the user has a gold bar in the inventory. Said gold bar is used upon this skill activating. Passive
Seal Strength: Statistics Reduction for enemies (decreases AP). Passive
Life and Death: Damage Boost for self and enemies. PassiveElbow Room: Damage Boost while on neutral terrain. Passive
Shelter: Brings an ally into Pair Up
Defender: Statistics Amplification (AP, durability, combat and reaction speed), increased resistance negation resistance, and luck manipulation (increases the user's luck). Requires a partner and the user to be the leader in Guard Stance. Passive
Aegis: Damage Reduction (halves damage from bows, magic, dragonstones, breath, and boulders). Passive
Luna: Durability Negation (ignores half the enemy's defense) and resistance negation (ignores half the enemy's resistances). Active
Armored Blow: limited Damage Reduction against physical damage. PassiveDefense +2: Statistics Amplification (durability). Passive.
Natural Cover: Damage Reduction when in normally hindering terrain (such as a forrest or desert). Passive
Wary Fighter: Possible Speed equalization.
Pavise: Damage Reduction (Sword, lance, axe, beaststone, monster, and puppet). Passive
Luna - Durability Negation (ignores half the enemy's defense) and resistance negation (ignores half the enemy's resistances). Active
Armored Blow - limited Damage Reduction against physical damage. PassiveHp +5: Statistics Amplification. Passive
Gamble: Statistics Reduction to self (combat speed) and Statistics Amplification (chance to trigger critical hits). Passive
Rally Strength: Statistics Amplification (AP for physical attacks) to allies. Active.
Axefaire: Damage Boost while using an axe or club. Passive
Sol: Absorption (User recovers half the damage they do). Active
Axebreaker: limited Statistics Amplification (combat and reaction speed) against axe/club. PassiveGood Fortune: Regeneration (Mid-low). Passive
Strong Riposte: Damage Boost. Passive
Sol: Absorption (User recovers half the damage they do). Active
Axebreaker: limited Statistics Amplification (combat and reaction speed) against axe/club. Passive
Rally Skill: Statistics Amplification and Power Bestowal (skill) to allies. Active
Shurikenbreaker: limited Statistics Amplification (combat and reaction speed) against opponents using shurikens or daggers. Passive.Locktouch: Allows the user to open locks on doors, chests, etc.
Movement +1: increased Travel Speed. Passive
Lucky Seven: Statistics Amplification (combat and reaction speed) at the start of the battle. Passive
Pass: game mechanics
Rally Skill: Statistics Amplification and Power Bestowal (skill) to allies. Active
Shurikenbreaker: limited Statistics Amplification (combat and reaction speed) against opponents using shurikens or daggers. Passive.Strength +2: Statistics Amplification (AP for physical attacks). Passive
Lunge: physically lunging
Rally Defense: Statistics Amplification and Power Bestowal (durability) to allies. Active
Swordbreaker: limited Statistics Amplification (combat and reaction speed) against opponents using swords. Passive.
Savage Blow: Life drain (nearby enemies lose 20% of their max life after each attack). Passive
Trample: Damage Boost against non-mounted units. PassiveHeartseeker: Statistics Reduction (reaction speed) to nearby enemies. Passive
Melefic Aura: Damage Boost with magic attacks against nearby enemies. Passive
Vengeance: Damage Boost (Adds half the damage the user's accured damage to their attack). Active
Bowbreaker: limited Statistics Amplification (combat and reaction speed) against opponents using bows. Passive.
Seal Magic: Statistics Reduction (magic AP) to enemies. Passive
Lifetaker: Healing (User recovers half their life when they defeat an enemy). PassiveResistance +2: Resistance to Resistance Negation. Passive
Gentilhomme: Damage Reduction and Power Bestowal to nearby female allies. Passive. Male and female children only.
Demoiselle: Damage Reduction and Power Bestowal to nearby male allies. Passive. Female and male children only.
Rally Resistance: Resistance to Resistance Negation and Power Bestowal to allies. Active.
Inspiration: Damage Boost,Damage Reduction, and Power Bestowal to nearby allies. Passive
Live to Serve: Heals the user for equal amount that they healed others for. Passive
Tomebreaker: limited Statistics Amplification (combat and reaction speed) against opponents using tomes/scrolls/magic. PassiveEven Keel: Damage Reduction against magic attacks. Passive
Iron Will - Damage Reduction against magic attacks. Passive
Clarity - Resistance to Status Effect Inducement, can heal quickly from Status Effects. Passive
Aggressor - Damage Boost. PassiveSpeed +2: Statistics Amplification (combat and reaction speed).
Relief: Regeneration (Mid-low) if there are no allies or enemies nearby. Passive
Rally Movement: Statistics Amplification and Power Bestowal (travel speed) for allies. Active.
Galeforce: N/AMale Only
Survery: Increased combat speed with turrets. Passive. Only works while the user is a Ballistician
Opportunity shot: occasionally will automatically attack enemies in range of the turret. Passive. Only works while the user is a Ballistician
Rifled Barrel: ?. Only works while the user is a Ballistician
Surefooted: Acrobatics (user can move across difficult terrain with ease) and increased travel speed. Passive. Only works while the user is a BallisticianFemale only
Shadowgift: allows the user to use Nosferatu in any magic using class. Passive
Witch's Brew: limited Creation (creates potions during the start of the battle). Passive
Warp: Teleportation. Active
Toxic Brew: Causes the target to become much less mobile and lessens their reaction speed after they get hit. PassiveMale only
Dancing Blade: Statistics Amplification (combat and reaction speed) to self stat reduction (durability) to self. Passive
Charm: Damage Boost to nearby allies. Passive
Dual Guardsman: gameplay mechanic?
Speedtaker: Statistics Amplification (combat and reaction speed) every time the user defeats an opponent. PassiveMale only
Heavy Blade: Statistics Amplification (AP with physical weapons) Statistics Reduction to self (combat and reaction speed). Passive
Veteran Intuition: resistance to distance negation. Passive
Aether: two attacks. First hit is Sol, second hit is Luna. Active.
Strengthtaker: Statistics Amplification (AP with physical weapons) every time the user defeats an opponent. PassiveFemale only
Dual Striker: Damage Boost to self when the user is the support unit in Pair Up. Passive
Charm: Damage Boost to nearby allies. Passive
Aether: Two attacks. First hit is Sol, second hit is Luna. Active
Awakening: When the user is at half life, great Statistics Amplification (combat and reaction speed, critical activation, and resistance to distance negation). Passive.Male only
Tactical Guide: When the user is a support in Pair Up, the lead unit gets Statistics Amplification (combat speed). Passive
Solidarity - Statistics Amplification (critical activation and resistance to distance negation) to nearby allies and Power Bestowal. Passive
Ignis - Damage Boost (Adds half the user's magic power to their strength for physical attacks or adds half the user's strength to their magic power for magic attacks). Active
Rally Spectrum - Statistics Amplification and Power Bestowal to allies (AP, durability, combat speed, reaction speed), increased resistance to Resistance Negation, and Luck Manipulation (increases their luck). ActiveAether: Two attacks. First hit is Sol, second hit is Luna. Active
Veteran Intuition: resistance to distance negation. Passive
Heavy Blade: Statistics Amplification (AP with physical weapons) Statistics Reduction to self (combat and reaction speed). Passive
Warp - Teleportation. Active
Paragon - Accelerated Development (2x experience). Passive
Skilltaker - Statistics Amplification (skill) every time the user defeats an opponent. Passive
Lucktaker - Luck Manipulation (increases user's luck) every time the user defeats an opponent. Passive
Magictaker - Statistics Amplification (AP with magic) every time the user defeats an opponent. Passive
Strengthtaker - Statistics Amplification (AP with physical attacks) every time the user defeats an opponent. Passive
Defensetaker - Statistics Amplification (durability) every time the user defeats an opponent. Passive
Speedtaker - Statistics Amplification (combat and reaction speed) every time the user defeats an opponent. Passive
Resistancetaker - increases resistance to Resistance Negation every time the user defeats an opponent. Passive
Point Blank - allows the user to use bows in melee range. Passive