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User:Schwarzweissrot/Pointless: Difference between revisions

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'''Classification:''' Human, former garbage man
'''Classification:''' Human, former garbage man
'''[[Status]]:''' '''Alive'''


'''[[Dimensionality]]:''' '''3-D'''
'''[[Dimensionality]]:''' '''3-D'''


'''[[Attack Potency]]:''' '''Wall level''' (He can perform the Goat Kick, which is stated to send people flying; he can do this to [[Stefan Kindchild]], who is a Sumo Ringer. He can deal damage to those than can harm him), possibly '''Room level''' (He can fight against an "ass-tired" [[Arnold Sphitz]]. He can deal damage to the [[Infinimobile]]. He can fight against [[Doyle Muscare]], whose Infinite Deathmaker is potentially this strong)
'''[[Attack Potency]]:''' '''Wall level''' (He can perform the Goat Kick, which is stated to send people flying; he can do this to [[Stefan Kindchild]], who is a Sumo Ringer. He can deal damage to those than can harm him), possibly '''Room level''' (He can fight against an "ass-tired" [[Arnold Sphitz]]. He can deal damage to the [[Infinimobile]]. He can fight against [[Doyle Muscare]], whose Infinite Deathmaker is potentially this strong) to '''Room level+''' (He can fight against [[Shadowy Figures (LISA: The Pointless)|Shadowy Figures]] and beat them even without Joel's assistance post Arnold fight)


'''[[Durability]]:''' '''Wall level''' (He can tank attacks from melee weapon-wielding opponents relatively well. [https://www.youtube.com/watch?v=y2RqSDfV2Oc#t=15m41s He can tank being run over by the Infinimobile], [[Reference for Common Feats#Getting Hit by a Car 2|which would result in Kinetic Energy at this level]]), possibly '''Room level''' (He can barely survive some blows from an "ass-tired" Arnold Sphitz. He can tank the Infinite Deathmaker)
'''[[Durability]]:''' '''Wall level''' (He can tank attacks from melee weapon-wielding opponents relatively well. [https://www.youtube.com/watch?v=y2RqSDfV2Oc#t=15m41s He can tank being run over by the Infinimobile], [[Reference for Common Feats#Getting Hit by a Car 2|which would result in Kinetic Energy at this level]]), possibly '''Room level''' (He can barely survive some blows from an "ass-tired" Arnold Sphitz. He can tank the Infinite Deathmaker) to '''Room level+''' (He can tank attacks from Shadowy Figures)


'''[[Striking Strength]]:''' '''Wall Class''', possibly '''Room Class''' | '''Wall Class''', possibly '''Room Class'''
'''[[Striking Strength]]:''' '''Wall Class''', possibly '''Room Class''' to '''Room Class+'''


'''[[Lifting Strength]]:''' '''Peak Human''' (He is capable of carrying the corpses of [[Jessie Mack]], [[Anaconda Virtue]] and [[Stefan Kindchild]] at the same time, which would make him this strong. Stronger than [[Joel Miller (LISA: The Pointless)|Joel]])
'''[[Lifting Strength]]:''' '''Peak Human''' (He is capable of carrying the corpses of [[Jessie Mack]], [[Anaconda Virtue]] and [[Stefan Kindchild]] at the same time, which would make him this strong. Stronger than [[Joel Miller (LISA: The Pointless)|Joel]])
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'''[[Speed|Combat Speed]]:''' '''Peak Human''', possibly '''Supersonic+'''
'''[[Speed|Combat Speed]]:''' '''Peak Human''', possibly '''Supersonic+'''


'''[[Reactions|Reaction Speed]]:''' '''Peak Human''' (He can sometimes dodge blows from [[Arnold Sphitz]]), possibly '''Supersonic+''' (He can dodge the Infinite Deathmaker which ignites the foes it hits, which should indicate that Doyle Muscare striked hard enough so that the shovel he was wielding temporarily caught on fire) | '''Peak Human''', possibly '''Supersonic+'''
'''[[Reactions|Reaction Speed]]:''' '''Peak Human''' (He can sometimes dodge blows from [[Arnold Sphitz]]), possibly '''Supersonic+''' (He can dodge the Infinite Deathmaker which ignites the foes it hits, which should indicate that Doyle Muscare striked hard enough so that the shovel he was wielding temporarily caught on fire. He can evade attacks from Shadowy Figures)


'''[[Stamina]]:''' '''Peak Human'''
'''[[Stamina]]:''' '''Peak Human''' (He can travel across the Endless Wastes. Petre Grams, who had attempted to do so before him had to turn back and stated that he "Walked for days, but there was no end to it.")


'''[[Range]]:''' '''Standard Melee''', '''Several Meters''' when throwing empty bottles
'''[[Range]]:''' '''Standard Melee''', '''Several Meters''' when throwing empty bottles
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'''Classification:''' Human, initially aspiring martial artist, later garbage man
'''Classification:''' Human, initially aspiring martial artist, later garbage man
'''[[Status]]:''' '''Alive'''


'''[[Dimensionality]]:''' '''3-D'''
'''[[Dimensionality]]:''' '''3-D'''


'''[[Attack Potency]]:''' '''Wall level''', possibly '''Room level''' (Should at least be comparable to his old self, if not stronger)
'''[[Attack Potency]]:''' '''Wall level''', possibly '''Room level''' to '''Room level+''' (Should at least be comparable to his old self, if not stronger)


'''[[Durability]]:''' '''Wall level''', possibly '''Room level'''
'''[[Durability]]:''' '''Wall level''', possibly '''Room level''' to '''Room level+'''


'''[[Striking Strength]]:''' '''Wall level''', possibly '''Room Class'''
'''[[Striking Strength]]:''' '''Wall level''', possibly '''Room Class''' to '''Room Class+'''


'''[[Lifting Strength]]:''' At least '''Peak Human''' (Should be stronger than his old self)
'''[[Lifting Strength]]:''' At least '''Peak Human''' (Should be stronger than his old self)
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'''[[Speed|Travel Speed]]:''' '''Athletic Human'''
'''[[Speed|Travel Speed]]:''' '''Athletic Human'''


'''[[Speed|Combat Speed]]:''' '''Peak Human''', possibly '''Supersonic+''' | '''Peak Human''', possibly '''Supersonic+'''
'''[[Speed|Combat Speed]]:''' '''Peak Human''', possibly '''Supersonic+'''


'''[[Reactions|Reaction Speed]]:''' '''Peak Human''', possibly '''Supersonic+''' | '''Peak Human''', possibly '''Supersonic+'''
'''[[Reactions|Reaction Speed]]:''' '''Peak Human''', possibly '''Supersonic+'''


'''[[Stamina]]:''' At least '''Peak Human'''
'''[[Stamina]]:''' At least '''Peak Human'''
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----
----
{{Tab2|maintext=Joel Miller (LISA: The Pointless)|link1=Joel Miller (Pointless)|tab1=Canon Pointless|link2=Joel Miller (SotWS)|tab2=Scholar of the Wilbur Sin}}
{{Tab2|maintext=Joel Miller (LISA: The Pointless)|link1=Joel Miller (Pointless)|tab1=Canon Pointless|link2=Joel Miller (SotWS)|tab2=Scholar of the Wilbur Sin}}
[[File:Best Joel Miller.png|thumb|200px]]
<tabber>
1=
{{Quote|Since I... we met, things have been going really good for me.|Joel Miller}}
{{Quote|Since I... we met, things have been going really good for me.|Joel Miller}}
|-|2=
{{Quote|I think whatever you choose to become... or end up, has a dignity about it. As long as you accept it, own it.|Joel Miller}}
</tabber>
==Background==
==Background==


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'''Classification:''' Human, One-shot Wonder
'''Classification:''' Human, One-shot Wonder
'''[[Status]]:''' '''Alive'''


'''[[Attack Potency]]:'''  
'''[[Attack Potency]]:'''  
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'''[[Hax|Powers and Abilities]]:'''
'''[[Hax|Powers and Abilities]]:'''
<tabber>
<tabber>
|-|By himself=
|-|Standard=
 
[[Superhuman Physical Characteristics]], [[Accelerated Development]], [[Statistics Amplification]], [[Status Effect Inducement]], [[Empathic Manipulation]], [[Regeneration]] (High-Low), [[Weapon Usage]], [[Resistance]] to [[Pain Manipulation|Pain]]
|-|With Optional Equiptment=
|-|With Optional Equipment=
 
[[Healing]], [[Poison Manipulation]], enhanced [[Statistics Amplification]] and [[Weapon Usage]], [[Resistance]] to [[Fire Manipulation]]
</tabber>
</tabber>


'''[[Standard Equipment]]:'''
'''[[Standard Equipment]]:'''


'''[[Intelligence]]:''' Above Average
'''[[Intelligence]]:''' '''Above Average'''


'''Weaknesses:''' Joel is not a fighter, with his role in-game generally being inflicting Status Effects on enemies; apart from throwing empty bottles, he does not have any in-character moves that are damaging to opponents. Roll Out does not work against ranged attacks.
'''Weaknesses:''' Joel is not a fighter, with his role in-game generally being inflicting Status Effects on enemies; apart from throwing empty bottles, he does not have any in-character moves that are damaging to opponents. Roll Out does not work against ranged attacks.
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----
----
{{Tab2|maintext=Georgy Hernandez|link1=Georgy Hernandez|tab1=Canon Pointless|link2=Georgy Hernandez (SotWS)|tab2=Scholar of the Wilbur Sin}}
{{Tab2|maintext=Georgy Hernandez|link1=Georgy Hernandez|tab1=Canon Pointless|link2=Georgy Hernandez (SotWS)|tab2=Scholar of the Wilbur Sin}}
[[File:Georgy Hernandez.png|thumb|200px]]
{{Quote|Alright, there is profit to be made.|Georgy Hernandez}}
{{Quote|Alright, there is profit to be made.|Georgy Hernandez}}
==Background==
==Background==
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==Powers and Stats==
==Powers and Stats==


'''[[DebatesJungle Tiering System|Tier]]:''' '''9-B''', possibly '''9-A''', '''varies''' depending on joy intake
'''[[DebatesJungle Tiering System|Tier]]:''' '''9-B''', possibly '''9-A''', far '''lower''' when going through Withdrawal, '''higher''' when joyed up


'''Name:''' Georgy Hernandez
'''Name:''' Georgy Hernandez
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'''Classification:''' Human, Aspiring Businessman
'''Classification:''' Human, Aspiring Businessman
'''[[Status]]:''' '''Dead'''


'''[[Dimensionality]]:''' '''3-D'''
'''[[Dimensionality]]:''' '''3-D'''


'''[[Attack Potency]]:''' '''Wall level''', possibly '''Room level''' (His Scoop is more powerful than Alex's normal attacks while the latter still was on Garbage Island, should downscale from Downtown Alex)
'''[[Attack Potency]]:''' '''Wall level''', possibly '''Room level''' (His Scoop is more powerful than Alex's normal attacks while the latter still was on Garbage Island, should downscale from Downtown Alex), far '''lower''' when going through Withdrawal, '''higher''' when joyed up


'''[[Durability]]:''' '''Wall level''', possibly '''Room level''' (Slightly more tanky than GI Alex)
'''[[Durability]]:''' '''Wall level''', possibly '''Room level''' (Slightly more tanky than GI Alex), '''lower''' when going through Withdrawal, '''higher''' when joyed up


'''[[Striking Strength]]:''' '''Wall Class''', possibly '''Room Class'''
'''[[Striking Strength]]:''' '''Wall Class''', possibly '''Room Class''', far '''lower''' when going through Withdrawal, '''higher''' when joyed up


'''[[Lifting Strength]]:''' '''Unknown'''
'''[[Lifting Strength]]:''' '''Unknown'''
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'''[[Speed|Travel Speed]]:''' '''Average Human'''
'''[[Speed|Travel Speed]]:''' '''Average Human'''


'''[[Speed|Combat Speed]]:''' '''Peak Human''', possibly '''Supersonic+'''
'''[[Speed|Combat Speed]]:''' '''Average Human''', possibly '''Supersonic''' (Considerably slower than Alex and Joel), '''lower''' when going through Withdrawal


'''[[Reactions|Reaction Speed]]:''' '''Peak Human''', possibly '''Supersonic+'''
'''[[Reactions|Reaction Speed]]:''' '''Average Human''', possibly '''Supersonic'''


'''[[Stamina]]:''' Likely '''Peak Human'''
'''[[Stamina]]:''' Likely '''Peak Human'''


'''[[Range]]:''' '''Standard melee range'''
'''[[Range]]:''' '''Standard Melee'''


'''[[Intelligence]]:''' At least '''Average''' (He often successfully ventures off Garbage Island even though there are [[Rag Maggot|Rag Maggots]] on the way to his boat. If Alex possesses the Impeccable Gold Brolex, he will discreetly pick-pocket it from him and replace it with his Imitation Gold Watch on his way out of the House Dust coastal inn after leaving the player's party)
'''[[Intelligence]]:''' At least '''Average''' (He often successfully ventures off Garbage Island even though there are [[Rag Maggot|Rag Maggots]] on the way to his boat. If Alex possesses the Impeccable Gold Brolex, he will discreetly pick-pocket it from him and replace it with his Imitation Gold Watch on his way out of the House Dust coastal inn after leaving the player's party)
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<tabber>
<tabber>
|-|Standard=
|-|Standard=
*Rusty Trowel
<Gallery>
**The apocalypse just got lame.
File:Rusty Trowel.png
</Gallery>
*"The apocalypse just got lame."
 
*Bare Chest
*Bare Chest
**This makes a very bold statement.
**"This makes a very bold statement."
*Imitation Gold Watch
<Gallery>
**Worthless piece of plastic with a yellow coat of paint.
File:Imitation Gold Watch.png
</Gallery>
*"Worthless piece of plastic with a yellow coat of paint."
 
|-|Optional=
|-|Optional=
*Joy
<Gallery>
File:Pointless Joy.png
</Gallery>
*"This drug makes you feel nothing. Use it in a pinch."
</tabber>
</tabber>
----
----

Latest revision as of 10:44, 23 April 2022

Time isn't what it was. A single day like a thousand years. And years somewhere else aren't even a moment. If you go far enough, maybe you'll get back to 'what was'.
~ Alex Churchland
I had life figured out, but now it's all gone.
~ Alex Churchland to Dr. Yado after he lost in the World Tournament

Background

Alex Churchland is the primary protagonist and playable character of LISA: The Pointless. His love for martial arts budded when he was young, eventually culminating in his participation in a World Tournament. After a traumatizing loss, Alex Churchland found himself working a job as a garbage man in Olathe.

For unknown reasons, an elderly post-Flash Alex Churchland was shot in the back by forces belonging to Rando's Army, his body dumped in the Mass Graves of Garbage Island. It is here that he is discovered, near death, by Joel Miller. After being nursed back to health, Alex embarks to leave the island. Hoping to find a better place to live in, Alex and Joel set out as a duo to travel the wastes of a post-apocalyptic Olathe, in search of a legendary city.

An aspiring martial artist, turned garbage man then reduced to literal garbage by cruel fate.

Statistics

Statistics

Tier: 9-B, possibly 9-A

Name: Alex Churchland, Lucky (by Joel Miller)

Origin: LISA: The Pointless

Sex: Male

Age: In his 60s to 70s

Classification: Human, former garbage man

Status: Alive

Dimensionality: 3-D

Attack Potency: Wall level (He can perform the Goat Kick, which is stated to send people flying; he can do this to Stefan Kindchild, who is a Sumo Ringer. He can deal damage to those than can harm him), possibly Room level (He can fight against an "ass-tired" Arnold Sphitz. He can deal damage to the Infinimobile. He can fight against Doyle Muscare, whose Infinite Deathmaker is potentially this strong) to Room level+ (He can fight against Shadowy Figures and beat them even without Joel's assistance post Arnold fight)

Durability: Wall level (He can tank attacks from melee weapon-wielding opponents relatively well. He can tank being run over by the Infinimobile, which would result in Kinetic Energy at this level), possibly Room level (He can barely survive some blows from an "ass-tired" Arnold Sphitz. He can tank the Infinite Deathmaker) to Room level+ (He can tank attacks from Shadowy Figures)

Striking Strength: Wall Class, possibly Room Class to Room Class+

Lifting Strength: Peak Human (He is capable of carrying the corpses of Jessie Mack, Anaconda Virtue and Stefan Kindchild at the same time, which would make him this strong. Stronger than Joel)

Travel Speed: Average Human

Combat Speed: Peak Human, possibly Supersonic+

Reaction Speed: Peak Human (He can sometimes dodge blows from Arnold Sphitz), possibly Supersonic+ (He can dodge the Infinite Deathmaker which ignites the foes it hits, which should indicate that Doyle Muscare striked hard enough so that the shovel he was wielding temporarily caught on fire. He can evade attacks from Shadowy Figures)

Stamina: Peak Human (He can travel across the Endless Wastes. Petre Grams, who had attempted to do so before him had to turn back and stated that he "Walked for days, but there was no end to it.")

Range: Standard Melee, Several Meters when throwing empty bottles

Intelligence: Above Average (The years have turned him into a wise person. It has been stated by WoG that he misremembers the specifics of the Velvet-Fu style and accidentally hones it over the course of the story, making it much more usable in actual combat. Thanks to this, he can routinely come out on top against opponents that have the means to swiftly defeat him if he slips up, though it should be noted that the majority of them have next to no real combat experience barring the rough-housing that they participated in in form of The Game. His stat sheet lists his technique to be as advanced as that of John Johnson, who fought in the fictious New Zealand Crisis and he can keep up with Chriss Belluci, who was a professional wrestler pre-flash)

Statistics

Tier: 9-B, possibly 9-A

Name: Alex Churchland

Origin: LISA: The Pointless

Sex: Male

Age: At most 19 (Born in the 60's, participated in the World Tournament in '79)

Classification: Human, initially aspiring martial artist, later garbage man

Status: Alive

Dimensionality: 3-D

Attack Potency: Wall level, possibly Room level to Room level+ (Should at least be comparable to his old self, if not stronger)

Durability: Wall level, possibly Room level to Room level+

Striking Strength: Wall level, possibly Room Class to Room Class+

Lifting Strength: At least Peak Human (Should be stronger than his old self)

Travel Speed: Athletic Human

Combat Speed: Peak Human, possibly Supersonic+

Reaction Speed: Peak Human, possibly Supersonic+

Stamina: At least Peak Human

Range: Standard Melee

Intelligence: Average

Powers and Abilities


Standard Equipment

None.


Notable Techniques

*Silken Wrist

  • Ascending Claw
  • Descending Claw
  • Side Kick
  • Flying Axe Kick: Works your leg like a guillotine. Has a low chance of bleeding the enemy.
  • Dive: A classic evasive maneuver. Can still use items. Prevents most forms of damage, but staggers.
  • Receding Stance: A disengaging stance, that helps regain focus. Recovers some SP.
  • Goat Headbutt: Devastating cranial collision. May stun, but low damage against good def.
  • Disarming Chop: Takes the "edge" off a wily assailant. Disarms an armed opponent.
  • Goat Kick: A no-nonsense, double back kick. May launch enemy into the air. Costs 70 HP.
  • Full Thrust: Get your fingers up in their business. Will probably set the opponent Off Balance.
  • Iron Hoof: A stampede's worth of stompin' power. Crushing damage against fallen enemies!
  • The Minor Iris: The first supreme technique of the Velvet Style, precise strikes shred through solid defence.
  • Twisted Stance: Can your joints handle it? Recovers 70 SP. Costs 150 HP or 50HP if already twisted.
  • The Major Iris: The second most supreme technique. Methodically disassembles the enemies stance.

*Silken Wrist

  • Ascending Claw
  • Descending Claw
  • Side Kick
    • Flying Axe Kick: Works your leg like a guillotine. Has a low chance of bleeding the enemy.
    • Goat Kick: A no-nonsense, double back kick. May launch enemy into the air.
    • The Minor Iris: The first supreme technique of the Velvet Style, precise strikes shred through solid defence.
    • Trick Kick: A feint attack, that delivers a kick to the groin.
    • Advancing Stance: A stance that shifts you towards the enemy. Recovers all TP.


    Other

    Standard Tactics:

    Although a bit of a wildcard due to being a RPG character, he utilizes the moves the enhanced Velvet-Fu style entails. His approach to combat is notably far more defensive than it used to be when he was young as evidenced by the fact that he stopped using Advancing Stance and changed it to Receding Stance. To add on, it is also in-character for him to use whatever items would suit him well depending on the situation he finds himself in (for instance, using Man Made Salts to save himself from being oiled up or simply consuming Jerky if he does not have much HP left). If he fights alongside Joel, the duo depend on each other; they complement each other in a variety of ways.

    He utilizes the moves the original Velvet-Fu style entails. It is focused entirely around offense and does terribly against reactive fighting styles. If he is fighting against a foes with such a fighting style and is unable to adapt to their style, the frustration stemming of that fact can lead to him resorting to dirtier methods.

    Weaknesses:

    His body is not as robust as it used to be, causing some of his moves to deal slight damage to him as well. He is particularly vulnerable to fire-based attacks. His Dive does not work against ranged attacks.

    He is overconfident and has no real skill in martial arts. The Velvet-Fu style is focused entirely around offense and does terribly against reactive fighting styles - Alex lost to Stan Curien, someone who has been described as a not necessarily well-skilled student of Aikido by WoG in spectacular fashion, being unable to adapt to the latters style - the frustration stemming of that fact determinantly led to him losing his cool and kicking Stan in the groin.

    Gallery

    Battle Records

    None.

    None.

    None.



    Joel Miller (LISA: The Pointless)

    Since I... we met, things have been going really good for me.
    ~ Joel Miller

    I think whatever you choose to become... or end up, has a dignity about it. As long as you accept it, own it.
    ~ Joel Miller

    Background

    Joel Miller is the deuteragonist of LISA: The Pointless, first shown residing on the Scorched Cliffs of Garbage Island. For twelve years, he searched the landfill for a bullet that his weapon - a single-shot bolt-action pistol inherited from his grandfather - was chambered for.

    Joel finally discovered the rare munition underneath the near-dead Alex Churchland. Joel nursed the dying man back to health, and from there, the two formed a bond. Joel would soon join Alex in his journey to find a better place.

    In a world where time makes no sense, Joel has patience to spare. He knows it when he sees it.

    Powers and Stats

    Tier: 9-B, possibly 9-A, far higher when throwing bottles, even higher with The Bolt Action Pistol

    Name: Joel Miller

    Origin: LISA: The Pointless

    Gender: Male

    Age: 40s

    Classification: Human, One-shot Wonder

    Status: Alive

    Attack Potency:

    Dimensionality: 3-D

    Travel Speed: Average Human

    Combat Speed: Peak Human, Transonic with his pistol, possibly Supersonic+, higher with his pistol

    Reaction Speed: Peak Human, possibly Supersonic+

    Lifting Strength: At least Average Human, likely Peak Human

    Striking Strength:

    Durability:

    Stamina:

    Range: Standard melee range, extended melee range

    Powers and Abilities:

    Standard Equipment:

    Intelligence: Above Average

    Weaknesses: Joel is not a fighter, with his role in-game generally being inflicting Status Effects on enemies; apart from throwing empty bottles, he does not have any in-character moves that are damaging to opponents. Roll Out does not work against ranged attacks.

    Notable Attacks/Techniques:

    Gallery

    Others

    Notable Victories: None.

    Notable Losses: None.

    Inconclusive Matches: None.


    Alright, there is profit to be made.
    ~ Georgy Hernandez

    Background

    Georgy Hernandez is a character appearing in LISA: The Pointless, acting as a temporary party member for protagonists Alex Churchland and Joel Miller in Mystics of Trash and Violence, serving as the boatman for the duo's voyage off Garbage Island. Georgy is first mentioned by Joel in response to Alex seeking a way off Garbage Island, and is encountered in front of his abode with his lover Antuan de Companie, with whom he leaves the charge of his homestead to as he ventures off the island.

    A savage man out to make it huge in the world.

    Powers and Stats

    Tier: 9-B, possibly 9-A, far lower when going through Withdrawal, higher when joyed up

    Name: Georgy Hernandez

    Origin: LISA: The Pointless

    Sex: Male

    Age: Unknown

    Classification: Human, Aspiring Businessman

    Status: Dead

    Dimensionality: 3-D

    Attack Potency: Wall level, possibly Room level (His Scoop is more powerful than Alex's normal attacks while the latter still was on Garbage Island, should downscale from Downtown Alex), far lower when going through Withdrawal, higher when joyed up

    Durability: Wall level, possibly Room level (Slightly more tanky than GI Alex), lower when going through Withdrawal, higher when joyed up

    Striking Strength: Wall Class, possibly Room Class, far lower when going through Withdrawal, higher when joyed up

    Lifting Strength: Unknown

    Travel Speed: Average Human

    Combat Speed: Average Human, possibly Supersonic (Considerably slower than Alex and Joel), lower when going through Withdrawal

    Reaction Speed: Average Human, possibly Supersonic

    Stamina: Likely Peak Human

    Range: Standard Melee

    Intelligence: At least Average (He often successfully ventures off Garbage Island even though there are Rag Maggots on the way to his boat. If Alex possesses the Impeccable Gold Brolex, he will discreetly pick-pocket it from him and replace it with his Imitation Gold Watch on his way out of the House Dust coastal inn after leaving the player's party)


    Powers and Abilities

    Superhuman Physical Characteristics, Social Influencing (Utilizing his Brag skill increases his target rate by 900%), Statistics Amplification (Joy ensures critial hits that are about three times as powerful as a normal attack, doubles ones defence and increases hit rate by 80%), Healing (Utilizing his Brag skill heals him a bit, Joy fully heals the user), Regeneration (While being joyed up, he regenerates 5% of his max hp per turn), Weapon Usage (Uses a rusty trowel in combat)


    Standard Equipment

    • "The apocalypse just got lame."
    • Bare Chest
      • "This makes a very bold statement."
    • "Worthless piece of plastic with a yellow coat of paint."

    • "This drug makes you feel nothing. Use it in a pinch."


    Notable Techniques:

    • Scoop: An attack bound to frustrate.
    • Brag: Predict your victory early, by striking a triumphant pose.

    Weaknesses: As a Joy addict, Georgy will occasionally go through Withdrawal if he hasn't taken it in a while, greatly hindering his stats. In-game, this leaves him unable to deal damage to Richie Cheasedust, in spite of him being able to somewhat damage the significantly tougher Roland Von Buckingham.

    Gallery

    Others

    Notable Victories: None.

    Notable Losses: None.

    Inconclusive Matches: None.