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Sleepy Racoon: Difference between revisions
GiverBot (talk | contribs) (re-categorisation per CFD, replaced: ===Powers and Abilities=== → ==Powers and Abilities==, ===Standard Equipment=== → ==Standard Equipment==, ===Other=== → ==Other==, ==Statistics== → ==Codex Statistics==) m |
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*Dweller Raccoons is a variant found exclusively in the Twilight Bell, which is functionally identical to the regular variant except that they are non-solid, and thus invulnerable, if outside of the Dweller's Mask active sphere. | *Dweller Raccoons is a variant found exclusively in the Twilight Bell, which is functionally identical to the regular variant except that they are non-solid, and thus invulnerable, if outside of the Dweller's Mask active sphere. | ||
==General Information== | |||
== | |||
'''Name:''' Sleep Racoon | '''Name:''' Sleep Racoon | ||
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'''[[Alignment]]:''' '''Unknown''' (The Sleep Racoons attack while they are asleep, so it's unknown if they're aware of what they're doing) | '''[[Alignment]]:''' '''Unknown''' (The Sleep Racoons attack while they are asleep, so it's unknown if they're aware of what they're doing) | ||
==Codex Statistics== | |||
'''[[Tiering System|Tier]]:''' '''9-B''' | |||
'''[[Cardinality]]:''' '''Finite''' | |||
'''[[Dimensionality]]:''' '''3-D''' | '''[[Dimensionality]]:''' '''3-D''' | ||
'''[[Attack Potency]]:''' '''Wall level''' (Can harm [[Hat Kid]]) | '''[[Attack Potency]]:''' '''Wall level (Potency)''' (Can harm [[Hat Kid]]) | ||
'''[[Durability]]:''' '''Wall Class''' | '''[[Durability]]:''' '''Wall Class''' | ||
'''[[Striking Strength]]:''' '''Wall Class''' | '''[[Striking Strength]]:''' '''Wall Class (Potency)''' | ||
'''[[Lifting Strength]]:''' '''Unknown''' | '''[[Lifting Strength]]:''' '''Unknown: True Class''' | ||
'''[[Speed|Travel Speed]]:''' '''Unknown''' | '''[[Speed|Travel Speed]]:''' '''Unknown: True level''' | ||
'''[[Speed| | '''[[Speed|Attack Speed]]:''' At least '''Supersonic''' (Can tag [[Hat Kid]]) | ||
'''[[Reactions|Reaction Speed]]:''' At least '''Supersonic''' | '''[[Reactions|Reaction Speed]]:''' At least '''Supersonic''' | ||
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'''[[Stamina]]:''' '''Unknown''' | '''[[Stamina]]:''' '''Unknown''' | ||
'''[[Range]]:''' '''Standard Melee''', ''' | '''[[Range]]:''' '''Standard Melee''', '''Multi-Universal''' as Dweller Racoon (Can attack Hat Kid while in another dimension) | ||
'''[[Intelligence]]:''' '''Average''' | '''[[Intelligence]]:''' '''Average Intelligence''' | ||
---- | ---- | ||
==[[ | ==[[Powers and Techniques]]== | ||
<tabber> | <tabber> | ||
|-|Normal Racoon= | |-|Normal Racoon= | ||
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</tabber> | </tabber> | ||
---- | ---- | ||
==[[Equipment]]== | |||
==[[ | |||
Nothing notable | Nothing notable | ||
---- | ---- | ||
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[[Category:Species]] | [[Category:Species]] | ||
[[Category:Video Game Characters]] | [[Category:Video Game Characters]] | ||
[[Category:Game Characters]] | [[Category:Video Game Characters]] | ||
[[Category:Indie Game Characters]] | [[Category:Indie Game Characters]] | ||
[[Category:Platforming Characters]] | [[Category:Platforming Characters]] | ||
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[[Category:Nonexistent Characters]] | [[Category:Nonexistent Characters]] | ||
[[Category:Personal Nonexistence Physiology]] | [[Category:Personal Nonexistence Physiology]] | ||
[[Category: | [[Category:Incorporeality Users]] | ||
[[Category:Racoons]] | [[Category:Racoons]] | ||
Latest revision as of 12:40, 13 October 2024
Background
The Sleepy Raccoon is a floating enemy encountered in various areas and Acts. It sleeps and makes a bubble from its nose to float. When Hat Kid walks under it, the raccoon wakes up and falls downwards to try and crush her. If Hat Kid is under the enemy, she takes damage. However, it can easily be avoided as long as Hat Kid keeps moving.
After landing, the raccoon looks around for a moment before returning to sleep. In this awake state, it does not damage Hat Kid on contact, making it the only enemy besides Mafia Goons where direct contact does not result in damage or retaliation of any type.
- Normal Raccoons are the more prolific version of the enemy type, found in almost all the Chapters. They can be damaged normally.
- Dweller Raccoons is a variant found exclusively in the Twilight Bell, which is functionally identical to the regular variant except that they are non-solid, and thus invulnerable, if outside of the Dweller's Mask active sphere.
General Information
Name: Sleep Racoon
Origin: A Hat in Time
Sex: Varies
Age: Unknown
Classification: Enemies
Species: Racoons
Occupation: None
Status: Active
Alignment: Unknown (The Sleep Racoons attack while they are asleep, so it's unknown if they're aware of what they're doing)
Codex Statistics
Tier: 9-B
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: Wall level (Potency) (Can harm Hat Kid)
Durability: Wall Class
Striking Strength: Wall Class (Potency)
Lifting Strength: Unknown: True Class
Travel Speed: Unknown: True level
Attack Speed: At least Supersonic (Can tag Hat Kid)
Reaction Speed: At least Supersonic
Stamina: Unknown
Range: Standard Melee, Multi-Universal as Dweller Racoon (Can attack Hat Kid while in another dimension)
Intelligence: Average Intelligence
Powers and Techniques
All previous powers and abilities, Intangibility (Spatial) & Personal Nonexistence (Universal Nonexistence; Dwellers are beings in another dimension that can interact with the current one)
Equipment
Nothing notable
Other
Standard Tactics: The Racoon will sleep and float above its enemy then wake up and slam down on them.
Weaknesses: Nothing notable
Battle Records
None.
None.
None.