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Sleepy Racoon: Difference between revisions
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==Background== | ==Background== | ||
The '''Sleepy Raccoon''' is a floating enemy encountered in various areas and Acts. It sleeps and makes a bubble from its nose to float. When Hat Kid walks under it, the raccoon wakes up and falls downwards to try and crush her. If Hat Kid is under the enemy, she takes damage. However, it can easily be avoided as long as Hat Kid keeps moving. | The '''Sleepy Raccoon''' is a floating enemy encountered in various areas and Acts. It sleeps and makes a bubble from its nose to float. When Hat Kid walks under it, the raccoon wakes up and falls downwards to try and crush her. If Hat Kid is under the enemy, she takes damage. However, it can easily be avoided as long as [[Hat Kid]] keeps moving. | ||
After landing, the raccoon looks around for a moment before returning to sleep. In this awake state, it does not damage Hat Kid on contact, making it the only enemy besides Mafia Goons where direct contact does not result in damage or retaliation of any type. | After landing, the raccoon looks around for a moment before returning to sleep. In this awake state, it does not damage Hat Kid on contact, making it the only enemy besides Mafia Goons where direct contact does not result in damage or retaliation of any type. | ||
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*Dweller Raccoons is a variant found exclusively in the Twilight Bell, which is functionally identical to the regular variant except that they are non-solid, and thus invulnerable, if outside of the Dweller's Mask active sphere. | *Dweller Raccoons is a variant found exclusively in the Twilight Bell, which is functionally identical to the regular variant except that they are non-solid, and thus invulnerable, if outside of the Dweller's Mask active sphere. | ||
==General Information== | |||
== | |||
'''Name:''' Sleep Racoon | '''Name:''' Sleep Racoon | ||
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'''Age:''' Unknown | '''Age:''' Unknown | ||
'''Classification:''' Racoons, | '''Classification:''' Enemies | ||
'''Species:''' Racoons | |||
'''Occupation:''' None | |||
'''[[Status]]:''' '''Active''' | |||
'''[[Alignment]]:''' '''Unknown''' (The Sleep Racoons attack while they are asleep, so it's unknown if they're aware of what they're doing) | |||
==Codex Statistics== | |||
'''[[Tiering System|Tier]]:''' '''9-B''' | |||
'''[[ | '''[[Cardinality]]:''' '''Finite''' | ||
'''[[Dimensionality]]:''' '''3-D''' | '''[[Dimensionality]]:''' '''3-D''' | ||
'''[[ | '''[[Attack Potency]]:''' '''Wall level (Potency)''' (Can harm [[Hat Kid]]) | ||
'''[[Durability]]:''' '''Wall Class''' | |||
'''[[ | '''[[Striking Strength]]:''' '''Wall Class (Potency)''' | ||
'''[[ | '''[[Lifting Strength]]:''' '''Unknown: True Class''' | ||
'''[[ | '''[[Speed|Travel Speed]]:''' '''Unknown: True level''' | ||
'''[[ | '''[[Speed|Attack Speed]]:''' At least '''Supersonic''' (Can tag [[Hat Kid]]) | ||
'''[[ | '''[[Reactions|Reaction Speed]]:''' At least '''Supersonic''' | ||
'''[[Stamina]]:''' Unknown | '''[[Stamina]]:''' '''Unknown''' | ||
'''[[Range]]:''' Standard Melee | '''[[Range]]:''' '''Standard Melee''', '''Multi-Universal''' as Dweller Racoon (Can attack Hat Kid while in another dimension) | ||
'''[[ | '''[[Intelligence]]:''' '''Average Intelligence''' | ||
---- | |||
==[[Powers and Techniques]]== | |||
<tabber> | <tabber> | ||
|-|Normal Racoon= | |-|Normal Racoon= | ||
[[Superhuman Physical Characteristics]], Limited [[Flight]] & Limited [[Water Manipulation]] (Makes a sleep bubble from its nose to float in the air), [[Instinctive Reaction]] (The Racoon while asleep can instinctively float over to Hat Kid and wake up to attack her) | '''[[Superhuman Physical Characteristics]]''', Limited '''[[Flight]]''' & Limited '''[[Water Manipulation]]''' ([https://youtu.be/ZVdQDaPiwvk?t=222 Makes a sleep bubble from its nose to float in the air]), '''[[Instinctive Reaction]]''' ([https://youtu.be/ZVdQDaPiwvk?t=222 The Racoon while asleep can instinctively float over to Hat Kid and wake up to attack her]) | ||
|-|Dweller Racoon= | |-|Dweller Racoon= | ||
All previous powers and abilities, [[Intangibility]] & [[ | All previous powers and abilities, '''[[Intangibility]]''' (Spatial) & '''[[Personal Nonexistence]]''' (Universal Nonexistence; Dwellers are beings in [https://imgur.com/a/1fvuK1T another dimension that can interact with the current one]) | ||
</tabber> | </tabber> | ||
---- | |||
==[[Equipment]]== | |||
Nothing notable | |||
---- | |||
==Other== | |||
'''Standard Tactics:''' The Racoon will sleep and float above its enemy then wake up and slam down on them. | |||
'''Weaknesses:''' Nothing notable | |||
'''Weaknesses:''' | |||
==Battle Records== | ==Battle Records== | ||
<tabber> | |||
|-|Victories= | |||
None. | |||
|-|Losses= | |||
None. | |||
|-|Inconclusive= | |||
None. | |||
</tabber> | |||
[[Category:Characters]] | [[Category:Characters]] | ||
[[Category:Species]] | |||
[[Category:Video Game Characters]] | |||
[[Category:Video Game Characters]] | [[Category:Video Game Characters]] | ||
[[Category:Indie Game Characters]] | [[Category:Indie Game Characters]] | ||
[[Category:Platforming Characters]] | [[Category:Platforming Characters]] | ||
[[Category:Alive Characters]] | |||
[[Category:Non-Playable Characters]] | |||
[[Category:Antagonists]] | [[Category:Antagonists]] | ||
[[Category:Game Enemies]] | [[Category:Game Enemies]] | ||
[[Category:Enemies]] | [[Category:Enemies]] | ||
[[Category:Non-Humans]] | [[Category:Non-Humans]] | ||
[[Category:Tier 9]] | |||
[[Category:Tier | [[Category:9-B]] | ||
[[Category: | |||
[[Category:A Hat in Time]] | [[Category:A Hat in Time]] | ||
[[Category:Superhumans]] | [[Category:Superhumans]] | ||
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[[Category:Instinctive Reaction Users]] | [[Category:Instinctive Reaction Users]] | ||
[[Category:Intangibility Users]] | [[Category:Intangibility Users]] | ||
[[Category: | [[Category:Nonexistent Characters]] | ||
[[Category:Personal Nonexistence Physiology]] | |||
[[Category:Incorporeality Users]] | |||
[[Category:Racoons]] | [[Category:Racoons]] | ||
Latest revision as of 12:40, 13 October 2024
Background
The Sleepy Raccoon is a floating enemy encountered in various areas and Acts. It sleeps and makes a bubble from its nose to float. When Hat Kid walks under it, the raccoon wakes up and falls downwards to try and crush her. If Hat Kid is under the enemy, she takes damage. However, it can easily be avoided as long as Hat Kid keeps moving.
After landing, the raccoon looks around for a moment before returning to sleep. In this awake state, it does not damage Hat Kid on contact, making it the only enemy besides Mafia Goons where direct contact does not result in damage or retaliation of any type.
- Normal Raccoons are the more prolific version of the enemy type, found in almost all the Chapters. They can be damaged normally.
- Dweller Raccoons is a variant found exclusively in the Twilight Bell, which is functionally identical to the regular variant except that they are non-solid, and thus invulnerable, if outside of the Dweller's Mask active sphere.
General Information
Name: Sleep Racoon
Origin: A Hat in Time
Sex: Varies
Age: Unknown
Classification: Enemies
Species: Racoons
Occupation: None
Status: Active
Alignment: Unknown (The Sleep Racoons attack while they are asleep, so it's unknown if they're aware of what they're doing)
Codex Statistics
Tier: 9-B
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: Wall level (Potency) (Can harm Hat Kid)
Durability: Wall Class
Striking Strength: Wall Class (Potency)
Lifting Strength: Unknown: True Class
Travel Speed: Unknown: True level
Attack Speed: At least Supersonic (Can tag Hat Kid)
Reaction Speed: At least Supersonic
Stamina: Unknown
Range: Standard Melee, Multi-Universal as Dweller Racoon (Can attack Hat Kid while in another dimension)
Intelligence: Average Intelligence
Powers and Techniques
All previous powers and abilities, Intangibility (Spatial) & Personal Nonexistence (Universal Nonexistence; Dwellers are beings in another dimension that can interact with the current one)
Equipment
Nothing notable
Other
Standard Tactics: The Racoon will sleep and float above its enemy then wake up and slam down on them.
Weaknesses: Nothing notable
Battle Records
None.
None.
None.