“ | I can't believe it, you trampled all over Gnawty. | „ |
~ Cranky Kong |
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== Background == | ==Background== | ||
'''Very Gnawty''', also named '''Gnawty''' and '''Gnawty Beaver''', is a giant Gnawty who appears in ''Donkey Kong Country'' as the first boss. It is fought at the end of Kongo Jungle in Very Gnawty's Lair. Its name is a pun on the phrase "very naughty," substituting the latter word with Gnawty. | '''Very Gnawty''', also named '''Gnawty''' and '''Gnawty Beaver''', is a giant Gnawty who appears in ''Donkey Kong Country'' as the first boss. It is fought at the end of Kongo Jungle in Very Gnawty's Lair. Its name is a pun on the phrase "very naughty," substituting the latter word with Gnawty. | ||
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In the Game Boy Advance version, when Very Gnawty is hit, it jumps to the other side of the arena before continuing to hop around. Additionally, after defeating Really Gnawty, the Kongs can find Very Gnawty in DK's Tree House. When they enter DK's Tree House, Very Gnawty turns around and sees the Kongs, then pants, and bounces out the entrance. This event only occurs once per game file. | In the Game Boy Advance version, when Very Gnawty is hit, it jumps to the other side of the arena before continuing to hop around. Additionally, after defeating Really Gnawty, the Kongs can find Very Gnawty in DK's Tree House. When they enter DK's Tree House, Very Gnawty turns around and sees the Kongs, then pants, and bounces out the entrance. This event only occurs once per game file. | ||
'''Really Gnawty''' is a giant Gnawty and the fourth boss of ''Donkey Kong Country'', and it is fought at the end of Gorilla Glacier in Really Gnawty Rampage. Its name is a pun on "really naughty", similar to Very Gnawty's name being a pun on "very naughty". In a Nintendo Magazine System (UK) issue, Really Gnawty was named Gnawty Beaver like Very Gnawty, who was described as being his "fallen comrade." | '''Really Gnawty''' is a giant Gnawty and the fourth boss of ''Donkey Kong Country'', and it is fought at the end of Gorilla Glacier in Really Gnawty Rampage. Its name is a pun on "really naughty", similar to Very Gnawty's name being a pun on "very naughty". In a Nintendo Magazine System (UK) issue, Really Gnawty was named Gnawty Beaver like Very Gnawty, who was described as being his "fallen comrade." | ||
Although Donkey Kong or Diddy Kong only need to jump on Really Gnawty five times to defeat it (just like Very Gnawty), this beaver boss is more difficult than the previous one. Not only does it horizontally jump even faster and farther than Very Gnawty (and it gets even faster and farther with each hit as well), it can also jump extremely high vertically. Once it gets hit, it makes a surprised expression. Then, it laughs and jumps high in the air, attempting to crush the Kongs from above, and it adds another high jump for each additional hit. | Although Donkey Kong or Diddy Kong only need to jump on Really Gnawty five times to defeat it (just like Very Gnawty), this beaver boss is more difficult than the previous one. Not only does it horizontally jump even faster and farther than Very Gnawty (and it gets even faster and farther with each hit as well), it can also jump extremely high vertically. Once it gets hit, it makes a surprised expression. Then, it laughs and jumps high in the air, attempting to crush the Kongs from above, and it adds another high jump for each additional hit. | ||
In the Game Boy Advance remake, Really Gnawty is recolored slate gray and is larger than in the original game. In the remake, when it is jumped on, instead of jumping at the Kongs, Really Gnawty jumps to the other side of the arena once, causing stalactites to fall to the ground. | In the Game Boy Advance remake, Really Gnawty is recolored slate gray and is larger than in the original game. In the remake, when it is jumped on, instead of jumping at the Kongs, Really Gnawty jumps to the other side of the arena once, causing stalactites to fall to the ground. | ||
==General Information== | |||
== | |||
'''Name:''' Very Gnawty, Really Gnawty | '''Name:''' Very Gnawty, Really Gnawty | ||
'''Origin:''' [[Super Mario Bros.|Donkey Kong Country]] | '''Origin:''' [[Super Mario Bros.|Donkey Kong Country]] | ||
''' | '''Sex:''' Male | ||
'''Age:''' Unknown | '''Age:''' Unknown | ||
'''Classification:''' Gnawty | '''Classification:''' Gnawty | ||
==Codex Statistics== | |||
'''[[Tiering System|Tier]]:''' '''Varies'''. '''8-B''', up to '''6-C''' | |||
'''[[ | '''[[Cardinality]]:''' '''Varies''' | ||
'''[[Dimensionality]]:''' '''3-D''' | '''[[Dimensionality]]:''' '''3-D''' | ||
'''[[ | '''[[Attack Potency]]:''' '''Varies''' ([https://www.polygon.com/gaming/2012/9/25/3407672/miyamoto-the-mario-cast-is-a-troupe-of-actors-and-bowsers-kids-are Mario and his friends are noted to be akin to a troupe of actors, taking on different roles depending on the game]<ref>"If you're familiar with things like Popeye and some of the old comic characters, you would oftentimes see this cast of characters that takes on different roles depending on the comic or cartoon," Miyamoto said. "They might be businessman in one [cartoon] or a pirate in another. Depending on the story that was being told, they would change roles. So, to a certain degree, I look at our characters in a similar way and feel that they can take on different roles in different games."</ref>, [https://youtu.be/qApEgUxp58k?t=152 with his gimmick being attributed to the same as Mickey Mouse], [https://thecodex.wiki/images/thumb/a/ac/45483605342_2ec207c594_k.jpg/800px-45483605342_2ec207c594_k.jpg with their strength and skills even being shown to vary] [https://thecodex.wiki/User:DatOneWeeb/Paper_Mario%27s_Canonicity#/media/File:45483601842_a1b7a83bee_k.jpg with it being shown with Mario being unable to take on Wario in his pixelated form] [https://thecodex.wiki/User:DatOneWeeb/Paper_Mario%27s_Canonicity#/media/File:43716855910_3ba6ec6beb_k.jpg due to the Wario using a different physiology to make him be unable to interact] [https://thecodex.wiki/User:DatOneWeeb/Paper_Mario%27s_Canonicity#/media/File:43716852790_fb51c69188_k.jpg requiring him to turn to a similar physiology to beat him]). '''City Block level''', up to '''Island level''' (Both Gnawty's can harm Donkey Kong and Diddy Kong who are both comparable to [[Mario]]) | ||
'''[[ | '''[[Durability]]:''' '''Varies'''. '''City Block level''', up to '''Island level''' (Can take multiple hits from Donkey Kong and Diddy Kong) | ||
'''[[ | '''[[Striking Strength]]:''' '''Varies'''. '''City Block Class''', Up to '''Island Class''' | ||
'''[[Lifting Strength]]:''' '''Unknown''' | '''[[Lifting Strength]]:''' '''Unknown: True Class''' | ||
'''[[ | '''[[Speed|Travel Speed]]:''' '''Varies'''. '''Supersonic''' to '''Faster Than Light''' (Can keep up with Donkey Kong who's comparable to Mario) | ||
'''[[ | '''[[Speed|Attack Speed]]:''' '''Varies'''. '''Supersonic''' to '''Faster Than Light''' | ||
'''[[ | '''[[Reactions|Reaction Speed]]:''' '''Varies'''. '''Supersonic''' to '''Faster Than Light''' | ||
'''[[ | '''[[Stamina]]:''' '''Average''' | ||
'''[[ | '''[[Range]]:''' '''Extended Melee''' | ||
'' | |||
'''[[Intelligence]]:''' '''Unknown''' | |||
---- | |||
==[[Powers and Techniques]]== | |||
'''[[Superhuman Physical Characteristics]]''', '''[[Large Size]]''' ('''Supersized'''), '''[[Paint (Super Mario Bros.)|Paint Manipulation]]''' which includes: '''[[Conceptual Manipulation]]''' (Paint makes up everything, anyone in Mario can remove paint by attacking), '''[[Life Manipulation]]''' & '''[[Death Manipulation]]''' (Paint is all of [https://www.youtube.com/watch?t=868&v=1NYIsLvDAS0&feature=youtu.be life], and removal of it can cause a person or object to have no life within, having their [https://www.youtube.com/watch?t=615&v=1NYIsLvDAS0&feature=youtu.be concept of life] be removed), '''[[Blood Manipulation]]''' (Paint makes up all of [https://www.youtube.com/watch?t=141&v=7ROVG3H1MVo&feature=youtu.be blood within someone], removing it is the same as removing their blood), '''[[Mind Manipulation]]''' & '''[[Memory Manipulation]]''' (Paint makes up the mind, as paint beings can [https://imgur.com/hYmJeJp directly speak to your mind] by [https://imgur.com/i5UjJOV coloring your thoughts]. Loss of paint can also remove your [https://www.youtube.com/watch?t=2515&v=_pSho4CaVQs&feature=youtu.be mind and memories]), '''[[Spatial Manipulation]]''' (Paint makes up [https://www.youtube.com/watch?v=7ROVG3H1MVo&t=93s all of space]. Removing it makes [https://youtu.be/egk8ZeAyf0E?t=33 space as if it was solid]), '''[[Soul Manipulation]]''' ( Paint makes up [https://www.youtube.com/watch?t=1061&v=IjGmWCKEK2Q&feature=youtu.be souls] and [https://youtu.be/1iKHDXhynYc?t=483 ghosts]. Removing it is the equivalent of destroying your soul), '''[[Empathic Manipulation]]''' (Paint makes up [https://www.youtube.com/watch?v=xjkhvF1QLtI&feature=youtu.be all emotions]. Removing it would mean the removal of emotion), '''[[Power Nullification]]''' (Paint makes up the [https://youtu.be/2tmLbUtny24?t=174 ability to use powers]. Removing it would mean the removal of using powers). | |||
<br><br> | |||
'''[[Resistance]]''' to '''[[Conceptual Manipulation]]''' (All beings can take attacks that can remove their paint in Mario) | |||
---- | |||
==[[Equipment]]== | |||
Nothing notable. | |||
---- | |||
==Other== | |||
'''Standard Tactics:''' Both Gnawty's will jump at their enemy to tackle them, Really Gnawty can jump farther. | '''Standard Tactics:''' Both Gnawty's will jump at their enemy to tackle them, Really Gnawty can jump farther. | ||
'''Weaknesses:''' | '''Weaknesses:''' Nothing notable. | ||
== Battle Records == | ==Battle Records== | ||
<tabber> | |||
|-|Victories= | |||
None. | |||
|-|Losses= | |||
None. | |||
|-|Inconclusive= | |||
None. | |||
</tabber> | |||
[[Category:Tier | [[Category:Variable Tier]] | ||
[[Category:Tier | [[Category:Tier 8]] | ||
[[Category:8-B]] | |||
[[Category:Tier 6]] | |||
[[Category:6-C]] | |||
[[Category:Video Game Vehicles]] | [[Category:Video Game Vehicles]] | ||
[[Category:Villains]] | [[Category:Villains]] | ||
[[Category:Animals]] | [[Category:Animals]] | ||
[[Category:Nintendo]] | [[Category:Nintendo]] | ||
[[Category:Super Mario Bros.]] | [[Category:Super Mario Bros.]] | ||
[[Category:Donkey Kong]] | [[Category:Donkey Kong]] | ||
[[Category:Nintendo Characters]] | |||
[[Category:Superhumans]] | |||
[[Category:Concept Users]] | |||
[[Category:Life Users]] | |||
[[Category:Death Users]] | |||
[[Category:Blood Users]] | |||
[[Category:Mind Users]] | |||
[[Category:Memory Users]] | |||
[[Category:Space Users]] | |||
[[Category:Metaphysics Users]] | |||
[[Category:Empathic Users]] | |||
[[Category:Nullification Users]] | |||
[[Category:Power Nullification Users]] |
Latest revision as of 04:17, 15 November 2024
"Under Construction!" | |
This article or section will be subject to revision in the near future. The current statistics or information does not fully reflect our views. |
“ | I can't believe it, you trampled all over Gnawty. | „ |
~ Cranky Kong |
Background
Very Gnawty, also named Gnawty and Gnawty Beaver, is a giant Gnawty who appears in Donkey Kong Country as the first boss. It is fought at the end of Kongo Jungle in Very Gnawty's Lair. Its name is a pun on the phrase "very naughty," substituting the latter word with Gnawty.
In its boss battle, Very Gnawty repeatedly hops across the arena. If Donkey Kong and Diddy Kong get hit by Very Gnawty, they get injured. The Kongs can jump on Very Gnawty to attack it. After each hit, Very Gnawty moves around faster. After five hits, Very Gnawty pants and collapses onto the ground in defeat.
In the Game Boy Advance version, when Very Gnawty is hit, it jumps to the other side of the arena before continuing to hop around. Additionally, after defeating Really Gnawty, the Kongs can find Very Gnawty in DK's Tree House. When they enter DK's Tree House, Very Gnawty turns around and sees the Kongs, then pants, and bounces out the entrance. This event only occurs once per game file.
Really Gnawty is a giant Gnawty and the fourth boss of Donkey Kong Country, and it is fought at the end of Gorilla Glacier in Really Gnawty Rampage. Its name is a pun on "really naughty", similar to Very Gnawty's name being a pun on "very naughty". In a Nintendo Magazine System (UK) issue, Really Gnawty was named Gnawty Beaver like Very Gnawty, who was described as being his "fallen comrade."
Although Donkey Kong or Diddy Kong only need to jump on Really Gnawty five times to defeat it (just like Very Gnawty), this beaver boss is more difficult than the previous one. Not only does it horizontally jump even faster and farther than Very Gnawty (and it gets even faster and farther with each hit as well), it can also jump extremely high vertically. Once it gets hit, it makes a surprised expression. Then, it laughs and jumps high in the air, attempting to crush the Kongs from above, and it adds another high jump for each additional hit.
In the Game Boy Advance remake, Really Gnawty is recolored slate gray and is larger than in the original game. In the remake, when it is jumped on, instead of jumping at the Kongs, Really Gnawty jumps to the other side of the arena once, causing stalactites to fall to the ground.
General Information
Name: Very Gnawty, Really Gnawty
Origin: Donkey Kong Country
Sex: Male
Age: Unknown
Classification: Gnawty
Codex Statistics
Tier: Varies. 8-B, up to 6-C
Cardinality: Varies
Dimensionality: 3-D
Attack Potency: Varies (Mario and his friends are noted to be akin to a troupe of actors, taking on different roles depending on the game[1], with his gimmick being attributed to the same as Mickey Mouse, with their strength and skills even being shown to vary with it being shown with Mario being unable to take on Wario in his pixelated form due to the Wario using a different physiology to make him be unable to interact requiring him to turn to a similar physiology to beat him). City Block level, up to Island level (Both Gnawty's can harm Donkey Kong and Diddy Kong who are both comparable to Mario)
Durability: Varies. City Block level, up to Island level (Can take multiple hits from Donkey Kong and Diddy Kong)
Striking Strength: Varies. City Block Class, Up to Island Class
Lifting Strength: Unknown: True Class
Travel Speed: Varies. Supersonic to Faster Than Light (Can keep up with Donkey Kong who's comparable to Mario)
Attack Speed: Varies. Supersonic to Faster Than Light
Reaction Speed: Varies. Supersonic to Faster Than Light
Stamina: Average
Range: Extended Melee
Intelligence: Unknown
Powers and Techniques
Superhuman Physical Characteristics, Large Size (Supersized), Paint Manipulation which includes: Conceptual Manipulation (Paint makes up everything, anyone in Mario can remove paint by attacking), Life Manipulation & Death Manipulation (Paint is all of life, and removal of it can cause a person or object to have no life within, having their concept of life be removed), Blood Manipulation (Paint makes up all of blood within someone, removing it is the same as removing their blood), Mind Manipulation & Memory Manipulation (Paint makes up the mind, as paint beings can directly speak to your mind by coloring your thoughts. Loss of paint can also remove your mind and memories), Spatial Manipulation (Paint makes up all of space. Removing it makes space as if it was solid), Soul Manipulation ( Paint makes up souls and ghosts. Removing it is the equivalent of destroying your soul), Empathic Manipulation (Paint makes up all emotions. Removing it would mean the removal of emotion), Power Nullification (Paint makes up the ability to use powers. Removing it would mean the removal of using powers).
Resistance to Conceptual Manipulation (All beings can take attacks that can remove their paint in Mario)
Equipment
Nothing notable.
Other
Standard Tactics: Both Gnawty's will jump at their enemy to tackle them, Really Gnawty can jump farther.
Weaknesses: Nothing notable.
Battle Records
None.
None.
None.
- ↑ "If you're familiar with things like Popeye and some of the old comic characters, you would oftentimes see this cast of characters that takes on different roles depending on the comic or cartoon," Miyamoto said. "They might be businessman in one [cartoon] or a pirate in another. Depending on the story that was being told, they would change roles. So, to a certain degree, I look at our characters in a similar way and feel that they can take on different roles in different games."