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Monster 4: Difference between revisions

From The Codex
GiverOfThePeace
GiverOfThePeace (talk | contribs) (→‎Codex statistics: clean up and re-categorisation per CFD, replaced: Combat Speed → Attack Speed)
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GiverOfThePeace
GiverOfThePeace (talk | contribs) (→‎Codex statistics: clean up and re-categorisation per CFD)
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'''[[Range]]:''' '''Standard Meelee Range'''  
'''[[Range]]:''' '''Standard Meelee Range'''  


'''[[Intelligence]]:''' '''Average'''  
'''[[Intelligence]]:''' '''Average Intelligence'''  
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==[[Powers and Techniques]]==
==[[Powers and Techniques]]==
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[[Category:Characters]]
[[Category:Characters]]
[[Category:Undead Physiology Users]]
[[Category:Undead Physiology Users]]
[[Category:Spooky's Jumpscare Mansion]]

Latest revision as of 19:25, 18 September 2024

"Mature Content"
Hold up soldier! This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. Scare safely!

Background

Monster 4 is one of the monsters found inside the Karamari Hospital, inside the secret laboratory. Once the player picks up a key, it starts its chase.

General Information

Name: Monster 4

Origin: Spooky's jumpscare Mansion

Company: Lag Studios

Creator: Akuma Kira and AMG Sheena

Sex: Unknown

Age: Unknown

Classification: Monster

Species: Hanged monster

State of Being: Regular

Occupation: None

Status: Likely Undead

Alignment: Chaotic Evil (Attacks the player to "Feed it to the worms in its brain" )

Codex statistics

Key: DLC | Endless Mode

Tier: 9-B | 9-B

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Wall level (Should be comparable to specimen 3, who can burrow through the roof) | Wall level (Same as before)

Durability: Wall level (Can take hits from The Protagonist) | Wall level (Same as before)

Striking Strength: Wall Class | Wall Class

Lifting Strength: Unknown

Travel Speed: Immobile (only moves by teleporting) | Immobile

Attack Speed: Athletic Human (Should be comparable to The Protagonist)

Reaction Speed: Athletic Human

Stamina: Superhuman (Should be comparable to The Protagonist)

Range: Standard Meelee Range

Intelligence: Average Intelligence


Powers and Techniques


Other

Standard Tactics: Will teleport and bite the opponent when not looking at them

Weaknesses: Only moves when not looked at, only able to turn when seen.

Battle Records

None.

None.

None.