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Monster 4: Difference between revisions
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| Hold up soldier! This {{{1|character or verse}}} has mature themes and concepts, thus those of young age are ill-advised to look through these. Scare safely! | | Hold up soldier! This {{{1|character or verse}}} has mature themes and concepts, thus those of young age are ill-advised to look through these. Scare safely! | ||
|} | |} | ||
[[File:Spooky Monster4.png| | [[File:Spooky Monster4.png|300px|right]] | ||
==Background== | ==Background== | ||
'''Monster 4''' is one of the monsters found inside the Karamari Hospital, inside the secret laboratory. Once the player picks up a key, it starts its chase. | '''Monster 4''' is one of the monsters found inside the Karamari Hospital, inside the secret laboratory. Once the player picks up a key, it starts its chase. | ||
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'''Origin:''' [[Spooky's Jumpscare Mansion|Spooky's jumpscare Mansion]] | '''Origin:''' [[Spooky's Jumpscare Mansion|Spooky's jumpscare Mansion]] | ||
'''Company:''' Lag Studios | |||
'''Creator:''' Akuma Kira and AMG Sheena | |||
'''Sex:''' Unknown | '''Sex:''' Unknown | ||
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'''[[Speed|Travel Speed]]:''' '''Immobile''' (only moves by teleporting) | '''Immobile''' | '''[[Speed|Travel Speed]]:''' '''Immobile''' (only moves by teleporting) | '''Immobile''' | ||
'''[[Speed| | '''[[Speed|Attack Speed]]:''' '''Athletic Human''' (Should be comparable to [[The Protagonist (Spooky's Jumpscare Mansion)|The Protagonist]]) | ||
'''[[Reactions|Reaction Speed]]:''' '''Athletic Human''' | '''[[Reactions|Reaction Speed]]:''' '''Athletic Human''' | ||
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'''[[Range]]:''' '''Standard Meelee Range''' | '''[[Range]]:''' '''Standard Meelee Range''' | ||
'''[[Intelligence]]:''' '''Average''' | '''[[Intelligence]]:''' '''Average Intelligence''' | ||
---- | ---- | ||
==[[Powers and Techniques]]== | |||
<tabber> | <tabber> | ||
|-|DLC='''[[Superhuman Physical Characteristics]]''', '''[[Non-Euclidean Physiology]]''' (All Specimens are able to go through impossible rooms such as [https://static.wikia.nocookie.net/spookys-house-of-jump-scares/images/d/dd/Impossible_door.jpg/revision/latest?cb=20210922150858 doors having rooms while against an open stairway] or [https://giphy.com/gifs/BLso3lVAAP532GsWBL doors leading to rooms that are bigger on the inside]), '''[[Teleportation]]''' ([https://youtu.be/p_epazhoC00?t=48 Teleports as its main method of moving]), Limited '''[[Invisibility]]''' ([https://youtu.be/p_epazhoC00?t=33 Flashes]), '''[[Penetration Damage]]''' and '''[[Natural Weaponry]]''' (has Sharp teeth), [[Illusion Manipulation|'''Illusion Manipulation''']] ([https://youtu.be/p_epazhoC00?t=14 Makes an illusion of a hanging person appear]), Likely '''[[Immortality]]''' (Undead; [https://youtu.be/bGheQgZiPwA?t=717 is implied to be the hanging man by the game over such as a family and suicide note]) | |-|DLC='''[[Superhuman Physical Characteristics]]''', '''[[Non-Euclidean Physiology]]''' (All Specimens are able to go through impossible rooms such as [https://static.wikia.nocookie.net/spookys-house-of-jump-scares/images/d/dd/Impossible_door.jpg/revision/latest?cb=20210922150858 doors having rooms while against an open stairway] or [https://giphy.com/gifs/BLso3lVAAP532GsWBL doors leading to rooms that are bigger on the inside]), '''[[Teleportation]]''' ([https://youtu.be/p_epazhoC00?t=48 Teleports as its main method of moving]), Limited '''[[Invisibility]]''' ([https://youtu.be/p_epazhoC00?t=33 Flashes]), '''[[Penetration Damage]]''' and '''[[Natural Weaponry]]''' (has Sharp teeth), [[Illusion Manipulation|'''Illusion Manipulation''']] ([https://youtu.be/p_epazhoC00?t=14 Makes an illusion of a hanging person appear]), Likely '''[[Immortality]]''' (Undead; [https://youtu.be/bGheQgZiPwA?t=717 is implied to be the hanging man by the game over such as a family and suicide note]) | ||
|-|Endless Mode=All previous abilites | |-|Endless Mode=All previous abilites. | ||
<br> | |||
'''[[Resistance]]''' to '''[[Metaphysics Manipulation]]''' (Does not die to the sword to sword that kills Incorporeal being, [https://youtu.be/0BE1XuKXNkQ?t=2541 unlike in Kamari Hospital] | |||
</tabber> | </tabber> | ||
---- | ---- | ||
==Other== | |||
'''Standard Tactics:''' Will teleport and bite the opponent when not looking at them | '''Standard Tactics:''' Will teleport and bite the opponent when not looking at them | ||
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[[Category:Illusion Users]] | [[Category:Illusion Users]] | ||
[[Category:9-B]] | [[Category:9-B]] | ||
[[Category:Video Game Characters]] | |||
[[Category:Characters]] | |||
[[Category:Undead Physiology Users]] | |||
[[Category:Spooky's Jumpscare Mansion]] |
Latest revision as of 19:25, 18 September 2024
"Mature Content" | |
Hold up soldier! This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. Scare safely! |
Background
Monster 4 is one of the monsters found inside the Karamari Hospital, inside the secret laboratory. Once the player picks up a key, it starts its chase.
General Information
Name: Monster 4
Origin: Spooky's jumpscare Mansion
Company: Lag Studios
Creator: Akuma Kira and AMG Sheena
Sex: Unknown
Age: Unknown
Classification: Monster
Species: Hanged monster
State of Being: Regular
Occupation: None
Status: Likely Undead
Alignment: Chaotic Evil (Attacks the player to "Feed it to the worms in its brain" )
Codex statistics
Key: DLC | Endless Mode
Tier: 9-B | 9-B
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: Wall level (Should be comparable to specimen 3, who can burrow through the roof) | Wall level (Same as before)
Durability: Wall level (Can take hits from The Protagonist) | Wall level (Same as before)
Striking Strength: Wall Class | Wall Class
Lifting Strength: Unknown
Travel Speed: Immobile (only moves by teleporting) | Immobile
Attack Speed: Athletic Human (Should be comparable to The Protagonist)
Reaction Speed: Athletic Human
Stamina: Superhuman (Should be comparable to The Protagonist)
Range: Standard Meelee Range
Intelligence: Average Intelligence
Powers and Techniques
All previous abilites.
Other
Standard Tactics: Will teleport and bite the opponent when not looking at them
Weaknesses: Only moves when not looked at, only able to turn when seen.
Battle Records
None.
None.
None.